Will Blade and Soul be a Grindfest?
#1
Posted Aug 14, 2012 - 10:52 AM
I searched the forums, but I do apologize if I missed a thread discussing this.
Thanks,
Tomer
#2
Posted Aug 14, 2012 - 11:04 AM
but from what I could conclude the MMO does feel very traditional,
with that, too, the need of grinding.
So I expect, especially in the later levels, there will be quite a bit of grinding involved.
- Lith. ...FS-crooked.
#3
Posted Aug 14, 2012 - 11:16 AM
This post has been edited by Seraphy: Aug 14, 2012 - 11:17 AM
#4
Posted Aug 14, 2012 - 11:48 AM
Anyway, B&S is almost identical to TERA and WOW quest-wise and no, they're NOT a grindfest. They can be repetitive, but they won't force you to grind non-stop.
I hear B&S can feel a bit "grindy" but I never leveled past Lv 20 and up until then, I did not get this feeling. Was it repetitive? Oh yes, very much so. Just like TERA.
For "grindfest" games refer to FFXI, RO,
If you want a game that "lifts" the repetitive feel and grindy feel in MMOG, you should invest in Guild Wars 2 IMO.
Everyone should.
This post has been edited by 回し蹴り ★: Aug 14, 2012 - 12:11 PM
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#5
Posted Aug 14, 2012 - 11:49 AM
#6
Posted Aug 14, 2012 - 7:30 PM
回し蹴り ★, on Aug 14, 2012 - 11:48 AM, said:
Anyway, B&S is almost identical to TERA and WOW quest-wise and no, they're NOT a grindfest. They can be repetitive, but they won't force you to grind non-stop.
I hear B&S can feel a bit "grindy" but I never leveled past Lv 20 and up until then, I did not get this feeling. Was it repetitive? Oh yes, very much so. Just like TERA.
For "grindfest" games refer to FFXI, RO,
If you want a game that "lifts" the repetitive feel and grindy feel in MMOG, you should invest in Guild Wars 2 IMO.
Everyone should.
Tashigi... it bothers me... and disappoints me that you would post something so pretentious, and disrespectful-especially in response to an OP who only joined this year, and has a relatively low post count. Maybe you can't see it, but to me it feels like you are talking down on other players as if their experience is insignificant, or negligible, the "MMOG kiddos" comment was wholly unnecessary. As far as the definition of "grindfest"... grindfest is a made up word. It would be arrogance to assume one knows the "true" definition of a street/slang term such as grindfest.
Though it doesn't have a dictionary definition, If I were asked to define it, I'd probably say... -
Regarding games: A game requiring copious amounts of repetitive actions to obtain a higher status within the game world, usually in order to achieve a specific goal, such as reaching a maximum level, obtaining a specific piece of gear or armor, or to increase the character's standing among factions. The repetitive actions could include but are not limited to, completing quests, killing npcs, crafting items, gathering materials, engaging in pvp.
As I see it, because there isn't a good quantifiable number for "copious amounts", in terms of time spent, npcs killed, etc. It really ends up being the eye of the beholder. Many "hardcore" mmorpg gamers do not consider World of Warcraft to be a grind relatively speaking, and yet, more casual players see it as a complete grindfest.
From my experience playing BnS on the Atomix server, I feel it has a bit of a quest grind so far. This is somewhat nullified by the innovative combat system and the beautiful environments. Grinds are inevitable in current MMOS, BnS is no exception, the key is how do you mask the grind to feel as though its not a grind. Each game does it in it's own unique way.
This post has been edited by KTcraft: Aug 14, 2012 - 7:32 PM
#7
Posted Aug 14, 2012 - 8:44 PM
KTcraft, on Aug 14, 2012 - 7:30 PM, said:
Though it doesn't have a dictionary definition, If I were asked to define it, I'd probably say... -
Sorry if it came off as an attack of sorts, it wasn't meant as such. (More of a jest).
But honestly, of all the MMOG that have come out thus far in the past few years, I feel TERA is easily the least "grindy"; easily.
To be complaining about a game that offers you non-stop quests from Lv 1 to Lv 60 with main missions guiding you all the way through, well... I don't even know what to say.
Maybe grinding (And I mean, literally grinding from Lv 1 to 90+) in RO with not a single quest of any sort and then jumping to other, more linear games like the ones noted, would help understand where I'm coming from.
The definition of grind can have it's multiple meanings now-a-days, but originally, it was raw camping mobs and killing them non-stop for no reason whatsoever until you reached a certain level, then moved to a new camp and repeated the same mindless curve.
Most of the games today come with questing. Some have it better than others. But the majority, offer the same, repetitive questing. Except maybe Guild Wars 2 (Which will also get repetitive once people start to pin point the events).
You know, I could be wrong in the general sense on this.
But I feel grind is more of doing something mindlessly, without reason other than to gain EXP.
This can apply to quests; but at least quests try to mask the grind with reason and objectives.
This post has been edited by 回し蹴り ★: Aug 14, 2012 - 9:02 PM
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#8
Posted Aug 14, 2012 - 11:54 PM
Maybe you're looking for a game like Wakfu or Maplestory?
#10
Posted Aug 15, 2012 - 3:06 AM
^^ that game was AWESOME!!
For 30 seconds.....
Seriously. A game is a game is a game is a game is a game is a game is a game is a game which is a game.
IMO the combat style and art alone make this game diferent enough to put it far left of the "oh another clone" statements and honostly if you DO have to spend 4 out of 30 days grinding honostly that's just part of the experience. Will the stimulation of candy dropped from pushing said red button stimulate your mind enough to keep you pushing the red button day after day after day till you reach corpseville irl who knows but a month or ten would be sweet imo.
Tashigi tell em like it is. Don't candy coat everything they'll think the red button is standard and not a cash shop item. /sigh..
Telling the truth may not be politically correct but misleading is the devil advocate for fail games. I spent 4 months grinding my last 3 levels in teh first mmo I played and a total of 4 1/2 years to have One max level and few alts mid level. 2 weeks to get a level ( AWESOME! ). Now a days people want max level in 3days, all gear in 10 days and wonder why they never even seen a sub before heading back to their ps3 and xbox ports to shoot zombies and throw frags. ALOT of games these days don't know how to westernize without going to far as to MAKE their game an insta fail because they americanized to far. My general policy is that if the most extreme hardcore can max in < 1month your game better have a good full year of casual endgame in place. If you want to see at least 3 to 4 subs pass before more content is needed. Here's to hoping they get enough financial security from asian markets to really pump up and refinallize content for the NA/EU release.
#11
Posted Aug 17, 2012 - 12:43 PM
Plus he said that the have decreased the amount of exp need to get to lvl 45 so I wouldnt yet say that this game will turn into a grind fest, and you guys havent seen a grind fest unless youve played 9 Dragons... trust me... -.- heres link
http://www.bladeands...540#entry113540

