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Boxing is it PVP viable? Rate Topic: -----

#1
User is offline   finickyfist 

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Posted Feb 06, 2012 - 7:23 AM

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Posted Image
Boxing 1* - 이문정주 - F (Also see the skill Surprise Punch*.)
Attack an enemy within 3m, dealing 5-8 damage.
Costs 2 Fighting Spirit
Cast Time: Instant
Cooldown: 0.4 seconds
1. Recovers 1 Fighting Spirit.
2. Can use Boxing 2* after a successful hit.
1. If you have the talent (4th Row, Last Column), it automatically puts you in a boxing like stance after sidestepping. The stance lasts for 5 seconds.
2. During this boxing stance, you automatically have a chance to counter. Being hit will stop the stance. You will also have increased evasion due to the Concentration talent (Tier 4-0).
3. You can use the basic attacks while in boxing stance to recover Fighting Spirit to use the boxing moves.

Tier 4 - Required Level: 30 - Talent Points Required: 15
Tier 4-0 - Concentration
Sidestep Left, Sidestep Right, and Move Back grant a 50% increase in dodge ability.


Posted Image
Boxing 2* - 외문정주 - F
Does a right elbow strike to a target within 3m, dealing 6-10 damage. Immediately follows up with Boxing 1*.
Costs 1 Fighting Spirit
Cast Time: Instant
Cooldown: 2.5 seconds
1. Can be used after a successful hit with Boxing 1*.


Boxing around 0:55




Boxing around 11:12
up to the end of the video


Now, can we use it on pvp? I mean, is it possible to pull off? I don't know how else it is activated other than using sidesteps. With the talent, you'll gain 50% increase on your dodge. To me that's kind of op. Now back to the question, in a pvp settings, are'nt people just going to back away when they see you in a boxing stance, knowing that you'd have massive dodge for 5 seconds? Now if this is the case, how are we(kfm) going to land those boxing1 and 2? I'm not saying that we should, I'm just asking how to utilise the abilities (if possible) in pvp. Any Ideas?
Thanks for reading. xD
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#2
User is offline   Harpuea 

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Posted Feb 06, 2012 - 2:09 PM

How often can this boxing be activated? At will and for free after every evasion if they invest in it. This skill is not worth backing away from if the KM can activate it this often. It can always be activated if the KM wants by the looks of it. Only 0.4 seconds cool down. 2 Fighting Spirit and it recovers 1. Cost only 1 FS in reality. And if the KM hits you with Boxing 2, he gets a free Boxing 1. Rinse and repeat.

And it seems that the KM can be mobile and use all basic attacks while in this stance. The KM will chase you if you tries to back away anyway. You will have no choice but stand and fight lest you want to back away all the time and not fight.

And if this skill works against a FM, it will be even more advantageous to increase your evasion against their Chi blasts.

I say it is pretty useful in PVP by cursory looks. I haven't played the game myself to know for sure. I know for sure I will have %50 more evasion bonus all the time if I was to play KM.

This post has been edited by Harpuea: Feb 06, 2012 - 9:26 PM

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#3
User is offline   gunner429 

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Posted Feb 06, 2012 - 2:54 PM

View PostHarpuea, on Feb 06, 2012 - 2:09 PM, said:

How often can this boxing be activated? At will and for free after every evasion if they invest in it. This skill is not worth backing away from if the KM can activate it this often. It can always be activated if the KM wants by the looks of it. Only 0.4 seconds cool down. 2 Fighting Spirit and it recovers 1. Cost only 1 FS in reality. And if the KM hits you with Boxing 2, he gets a free Boxing 1. Rinse and repeat.

And it seems that the KM can be mobile and use all basic attacks while in this chance. The KM will chase you if you tries to back away anyway. You will have no choice but stand and fight lest you want to back away all the time and not fight.

And if this skill works against a FM, it will be even more advantageous to increase your evasion against their Chi blasts.

I say it is pretty useful in PVP by cursory looks. I haven't played the game myself to know for sure. I know for sure I will have %50 more evasion bonus all the time if I was to play KM.


Agreed, in all honesty I don't feel it being that OP, people will most definitely find ways around it if it comes to pass
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#4
User is offline   Seraphy 

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Posted Feb 07, 2012 - 12:03 AM

View Postfinickyfist, on Feb 06, 2012 - 7:23 AM, said:

Now, can we use it on pvp? I mean, is it possible to pull off? I don't know how else it is activated other than using sidesteps. With the talent, you'll gain 50% increase on your dodge. To me that's kind of op. Now back to the question, in a pvp settings, are'nt people just going to back away when they see you in a boxing stance, knowing that you'd have massive dodge for 5 seconds? Now if this is the case, how are we(kfm) going to land those boxing1 and 2? I'm not saying that we should, I'm just asking how to utilise the abilities (if possible) in pvp. Any Ideas?
Thanks for reading. xD

It is certainly possible to use the sidesteps and trigger the moves to appear. I can't speak for difficulty in using it in battle though, never tried side stepping on a moving opponent. However, you can also trigger it via Surprise Punch* - 기습이문정주 - R.

The dodge increase isn't for that long, only a few seconds to be honest. And you can still get hit pretty easily, which automatically stops Boxing. When you do use Boxing, the skill cooldown for 2 is pretty long. You can maybe pull off a 1, 2, 1, 2. The most I was usually able to get was 1, 2 (sometimes 1, 2, 1) before I either ran out of time or got hit, or something else happened. For some reason I missed A LOT with those skills, but that may have been due to my sucky accuracy. If anything, the auto counter is the best part of the entire moveset, which can then lead to using the Surprise Punch* move, or Flaming Uppercut*.

View PostHarpuea, on Feb 06, 2012 - 2:09 PM, said:

How often can this boxing be activated? At will and for free after every evasion if they invest in it. This skill is not worth backing away from if the KM can activate it this often. It can always be activated if the KM wants by the looks of it. Only 0.4 seconds cool down. 2 Fighting Spirit and it recovers 1. Cost only 1 FS in reality. And if the KM hits you with Boxing 2, he gets a free Boxing 1. Rinse and repeat.

And it seems that the KM can be mobile and use all basic attacks while in this stance. The KM will chase you if you tries to back away anyway. You will have no choice but stand and fight lest you want to back away all the time and not fight.

And if this skill works against a FM, it will be even more advantageous to increase your evasion against their Chi blasts.

I say it is pretty useful in PVP by cursory looks. I haven't played the game myself to know for sure. I know for sure I will have %50 more evasion bonus all the time if I was to play KM.

The biggest activation cost is the cooldown of the sidesteps (8 seconds). But even though I had it, I only had one PvP match, and in that match, I forgot all about my sidestep skills, haha.

This post has been edited by Seraphy: Feb 07, 2012 - 12:05 AM

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