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Blade & Soul's Training System An in depth look at Blade & Soul's training system. Rate Topic: ***** 4 Votes

#1
User is offline   Revast 

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Posted May 11, 2011 - 11:45 PM

Today we're going to take an in depth look at the training system in Blade & Soul. Many will find this system to be similar to skill trees in other well known RPG games, but with its own unique characteristics. A Skill tree is an aspect of some games that allow custom configurations of a characters abilities.

Blade & Soul provides its players with many ways to create a unique character, allowing them to customize it to fit their play style. The ‘Training’ system is one of many ways to do this. Once your character reaches level 15 the training system will unlock. Through the training system and leveling, your character will unlock hidden powers to fend off evil.

You will be given one point to spend in the tree upon reaching level 15, every level gained after that will give you an additional point. Much like other skill trees in various other games, you'll need to spend a certain amount of points within a tree to unlock more advanced skills. Your character will be able to learn entirely new abilities with this system as well as strengthening already available skills.

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When you hear "strengthening" you would think the damage of certain moves will be increased, but in this case you can also make your counters last a bit longer, increase the duration of your stuns or even open up more combo options for certain skills, not to mention making certain skills available when you are immobilized. The training system focuses more on utility of the skills rather than power.

For example, a Kung-Fu Masters Leap Stomp has a 12 second cool down, but if you put a point in this skill it will allow the leap stomp cool down to be reset when you use the Force Punch skill. In addition, it will also allow the use of Force Punch when you are stunned.

The skills you put in this system can be reset at any given moment. However, the cost of the reset will vary on how many points you spent in the given tab. For example with 4 points in the training system you would need 76 Silver, whereas with 5 points it will cost 95 silver.

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Cost of reset varies depending on how many points you spent in the Training tab.

The points you can gain are limited but there are so many specialization skills you can learn, which makes room for customization and variety to set yourself apart from other players.

How the System is Organized
The training tab is organized with two categories; the singular column on the left are your active skills, and the two larger columns on the right side are the utility aspects of the related skill on the left column. In order to put points in to the right side columns you need to first take the active skill on the left side of the same line.

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The Kung-Fu Masters Aerial Escape requires level 45 and 30 points in training tab to learn.

Class Training Lists
Below is a list of all the four classes abilities, ability modifiers and their descriptions found in each of their training system tabs. Keep in mind that the Destroyer's training tab was incomplete on Blade & Soul's first CBT, so information is limited.

Use the links below to jump to a class and avoid the wall of text!