In the midst of the Empire stand the most powerful symbol of strength known to the entire region, Slayers Tower.
Signature By: Blue Sky 900
#12
Posted Aug 17, 2012 - 9:18 PM
Blade and soul though very interesting
Is just another MMORPG.
Don't get me wrong it's very unique in many cases and an amazing game.
But breaking it down I say this
This being my opinion.. An MMO will most always have a grind cause it gives the player motivation.
Now.. A week to hit 45 as posted earlier..
That can be considered a grind..But if you're an old time gamer check out the games Tashigi mentioned.
Well I can also say I don't mind a grind..It always gets repetitive. But a good community can always keep it interesting.
Hence Blade and soul Dojo..
This post has been edited by Phantom: Aug 18, 2012 - 9:51 AM
#13
Posted Aug 17, 2012 - 10:13 PM

In the midst of the Empire stand the most powerful symbol of strength known to the entire region, Slayers Tower.
Signature By: Blue Sky 900
#14
Posted Dec 24, 2012 - 7:26 PM
guess it's tiem to grind the hard-ass repeatables to next level...
Aion comes to mind again.
so far i've seen only few funny quests, whit flamethrowers, rifles and flying around.
doesnt look too impressive...dammit.
#15
Posted Dec 24, 2012 - 8:03 PM
Quote
Executive Producer James Bae said it best: "I assure you, Blade & Soul will never run out of content to keep players engaged in the game. This game will not be a repetitive grindfest."

Lets go Blade and Soul!
#16
Posted Dec 24, 2012 - 9:11 PM
Btw. anybody from KR server can say how much RNG base is B&S?
#17
Posted Dec 25, 2012 - 12:02 AM
Besides TERA it is a good game at the end, i just dont like some stuff of Enmasse managing the game, those dumb separations of servers...play the game how it is all features thats how it should be.
If you want stuff to be handed out even harder than this new generation of mmorpgs does to you like if its your mom(and i said this because you say TERA is grindfest), better stick to GW2, i will lol if they even change or decrease the XP curve more than NCkorea did already, the game gives you different options to lvl up, and is easy and fast, atleast i felt the pace fast, that isnt grindfest.
Always respect the work from developers and adapt if you want to play, in a game i look for the design and gameplay, features, stuff to hook me up, etc (i could do abig list) thats why ArcheAge is in my wishlist too, if not just walk away like i did in GW2, unlike the kiddos which raged in forums or the fanbois which protect even the clearly problems with a shield and a sword.
And for end, you dont even know whats Grindfest.
#18
Posted Dec 25, 2012 - 12:29 AM
תומר 智能, on Aug 14, 2012 - 10:52 AM, said:
I searched the forums, but I do apologize if I missed a thread discussing this.
Thanks,
Tomer
If you thought tera was a grindfest, you're clearly not ready for MMOs. I was 60 in a week :/ and 80 in even less the time on Guild Wars 2.
Your version of a grindfest compared to some old school high school mmos I did like Perfect World where it took you a MONTH just to get three levels, again, you're not ready. Tera was nowhere NEAR a grindfest. Shit, Aion nowadays you can cap in 8 days flat.
#19
Posted Dec 25, 2012 - 1:00 AM

In the midst of the Empire stand the most powerful symbol of strength known to the entire region, Slayers Tower.
Signature By: Blue Sky 900
#20
Posted Dec 25, 2012 - 1:50 AM

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