
Playable Races Available for This Class


This class utilizes their own fists and feet to defeat their enemies. Most of the Kung-Fu Master's attacks are delivered in combos for fast and very effective melee ranged blows. With such quick reflexes Kung-Fu Master's can attack and defend with ease, able to react to even the most dire situation as quickly as possible. They have absolutely no problem taking the advantage over their enemies during battle with such speed. Their defense and offense abilities are very fluid, like water, and with a variety of combos it really takes a lot of practice to use them efficiently.
Kung-Fu Master's have a defensive stance for more survivability. While using defensive stance they can still attack fairly quickly, they can also take advantage of their enemy's weaknesses to quickly sustain them or to deliver deadly combo attacks.
Kung-Fu Masters use the Fighting Spirit resource, each combo will award you a Fighting Spirit point. Fighting Spirit is an essential energy resource for a Kung-Fu Master. Kung-Fu Masters have the most combos out of all the classes so your decision making is really important.
Kung-Fu Masters use Fighting Spirit to call forth their abilities. A point is added to the Kung-Fu Masters Fighting Spirit bar every time a combo or special move is used. Depending on how difficult the combo is or how hard the ability hits the more Fighting Spirit points are consumed. Here's an image of what their status bars (HP/FS/Qing Gong) will look like:

Kung-Fu Master Skills
This skill list will be updated as we continue to get more information! We are still looking for others as well as specific details on each skill, details such as power cost and cool down time, assuming they even have cool downs. As always, stay tuned!

While you are blocking your enemy's attack you aim for their weak spot and attack them, which will put them in a groggy state. However, this will be useless if you don't time it perfectly. Afterward you can follow it up with Explosive Fist, Force Fist, Triple Kick Combo or Dominate (mount target).

This is the most standard attack for a Kung-Fu Master and acts as the beginning of most combos. A standard combo that utilizes this ability would be Punch -> Strong Punch -> Tornado Kick -> Explosive Fist. This skill also gives you Fighting Spirit.

After blocking or preforming a counter attack and putting your enemy in to a groggy state this skill will be enabled, this will allow you to mount on top of your enemy. This will enable the Kung-Fu Master's specialties; Grapple and Joint Twisting.

When you get knocked down from an enemy's attack, you will initiate a spin kick to attack the enemies around you and get back up on your feet. If an enemy gets hit by this attack they'll receive damage and get put in a groggy state for 4 seconds. This is a key skill to make a bad situation good for the Kung-Fu Master. It's the type of skill that can turn the tides in a battle.
Recommended Kung-Fu Master Combos
Punch [R] -> Strong Punch [R] -> Tornado Kick [R] -> Explosive Fist [2]

The above is the most standard combo for a Kung-Fu Master. It works by building up Fighting Spirit through the first three attacks, once you have enough Fighting Spirit from those three you can then use Explosive Fist to complete the combo. The R key, Blade & Soul's action key enables the above four skills in order as you press it, which makes that skill the standard combo.
Force Punch [4] -> Jump Stomp [R] -> Trample [R]

Force Punch delivers a devastating attack to an enemy in melee distance, it causes 181% damage and 105~130 added damage while also sending an enemy flying back about 15m. If you use this skill on a target that is unconscious or groggy it will put them in a groggy state after the knock back. If the enemy is in groggy state after the Force Punch, you can then follow it up with a Jump Stomp to knock the enemy down. You will then recover your Fighting Spirit by using Trample on the downed enemy.
[Kung-Fu Master Tip] Be Careful with Outnumbered Fights! Figure Out Those Combos!
Kung-Fu Masters are quick with their defense and offense so they almost always are the one on the top in 1:1 situations is played masterfully, however since they don't have a whole lot of AoE type skills it is hard to fight multiple enemies. If they would party with a Destroyer, they could be a perfect duo to devastate many enemies in one place and finishing them off quickly and efficiently.
Also, depending on the enemy's state they have different combos. For example if they are groggy, down, or unconscious quickly figure out their state and use the combo that is most efficient for that current state. This becomes the main focus of the Kung-Fu Master, figuring out the enemy's status ailment and using that to their advantage. Also they have the most flashy attacks in Blade & Soul.
Media Center
Get to know this class through various screenshots and videos! This section will be constantly updated as time passes through G-Star 2010, so stay tuned! If you spot a screenshot or video that wasn't posted here, let us know here! They must be Kung-Fu Master related of course.
We will continue to update this article as we receive more information.
Be sure to visit our articles on the other classes:

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