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NameDescription
Leg SlashIt recovers you from a knocked down state and slashes your sword against your opponent's legs.
Rising SlashWhenever an enemy is stunned or on its knees you can send them flying up in the air with Rising Slash.
EvasionBy pressing the S key on your keyboard twice in rapid succession you move back 3m to evade the enemy’s attack.
Summon SwordYou instantly summon a sword which puts you in a Summoned Sword Stance.
Sudden CounterYou can counter an enemy’s attack while you are knocked down.
Sword PresenceA charge like skill which you can use while you are using Qing Gong or Qing Gong Jump.
Break FallYou get out of Aerial state.
Train ParryReduces the cooldown of your Parry skill by 0.5 seconds.
Train Parry IIIncreases the duration of parry by 1 second.
Train Parry IIIWhen you are successful in a Parry, you gain 1 extra Sword Chi.
Train ChargeWhen successful in a Parry, cooldown for Charge is reduced by 2 seconds.
Train Parry IVDuring Parry, your movement speed is increased by 50%.
Chi Sword SlashUsing your Chi Sword, you can attack an enemy within 3m range of you and also cause knock back.
Torso StanceDuring the use of Parry, it enables the Parry skill to continue parrying multiple attacks during its channel time.
Sword BarrierThis skill can only be used during Parry state and will block any attack that comes from any direction.
Train Parry VIf you Parry an enemy within 0.5 seconds of the skill’s use it will cause a Parry Counter which puts your enemy in a stunned state.
Round SlashThis skill is enabled when you successfully Parry Counter the enemy’s attack. The skill will hit the enemy 4 times to charge 4 Sword Chi.
Aerial AssaultThis skill will allow you to attack an enemy in an Aerial State.
Train Parry VIWhen you are using your Parry skill, the parry will also protect allies that are behind you.
Summon Protection SwordThis Sword will protect an ally for one attack when used.
Sneak ThrustThe enemy will be pushed back 5m and also interrupt the enemy’s attack.
Train Summon Protection SwordSummon protection skill can be used on an ally in ‘Worn out’ state.
Summon Guardian SwordThis skill can be used when you are in Summoned Sword state and this skill will protect any allies within 10m radius of the Blade Master for 5 second from any possible harm.
Train Full Moon SlashWhen you are successful in a Parry, you can instantly use the Full Moon Slash skill.
Aerial SlashAnother skill that allows the Blade Master to attack an enemy in Aerial state.
Aerial StompYou can make the enemy fall hard on the floor in their aerial state to cause a downed state.
Train KickReduces the Chi Sword cost by 1 point.
Train Kick IISword Gust will also cause a disoriented effect just like the Kick skill.
Train ThrustYou can now use Thrust while moving.
Train Thrust IIApplying Sword Chi to your Thrust, you will now thrust enemies in a frontal arc.
Summon Sword: LightningA skill that can only be used during Summon Sword Stance, the summoned sword will take on a lightning presence which will fly towards the enemy and interrupt their casting for 8 seconds.
Train Thrust IIIReduces the Thrust casting time by 0.2 seconds.
