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Tera Online If you're interested.

#1961
User is offline   Valadhiel 

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Posted Feb 23, 2012 - 2:42 PM

Champaign? What's alcohol have to do with it?
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#1962
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Posted Feb 23, 2012 - 2:47 PM

Sorry I shouldn't type anything after a 12 hour nightshift. :|
I removed the 'h' it now makes sense.

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#1963
User is offline   Valadhiel 

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Posted Feb 23, 2012 - 3:08 PM

*snickers* Yeah, I figured that's what you meant. *LOL*
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#1964
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Posted Feb 23, 2012 - 3:45 PM

I think they're right on the spot if they're trying to attract Shinaji.
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#1965
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Posted Feb 23, 2012 - 3:46 PM

At least they are trying to show tera's exsistance to people who don't know about it on television.
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#1966
User is offline   Shinaji 

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Posted Feb 23, 2012 - 3:49 PM

View Post回し蹴り ★, on Feb 23, 2012 - 3:45 PM, said:

I think they're right on the spot if they're trying to attract Shinaji.

*Punt*
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#1967
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Posted Feb 23, 2012 - 4:25 PM

1 more day~
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#1968
User is offline   Tashigi 

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Posted Feb 23, 2012 - 10:29 PM

http://tera.enmasse....es/patch-160305

Quote

COOL NEW STUFF

PvP is now available on two servers. Mayhem starts at level 11, so be prepared!
Valley of the Titans
Jagged Coast
PvE is still available on Arachnaea and Serpentis Isle
Guild vs Guild battles are now on. We have substantially reduced the costs for guild battles to make it easy to challenge other guilds during the Closed Beta Test period.
30,000 gold to wage war
3,000 gold to forfeit or punk out
Added “/bug” command for you to report game problems you encounter during beta. Note: you don’t have to report insects you encounter while playing.
Removed two chat channels (Trade, LFG) from server-wide chat to help reduce unnecessary clutter for newly created characters. You’re not in Barrens chat anymore!
Increased default UI scale to 90 (from 80) to ease readability; you can change UI scale in the control panel any time you’d like.

BUG SQUASHES…you spoke up and we listened!

Vekas the Wicked Tree on the Island of Dawn will now spawn three in the area to aid the completion of the quest. We’ve also shortened the respawn timers:
Vekas: 20 sec down to 10 sec
Acharak: 20 sec down to 10 sec
Kugai: 20 sec down to 10 sec
Level 11 mount quest no longer requires users to collect carrots. The new quest allows users to complete the quest within Velika. How ‘bout them apples?
Piglings no longer drop large sums of gold. Sadly, they don’t drop bacon either.
Crashes when switching between game servers or exiting a server queue have been corrected. Similarly, players will not get stuck in the waiting queue when a server is restarted.
Servers will always be displayed in the “Select Server” screen. Previously, some players experienced blank lists.
Players will not stay in the queue when a server crashes or is restarted. The queue will be restarted as well.

What happened? – Some things to look out for.

Keeping the Quota – Quest item is scarce, and harder to find when user base is high. For a place called Lumbertown, you’d think there’d be more wood lying around.
Circle the Wagons – Cinematic will not render environmental detail if player has Distant Environmental detail below the max setting of six.
Guild slash commands (/gkick, /guildkick, /gmaster, /guildmaster) are case sensitive to the player’s name. Your guild leader remains as insensitive to your needs as ever.
If a server crashes while player is in queue, player will enter Character Select.
Cancelling a teleport still consumes the scroll. Magic is complicated business.
Group members do not stay in same channel when zoning.
Mystic thrall re-engages monster after player dies. We hope to tone down this undying loyalty.
Using a controller changes the default skill direction to character direction.
Players need a “back button” to toggle the game controller's on-screen display UI off.
Players may experience a black screen when going from game to server select; a client restart will fix this.
Dynamic Veridian – This mount quest will appear twice now if you are level 11 and log into 16.03.05. You still can’t ride two horses at once unless you’re a circus performer.
Queues are displaying ordinals incorrectly. (“You are 1th} in line.”) We apologize for the 2thache.

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#1969
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Posted Feb 24, 2012 - 3:48 PM

Well I'll say this about EME, they're Customer Service is pretty damn good. I sent a ticket about my Paypal issues and they activated my account for beta despite the system problems they've been having. Still have to wait for a refund though.

So I'll probably be playing this weekend after all.


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#1970
User is offline   Shinaji 

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Posted Feb 25, 2012 - 4:01 PM

Where can I find a list of Boss Monsters/Named Mobs so I can go hunt them?
Cant' seem to find a proper database for this game anywhere.

