Update (3/14) - Added interview with cinematic team leader, Choi Hyung-Geun.
Update (2/9) - Added interview with lead concept artist, Lee Wang-Soo.
Developer Interview Relay Has Begun
On January 19th, we posted an interview with Blade & Soul's lead programmer, Hong Suk-Geun. Many of us found out that a lot of the important NPCs in the game are named after real people in the Blade & Soul development team. When we first heard the back-story, we were amazed by the witty yet sentimental feel of it. I'm sure many of you thought the lead programmer would look similar to the master in his small form, but after seeing Hong Suk-Geun's image and smiling eyes, he looked similar to both the hulking transformed version and the regular version.

The Developer Interview Relay will cover various topics from never-before-seen amusing episodes in Blade & Soul to stories of hardship and difficulties that arose in the conceptual and development processes. I really hope these refreshing interviews will quench the thirst that many of you have been suffering from over the past few months due to the lack of news and updates.
So, when does this interview relay begin? The subsequent interviews containing interesting stories of Blade & Soul will arrive in early February. Below is a schedule of the coming interviews. We're also going to be answering a lot of the Korean communities questions in between the second and third interview articles.
| Developer Interview Relay Order | ||
|---|---|---|
| Developer (Position) | Details | |
| 1st | Hong Suk-Geun (Lead Programmer) | Get to Know the Developer |
| 2nd | Lee Wang-Soo (Lead Concept Artist) | Intro to Character Creation |
| 3rd | Choi Hyung-Geun (Cinematic Team Leader) | Intro to Cinematic Creation |
| 4th | Song Hoh Gun (Sound Team Leader) | Intro to Sound Setup |
| 5th | Joh Young Hwan (Lead Artist) | Intro to Scenery Creation |
Yeon, Blade & Soul's Korean community manager, proceeds to leave instructions for the Korean community on how to submit questions for the development team. Since we're not part of the Korean community it would be rather difficult for us to submit our questions. However, ask anyway! Go ahead and (neatly) leave your questions in a reply to this article. Our translating team may pick a few questions, translate them and submit them to the official Blade & Soul Korean site for us, if they are up to the task of course.
Source: Official Korean site. Article translated by futilepath.

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