Blade & Soul 7 Waves (Major) Update A preview of the future of Blade & Soul
Posted Oct 30, 2012 - 4:36 AM
Also i think we should expect kun to have the new class, so it could be something like a musician because i think they mentioned it once before.
Musician is a misheard rumor. The Musician/Bard will be a new class in Aion 4.0, It's irrelevant to us.
@Okami: The Lyn blademaster will be also an unique class, so with that the Lyn race has 2 unique classes + the FM.
I wonder if the next class will be a spear wielder class for the Kun race, that would make sense.
Posted Nov 07, 2012 - 1:25 PM
It doesn't have the defense of the regular blademaster because it loses its 막기, but the speed and amount of damage
makes up for it. At level 12, I already have 3 moves to DOWN the enemy. So far, I can see it replacing my sole gameplay with my Kungfu Master.
So far I must say, they did a great job with the new class.
I just also realized they added new content, such as edits in the storyline, and quest line, while adding a couple more extra minor quests to speed up the leveling for the lower levels. I started the game when it came out of beta, and by the time I usually reach the big city (forgot the name atm) I would be level 12. I'm at the outpost before the big city, and I'm already level 13 (3 hours into the gameplay skipping all cutscenes)
Posted Nov 17, 2012 - 7:44 PM
Posted Nov 29, 2012 - 11:17 AM
B&S, consider yourself being watched by this old 'dog' again - old in respects to my accumulated total watch time heh. Whew, that was sure a close one... the name had been scrapped off my potential new MMOs to take up seriously list until now. Hmmm... maybe now I can finish that signature I dumped by the wayside so many months ago~. ^^
Hmm... less defence you say up there... that's going to be something I'll just have to get over; as my instinct is always to pride a suitable defence over offence; I just get way more mileage out of being somewhat meaty - but BMs have superb blocking skills; and given the choice I prefer reactive mitigation even more (NOT evasion, has to be blocking). If it still retains the highly reactive motions of the regular BM I'll be contented with that though.
Happy days overall though, so glad I didn't have to really hang up my coat on this one. I'm so flippin' tired of GW2... I was shamelessly caught on the buzz of it all and now that it waned about a month ago, I kind of hate it more day by day. >_> Pretty dramatic removal of the cotton wool I had over my eyes, I have to say.
PvP updates? Meh fuck 1vs1. Duels leave a bad taste in my mouth with the frequency they're randomly spammed as requests out in the open while just plain idling. Only 1vs1 I do is free of the artificial constraints of an arena - I think I do enough of that in my RL. I may take to it should the mood take me in tow or it doesn't sound quite as basic as it seems. 36v36... is the exact opposite end of the spectrum, I think it's too large for my particular tastes. When it comes to... I suppose more 'sporting' measures of PvP - in the case of being instanced - I infinitely prefer being amongst a well oiled, highly concentrated attack force of a smaller team as opposed to a marauding swarm. I'll involve myself in it when I'm feeling a kind of zergy silly; but that's very rare. Pure open world > randomly capped 'zerg' amount of players per instanced map.
I have a pretty persistent, perpetual feeling of bloodlust though; so even if I may not care for those modes at first I'll probably find my hand (and thus my blade) guided to 'em.
This post has been edited by Kerberian Kitsune: Nov 29, 2012 - 12:46 PM
Posted Dec 11, 2012 - 12:30 PM
Thanks A lot,
Your response is highly appreciated.
God bless us all
Posted Dec 11, 2012 - 1:20 PM
Without a KSSN you won't be able to play B&S since it is only available in Korea for Koreans. If you don't have a Korean friend or family member who can help you make an account you won't be able to play like the rest of us.
B&S is however being localized for NA/EU and other Western regions.