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#1971
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Posted Feb 26, 2012 - 2:08 AM

Fighting a BAM in Tera while getting attacked by random people in a PVP server is about the most chaotic, insane and teeth grinding experience you'll ever have.
I am totally cool with that, too.
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#1972
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Posted Feb 26, 2012 - 2:54 AM

View Post回し蹴り ★, on Feb 26, 2012 - 2:08 AM, said:

Fighting a BAM in Tera while getting attacked by random people in a PVP server is about the most chaotic, insane and teeth grinding experience you'll ever have.
I am totally cool with that, too.

Sucks alot being a healer with this too... because if the gankers are smart they come after them first. Which i had first hand experience.
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#1973
User is offline   Shinaji 

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Posted Feb 26, 2012 - 9:13 AM

View Post回し蹴り ★, on Feb 26, 2012 - 2:08 AM, said:

Fighting a BAM in Tera while getting attacked by random people in a PVP server is about the most chaotic, insane and teeth grinding experience you'll ever have.
I am totally cool with that, too.

It's the only way to make PvE challenging and fun. :)
So far I'd only play this game if I have a guild dedicated to:
PvP Server
Political System.
GvG
Taking on contested World Bosses.
In that order of importance.

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#1974
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Posted Feb 26, 2012 - 12:35 PM

well I moved to a pvp server in titan it's pretty fun so far xD
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#1975
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Posted Feb 26, 2012 - 1:39 PM

Basilisks are my new best friends ever.
I had two Lv 27 try to gank my Lv 20 Warrior today. So I did what anyone else would; try to make their life hell before dying.
I aggroed about 5 Basilisks and ran circles while dodging the two douchebag's attacks and watched as the Basilisks knocked them down and eventually enraged and killed one of them.
Got out of combat, mounted and ran. The other guy gave chase but I ran by the Secret Base portal area and all of the lowbies ganged up on him.
Most hilarious shit ever, rofl.
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#1976
User is offline   Valadhiel 

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Posted Feb 26, 2012 - 2:17 PM

View Post回し蹴り ★, on Feb 26, 2012 - 1:39 PM, said:

Basilisks are my new best friends ever.
I had two Lv 27 try to gank my Lv 20 Warrior today. So I did what anyone else would; try to make their life hell before dying.
I aggroed about 5 Basilisks and ran circles while dodging the two douchebag's attacks and watched as the Basilisks knocked them down and eventually enraged and killed one of them.
Got out of combat, mounted and ran. The other guy gave chase but I ran by the Secret Base portal area and all of the lowbies ganged up on him.
Most hilarious shit ever, rofl.

And you didn't take pictures?!?!?! :surrender:

:big_smile:
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#1977
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Posted Feb 26, 2012 - 2:49 PM

Speaking of pictures, this is all I managed to take apparently:

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Dat quality!


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#1978
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Posted Feb 27, 2012 - 1:48 AM



Since you posted that pic, thought I'd share this.

For the higher presets and shadow setting beyond set 2, the things that change are as follow.
For the shadows, you'll be able to see more realistic ones. If you're OK with cartoonish, round shadows, keep it at 2 as well. If you're OK without shadows on objects/characters (Which will increase performance slightly) then keep it at 0.
Beyond 2 for the general presets...

Going to 3 will render environmental detail like plants, grass, etc.
Going to 4 will increase draw distance for items/objects and render more details, etc.
Going to 5 will enable some type of AA (Not sure what type it is but this munches resources a lot from here on).
Going to 6 will increase draw distance for more objects and for more players and will smooth out the AA effect above (At this point, this will start to eat every resource it can).

I also have to say, Pora Elinu is beautiful!
I'll post some pics later on.
Seems the PVP realm is quickly turning into a mess as we get closer to server downtime. I am seeing entire guilds roaming in lowbie areas, killing nonstop as Outlaws.
Oh well. Was bound to happen. People act silly in these type of situations.

Massive amounts of picture spam incoming and a trip back in time.
May cause seizures, kill bunnies and trip old people.

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#1979
User is offline   Valadhiel 

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Posted Feb 27, 2012 - 8:00 AM

I like her hair. :embarrassed:

I have a question for anyone. Did you find that when entering highly populated areas that your frame rates would drop and your graphics quality would change?
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#1980
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Posted Feb 27, 2012 - 8:36 AM

View PostValadhiel, on Feb 27, 2012 - 8:00 AM, said:

I like her hair. :embarrassed:

I have a question for anyone. Did you find that when entering highly populated areas that your frame rates would drop and your graphics quality would change?


There's an option that temporarily auto-adjusts your graphics settings when you encounter a large number of players in an area. It's checked by default and I'm sure you can disable it if you want.

@Tashigi: That's interesting information about the graphical presets. I actually can set the game higher, but it kills the framerate dead. Still, it would've been good to do it to take a better screen shot.
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