Train Thrust IVReduces the Sword Chi cost by 1 point.
Train Rising SlashWhen you successfully Parry Counter, your Rising Slash cooldown resets which will let you follow it up instantly after the Parry Counter.
Train Rising Slash IIIf you use the Rising Slash skill behind your enemy, even without the stun / downed state it will still cause the enemy to go in to Aerial State.
Counter AmbushYou will move behind a target within 3m of you.
Train Summon Sword PresenceWhen you use this skill, it will put you in a Summoned Sword state which will allow 3 ~ 6 swords to be summoned.
Summon Sword: FlurryThis can only be used during Summon Sword State and will attack one enemy 4 times within 8 seconds.
Train Full Moon SlashEach time you cast the Full Moon Slash the cast time will be shortened by 0.5 seconds.
AmbushThis move can only be used during Quick Draw (Battojutsu) stance. Ambush will quickly approach an enemy and stun them for 1 second; Ambush also shares the same cooldown as the Charge skill.
Train Summon Sword: Presence IIYou will be able to attack enemy with the Summon Sword Presence while your target is aerial, stunned or knocked down.
Train Summon Sword: Presence IIISummon Sword Presence will now attack multiple enemies.
Summon Sword: RetrievalYou retrieve your summoned swords which were attacking its enemies and pulls those enemy towards you. Get over here!
Summon Sword: BerserkThis skill can only be used during Summoned sword state and will do AOE damage around the selected target with 3 summoned swords.
Quick Draw StanceOnce you use the Full Moon Slash skill, you will enter a Quick Draw stance. You cannot parry during Quick Draw stance but instead you will gain a 5% increase in Critical chance and 50% damage increase in all critical attacks. You also can use Quick Draw stance related skills which will disorient your targets.
Train Half Moon SlashYour Half Moon Slash will inflict a 20% damage reduction debuff for 8 seconds upon the targets hit by the skill.
Quintuple SlashYou attack the enemies around you 5 times.
Chain Rising SlashYou can send up to 5 stunned enemies up in the air, causing them to enter an Aerial State.
Summon Sword: ExplosionYou can only use this skill during Summon Sword stance and it will cause 3 Summoned Swords to explode and cause an AOE stun.
Train Half Moon SlashHalf Moon Slash inflicts a 2 second long knock back.
Flash SlashYou preform a quick high speed dash and slash across your enemy.
Thunder FlashYou will be able to use Thunder Flash.
Train Flash SlashThose hit by Flash Slash will get on their knees.
Train Chain Rising SlashWhen you use the Thunder Flash skill, the cooldown for Chain Rising Slash will be reset.
Aerial Quintuple SlashYou can slash multiple enemies in Aerial State.
Train Leg SlashLeg Slash will cause a 3 second long knock down.
Train Leg Slash IILeg Slash will effect enemies within a 3m cone of the Blade Master.
Train Flash SlashThe range for Flash Slash decreases but the attack power increases to compensate.
Train Flash Slash IIFlash Slash will always cause critical strike.
Train Full Moon SlashWhen the Blade Master causes a critical attack, Full Moon Slash becomes an instant cast.

