Lyndis, on Sep 02, 2011 - 1:36 PM, said:
You are correct. But that doesn't change the fact that what we saw in the video really happened. The assassin used its entire line of skills on the destroyer and did maybe 30% max damage tops. The destroyer proceeded to throw the assassin once and dealt almost the same amount of damage.
Don't get me wrong, in the end, the player with better skill will when for sure. I HAVE to comment on what I saw in the video though because that's WHAT HAPPENED. Maybe one of the players was just having a bad day. In the end though, what this shows us is that even if one of the players stinks or is off their A-game, a slight mistake could cost you 30% of your health. That's all.
I don't disagree at all with the fact the sin lost 30% of his life once the destroyer got a hold of him but remember, the game is balanced around the fact that the faster, stealthy sin can and should not be so easily captured by the slower, non-stealthy destroyer. What i have noticed is that sometimes players seem to to try and go toe-to-toe with whomever they fight. If a skilled sin of equal lvl uses his entire arsenal (offensive & defensive) tactically and efficiently i truly believe a destroyer of equal skill would have a great deal of difficulty winning the fight.
I say this bcos any class that can totally remove control from the opponent i.e go invisible a number of times while "in-combat" has the tactical advantage simply bcos I can see you and you can't see me. Therefore, i have time to 1. tactically plan, 2. take a breather and regroup, 3, attack 1st giving me the advantage, 4. keep my opponent skittish and guessing. Now on damage, it's only balanced that the destroyer does more dmg due to the few hits he'll get on a class like the sin who will get 3-6 times the number of hits on the destroyer, if the destroyers armor is the same as the sin's he'd be dead b4 the fight begins. Just remember, the sin has DoT(poison), he controls the fight (plants explosive and forces opponent into the bomb, can set a bomb while stealth), he has tactical advantage (stealth), he has offensive advantage (can hit from stealth) therefore he should not easily be grabbed without the destroyer working hit butt off. The major disadvantage of the sin then becomes armor/health to balance his variety of arsenal. We've not even seen what the class will be capable of doing at higher lvls, it even scary just thinking of what Team Bloodlust has planned ...saying those guys are creative is a massive understatement.
wingate, on Sep 03, 2011 - 4:00 AM, said:
Seems to me that Destroyer won every PvP encounters with the Assassin and Force Master.. Once he did the choke hold and the long throws, it's a hefty damage to them. Simultaeneously he did it everytime over and over again
Not accurate. lvl 23 sin beat lvl 26 dest; then the dest won the next fight. On the Dest v FM that destroyer is skilled while the FM is not, it's quite obvious just from how and where the FM positions himself. He did not even use his stranglehold (which has priority over all dominations) to dmg and throw the dest back and that is another control class where the player focuses on dmg over control. The KFM who won most of the fights on the other hand is skilled and i'd like to see him and the skilled destroyer battle it out.
This post has been edited by ullysis: Sep 03, 2011 - 7:50 AM