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NameDescription
Chul-San-GoAn all body attack that pushes enemies away from the Kung-Fu Master.
Rising KickYou can kick an enemy up in the air when they are disoriented / stunned.
Twin Tiger PunchThis skill will cancel the target’s guard by pushing the enemy back.
LandslideA skill that will stun nearby enemies.
Aerial Take DownYou can now use your submission skills in the air.
Fist DancingYou move like you are dancing around a target and attacks multiple times.
Aerial EscapeA method to escape your aerial status as well as attacking those nearby.
Force Punch ComboIf you use Force Punch your Leap Stomp cooldown will reset.
AOE Force PunchForce Punch now hits more than 1 target that is in front of the Kung-Fu Master.
Train Force PunchAn enemy targeted by Force Punch will be stunned while those in the AOE effect of Force Punch will be knocked back.
Guard BreakYou can use Guard Break instead of Twin Tiger Punch to put the enemy in a disoriented state.
FlareInstead of Landslide, you can use Flare which will make your foes disoriented.
RampageInstead of Fist Dancing, you can use Rampage which will let you use Fist Dancing in a chained manner.
ResistanceIf you get hit during a stunned, disoriented or knocked down state you will gain 1 fighting spirit.
Leg SweepThe knocked down effects of Leg Sweep skill will now last 4 seconds.
Train StompWhen you use Stomp skill, you will gain 2 Fighting Spirits.
Somersault kickCan only be used when you are knocked down and will recover you from a knocked down status as well as sending your enemy flying up in the air.
Ambush LandslideWhen successful in a counter or block, you can instantly use Landslide.
Train Triple KickWhen you use Triple Kick against a disoriented enemy, you will deal critical damage.
Flare Triple KickWhen you use Triple Kick on a target effected by Flarel, it will deal Force Damage as well as extending the status effect time by 2 seconds if the target is knocked down, disoriented or stunned.
AOE leg sweepLeg Sweep now affects targets in a frontal arc.
Train Basic ComboPunch, Strong Punch and Tornado Kick will give you 1 extra fighting spirit.
Train Pressure PointIf you or other players attack an enemy affected by Pressure Point status they will gain 10% of their energy. (Sword Chi, Fighting Spirit, Rage and Chi)
Train Leap StompYour Leap stomp will gain you 2 Fighting Spirit and if successful against an enemy casting, you will put them in a disoriented state.
Train Explosive FistIf you hit the target that is Casting or behind the target you will put them in a disoriented status.
Power StrikeYou hit the enemy in the back and send them flying.
Stun Power StrikeIf you hit a disoriented target with Power Strike, you will also stun them.
Tactical OffenseEvery critical strike will give you 1 Fighting Spirit.
Pressure PointHitting a disoriented target in a vital spot to make them enter the Pressure Point status.
Emergency Force PunchYou can now use Force punch during the disoriented effect.
Elbow StrikeIncreases the stunned time caused by Elbow Strike.
RevengeYou can use Revenge when successfully evading an attack.
Train RevengeYou will gain 2 Fighting Spirit when using Revenge.
Train Side-StepWhen you successfully side step out of the enemy’s attack you will gain 1 Fighting Spirit.
Windmill KickGets you out of downed status and attacks enemies around you.
Ambush Power StrikeA skill that can be used after successfully blocking or evading an attack to put the enemy in a disoriented state.
ChokeYou can use Choke during Takedown to stun the target.
Train Arm BarYou can now use another Takedown skill after successfully using the Arm Bar skill.
Aerial Escape TakedownWhen you use Aerial Escape, you will not only escape the aerial state, but also takedown your opponent.
Leap TakedownLeaping towards an enemy and taking down your opponent.
Train Jump KickWhen successful in Jump kick, you will gain 1 Fighting Spirit.
Aerial KickA skill that enables you to attack an enemy in an Aerial State.
Train CounterWhen successful in Countering within 0.8 seconds of the channel, you will cause the target a 4 seconds long stun.
Aerial StompYou can stomp an enemy in the air.
Aerial TeamworkWhen a party member attacks an enemy in Aerial status, they will gain 10% of their attack resource. (Fighting spirit, Rage, Sword Chi and Chi)
Aerial Jump KickA skill that lets you jump kick an enemy in an Aerial State.
Train CounterWhen countering a Force Attack in Concentrate mode, you will counter the same elemental force you blocked off.
Ambush Chul-San-GoChul-San-Go’s cooldown is reduced to 8 seconds and cast time is reduced to 0.8 seconds.
Train TakedownWhen you use Takedown on a knocked down target, your chance to cause a critical strike is increased by 5%.
Sneak TakedownYou can use takedown on an enemy from behind.
Train HeadbuttWhen you use Headbutt, the damage you take Is increased but you gain 1 extra Fighting Spirit.
Pound and PummelA combo attack you can use on an opponent after you preform a takedown.
Turn the TidesWhen you escape from a Takedown, Chi Leech or Dominate, you will be able to use Turn the Tides which will allow you to Takedown an enemy.
Train TeamworkWhen a party member attacks an enemy that has suffered a Takedown preformed by you, they will gain 10% of their energy.
ImmunityYou are immune to immobilizing status effects when you are in a Takedown state.
Train CounterAfter successfully countering an attack and using the instant Explosive Fist, you will add another second to the stun caused by Counter.
Train Counter IIYour Counter will now last 1 second.
Train Counter IIIWhen you counter a normal attack, you will gain an additional fighting Spirit.
InterruptIf you successfully hit a casting target with Twin Tiger Punch you will gain 1 Fighting Spirit and cause a 4 second stun.
Ambush Twin Tiger PunchTwin Tiger Punch cooldown will be reduced by 1 second.
ConcentrationYou dodge all incoming attacks in this mode.
Train ConcentrationEvery time you dodge in Concentration mode, you gain 1 Fighting Spirit.
Train Concentration IIYou are immune to immobilizing status effects during Concentration mode.

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NameDescription
EvacuationYou quickly back step out of the enemy’s reach.
FrostbiteA skill that is enabled when your Frost Palm critically hits a target. Frostbite will hit your target 5 times in a rapid succession.
Multi PalmYou fire 3 Chi bolts at a target during Qing Gong dash or jump.
SealA skill that disorients a target in Chi Leech state.
Life LeechYou suck the life out of the Chi Leeched target and recover some of your own.
Train Chi LeechYou can now move around and fire Frost and Fire Palms during the period the target is in Chi Leech state.
Chi NetYou drag multiple enemies near your target.
IgniteIn a frontal arc, you can explode all targets affected with your Tinder effect; however it requires a Flame Palm to critically hit first.
Train IgniteThose affected by Tinder will have an added Tinder Explosion effect.
Train Ignite IIExplosion will reset the cooldown of Exploding palm.
Train Flame ExplosionAdds tinder effect.
Tinder SpreadYou spread the target’s tinder effect to nearby enemies.
Train Tinder Spread20% chance to add +1 tinder to nearby enemies.
Flame Lotus FieldSwitches the Flame Lotus Finger to Flame Lotus Field. Flame Lotus Field creates a fire like effect on the ground that explodes after 10 seconds.
Train Exploding PalmAdds tinder effect to targets.
Train Exploding Palm IIReduces cooldown by 2 seconds.
Flame ExplosionCircular AOE spell that will damage all nearby enemies.
Train Flame Explosion IIAdds aerial effect.
FlamethrowerYou fire a continuous flame in a straight line.
Train FlamethrowerIncreases the effect so that it hits the target twice.
Laser FingerSwitches the Eternal Flame skill with Laser Finger. This skill will penetrate through any target in front of the Force Master.
Train Hell FireAdds tinder effect.
Train Flame Lotus FingerEvery second the target will be damaged by 10% of your attack power.
Train Exploding Palm IIIAdds a disorient effect.
Eternal FlameYou continuously fire out Flame Chi to deal damage to nearby enemies.
Train Eternal FlameYou have a 15% chance to add the Tinder effect.
Train Chi LeechYou will now be able to use Exploding Fist or Freeze Palm while you have a target affected by Chi Leech.
Heat WaveSwitches your Flamethrower with Heat Wave. You create a fire trap on the ground. At any moment you want you can make the target within the trap become disoriented.
Infernal PalmYou fire a Flame Chi to deal massive damage.
Train Infernal PalmReduces cast time by 0.1 second.
Train Infernal Palm IIWhen you critically hit with Flame Palm, you can instantly cast Infernal Palm.
Train Infernal Palm IIIInfernal palm will hit other enemies near the target.
Infernal SpiritSwitches Infernal Palm with Infernal Spirit. You create a massive flame on the ground to deal AOE damage and also cause Knock down effect.
Train Freezing PalmReduces cooldown by 2 seconds.
Train Freezing Palm II50% of the damage dealt will restore your health.
Subzero PalmYou damage an enemy with subzero temperatures and also cause frozen status.
Train Subzero PalmAlso causes frozen effects to enemies near the target.
Chi BarrierYou create a Barrier made out of Chi to reduce damage received by allies nearby.
Train Chi BarrierYour Chi Barrier absorbs 20% more damage.
Guardian BarrierYou switch your Frost Prison with Guardian Barrier. The Guardian Barrier will create a frost shield around your allies and absorb damage.
Chi PullSwitches Float with Chi Pull. This skill pulls nearby allies towards you.
Train EvacuationReduces cooldown by 1 second and increases the back-step distance by 4m.
Train Evacuation IIYou can escape out of immobilizing effects, except Chi Leech, Dominate and Takedown.
Frost FlakeSwitches your Frost Finger with Frost Flake. You create a frost trap on the ground and can activate the trap whenever you want to cause a root effect to enemies within the trap range.
Snow Flower PalmYou can instantly cast Snow Flower Palm when you critically hit with Freezing Palm.
Absolute BarrierYou encase yourself in a strong ice block, which protects you from any type of damage. You can break it at will and escape.
Train Absolute BarrierWhen you get attacked by elemental chi while in this mode you will reflect the Chi back.
Train Absolute Barrier IIIt protects your ally from 1 incoming attack.
Train ShockwaveAdd knock back effects to frozen enemies.
Frost FingerYou destroy the target’s frozen effect to deal damage and freeze other enemies nearby the target.
Train Frost FingerIncreases the freeze spread radius by 20%.
Frost StormYou deal an AOE chain damage to enemies near the target.
Train Frost StormIncreases the number of chains by 1.
Train Absolute BarrierWhen you destroy the Barrier at your own will, you will cause freeze effects to nearby enemies.
Train Absolute BarrierWhen you get attacked by Force Chi during Absolute Barrier, you absorb 20% of the damage towards your Chi energy.
Train Frost PalmAdds a 10% chance to add frozen status towards enemies with Frostbite status.
Finger DestroyDestroys the Frozen status on the target and deals damage to enemies nearby.
Train Finger DestroyAdds frostbite effect.
Train Multi PalmAdds frostbite effect.
Frost FieldSwitches Frost Storm with Frost Field. You create an icy ground to slowdown enemies within it and if the target spends 2 seconds on the icy field, it causes knock back effect.
Train Life LeechIncreases power of the skill by 20% and life leech rate by 30%.
Train Frost Palm IIIf the target blocks or parries your Frost Palm, your freezing palm cooldown resets.

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Keep in mind that the Destroyer's training tab was incomplete on Blade & Soul's first CBT, so information is limited.

NameDescription
GaleA skill that puts the Destroyer in a Fury state after the use of this skill.
Iron WallYou can now use the Iron Wall skill
FireworkYou can now use the Firework skill.
Falling StarYou can use the the Falling Star skill.
ClashYou can now use the Clash skill.
Leg ChopYou can now use the Leg Chop skill.
TowYou can now use the Tow skill.
Train Thunder StrikeYou can ignore the target’s counter.
Train Thunder StrikeYou can put the enemy in a disoriented state.
TremorYou can now use the Tremor skill.
Train TremorYou can use Tremorl at any target within a 12m radius.
ExplodeYou can use the Explode skill.
Low GaleYou can use the Low Gale skill.
Train Low GaleIf you hit the target that is knocked back, you will extend the knock back duration by 1 second.
TornadoYou can use the Tornado Skill.
Fury StormYou can use the Fury Storm skill.
Train Fury StormAfter you use the skill, for 0.6 seconds you deflect all incoming attacks.
Train Fury Storm IIEven if the target parries the attack, you can still attack them.
Train Fury Storm IIIYou can ignore the enemy’s counter and attack with Fury Storm.
Fury DominateYou can use the Fury Dominate skill.
Train Fury DominateIf you use this behind the target, you can dominate the target.
Train DestructionYou disorient the target.
Train Destruction IIYou deal 10% more damage to knocked down enemies.
Train TackleIf you hit the target from behind, you stun them for 3 seconds.
Train Falling StarWhen you hit the ground, you stun all enemies within a 3m radius.
Joint KickIf you evade an enemy’s attack you can use the Joint Kick skill instantly.
Train Leg ChopIf you hit a target, Leg Chop will reset the cooldown of Firework.
Train TowIf you use this skill behind an enemy, the enemy gets knocked down.
Train Judgment ComboIf you critically hit, you will gain 30% more Rage.
Train StompIf you critically hit, you will gain 30% more rage.
SlamYou can now use Slam.
Train SlamWhen you hit the ground, you knock down all enemies within a 3m radius.
Train Power StrikeYou knock an enemy 12m back.
Train Leg Chop IIIf you hit a disoriented target, it will stun them.
Train Tow IIIf you successfully tow an enemy, your dominate cooldown resets.
Revenge StrikeYou can use the Revenge Strike skill.
Train Iron WallYou can channel Iron Wall for 4 seconds.
Train Iron Wall IIYou gain 5 rage every time you successfully block.
Iron Wall TackleYou can use the Iron Wall Tackle skill.
Train Iron Wall TackleIf you hit an enemy while they are casting, you can stun them.
Train Iron Wall IIIYou can move while channeling Iron Wall.
Iron Wall ReflectYou can use the Iron Wall Reflect skill.
Train DominateYour Dominate skill lasts 8 seconds.
Train Dominate IIYou can dominate knocked down opponents.
Train Iron Wall IVYour Iron Wall cooldown is reduced to 14 seconds.
Shield SlamYou can use Shield Slam skill.
Train Shield SlamYou cancel the enemy’s guard and put them in a disoriented status.
ProtectYou can use the Protect skill.
Train ProtectWhile in Protect mode, the Destroyer deflects all attacks.
Train HeadbuttHeadbutt deals less damage but stuns the enemy.
Upper KickYou can now use the Upper Kick skill.
Train Upper KickYour Upper kick will cause the enemy to be in Aerial state for 2 seconds.
Train Upper Kick IIWhen the skill hits the opponent, your slam cooldown will reset.
Train DominateYou can dominate enemies within 4m range.
Meat ShieldYou can use the Meat Shield skill.
Train Meat ShieldWhen you block an attack from an enemy with your Meat Shield, you can instantly use the Clash skill.
SmackdownYou can use the Smackdown skill.
Train SmackdownYou stun all foes affected by Smackdown for 3 seconds.
Train Smackdown IIFoes hit by Smackdown will bounce up in the air and be put in an aerial state for 2 seconds.
Train ClashYou throw the dominated foe and hit an enemy within 8m of you.
Train Clash IIIf you use the skill on an enemy attacking your party member, you can stun them.
RescueYou can use the rescue skill.
Emergency RescueYou can use the Emergency Rescue skill.

Source Article: ThisisGame.com
Translated by Yuan.
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#2
User is offline   Yuan 

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Posted May 11, 2011 - 11:57 PM

This article was so awesome to translate!
All them info!! -nose bleeds-
Slayers' Tower currently recruiting!
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User is offline   Nayami 

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Posted May 12, 2011 - 12:00 AM

I would just like to add for the record that this article drove Revast, Yuan and I to the brink of insanity with word processor crashes, power outages, giant blocks of code and things you don't even want to know about! And yet here it is.

So you better enjoy it...or else. :hell_boy:
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#4
User is offline   回し蹴り ★ 

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Posted May 12, 2011 - 12:00 AM

...so much text.
Be back in a week.
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on hara-kiri rock. I need scissors! 61!
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#5
User is offline   Homework 

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Posted May 12, 2011 - 12:00 AM

:omg: tl;dr.


haha jk, this is epic.
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User is offline   Rekyht 

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Posted May 12, 2011 - 12:02 AM

Wow, with this you can really create your own character to fit your playing style. Although I'm sure that some paths will be chosen simply because they are better, at the very least it will be expiermentaion for those of us playing the game for the first time when it is released outside of Korea. I can't wait.

Oh thank you for the post Revast and thank you Yuan for the translation. We all appreciate your hard work keeping us informed

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Although the wind may appear soft and inviting, it has the potential to be as thin and sharp as a blade.
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#7
User is offline   Ioriya 

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Posted May 12, 2011 - 12:21 AM

So, if u mess up with ur build. does it mean ur character is perma gimped? or will there be some kind of skill reset?

we need to know this or i be mad if i use my points and find out its no good.

EDIT: damn, i derped. ignore plox

This post has been edited by Ioriya: May 12, 2011 - 12:26 AM

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#8
User is offline   ShiNn 

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Posted May 12, 2011 - 12:28 AM

first.... <3 YUAN
yuan for president!

so afk for a week, reading :D
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thx@soknife!
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User is offline   Homework 

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Posted May 12, 2011 - 1:36 AM

View PostYuan, on May 11, 2011 - 11:57 PM, said:

This article was so awesome to translate!
All them info!! -nose bleeds-

Yuan, idk if you were the one who translated the multiple youtube vids of class skills, but I noticed you translated the FM here a bit different from the FM vid. In the video it calls the persistent fire things that explode with the other skill Embers while you call it Tinders. And then the skill they call Shockwave you've named Ignite.

It may a bit too ambiguous of a word to translate the same every time, but if consistency is your thing I thought you might like to know.

Also I haven't checked the other skills, those are the only two I've noticed.
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#10
User is offline   soknife 

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Posted May 12, 2011 - 1:43 AM

NCwest is so gonna steal this lol XD
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#11
User is offline   ALLIG4TOR 

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Posted May 12, 2011 - 4:24 AM

Fantastic work with this article! :embarrassed: I want to play B&S as soon as possible:adore:

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#12
User is offline   AfterNightDasher 

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Posted May 12, 2011 - 4:43 AM

T0O mUcH InFoRmaTiOn..CAn'T HanDLe tHe EpIcNesS!!
rescue skill?From Destroyer?Is that some kind of rez skill...Or some Below #% HP skill..
"You encase yourself in a strong ice block, which protects you from any type of damage. You can break it at will and escape".Wow skill?But still that will look cool..
Lol you can reset you tree alone whit out any npc whit money...What is he doing to forget them?Hitting himself whit coins until he gets amnesia..
First spirit bomb now Dodon ray.. "Switches the Eternal Flame skill with Laser Finger. This skill will penetrate through any target in front of the Force Master."I am not complaining,that would look epic.Dragon ball all the way..
Life LeechYou suck the life out of the Chi Leeched target and recover some of your own.
Healing skill..

This post has been edited by AfterNightDasher: May 12, 2011 - 5:23 AM

GON' FOR LIFE
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Dark and wet
(Like my girlfriend)
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#13
User is offline   Colossusangel 

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Posted May 12, 2011 - 4:49 AM

wow since they didnt have assassins yet. i actually read all their skills lol.

it sounds so awesome. i like the force masters skills out of all of them
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#14
User is offline   LawlessKnight 

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Posted May 12, 2011 - 5:32 AM

Very good translation
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#15
User is offline   Shouky 

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Posted May 12, 2011 - 5:34 AM

Wow I've been waiting for this thread just since end of CBT, and now the only thing I can say is: EPIC! :dribble:
It seems like the first talenttree of the Destroyer is for High damage / PVP and the second talenttree for Protection/Tank :dreaming:
This game's really gonna be great :hehe:
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#16
User is offline   ShiNn 

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Posted May 12, 2011 - 5:56 AM

ähm yuan? :>
do u now working on the translation for he BO-Pae system? :>
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thx@soknife!
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#17
User is offline   Exodus 

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Posted May 12, 2011 - 6:37 AM

This is so awesome
Thanks Yuan & Revast (and B&S team), It sure was a pain the A to translate all that text :thumbsup:

Good job!

This post has been edited by Exodus: May 12, 2011 - 6:38 AM


Lotus · the golden axis
, WTF is this s***?!, B&S FAQ
All glory to Odin, the all-father. May Valhalla live forever in our hearts and the words of Odin on our tongues.

Δῶς μοι πᾶ στῶ καὶ τὰν γᾶν κινάσω

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#18
User is offline   N0rdicNinja 

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Posted May 12, 2011 - 6:48 AM

Sounds pretty straight forward, I'm glad they decided to spice it up a bit at least with the single column on the left.
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#19
User is offline   Shinsetsu 

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Posted May 12, 2011 - 7:33 AM

Wow, thats A LOT of skills. o.O Very nice.
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#20
User is offline   Swordo Dancer 

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Posted May 12, 2011 - 7:38 AM

First and most, I too want to thank YOU!!! But it seems 3 of the blade master skill is missing. There are 63 icon on the picture and 60 skill on the list. Counted on the this is game list too and that has all the 63.

This post has been edited by Swordo Dancer: May 12, 2011 - 7:52 AM

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