Check it out another one! Lol.
*IMPORTANT*
Quote
Usually, closed beta test means that the game is almost finished. This is not the case in ArcheAge. They have developed the games basics, and are launching the closed beta to listen to the player's reviews, thoughts, feelings. They have also said, that even tho they released so small amount of information, the players are waiting for a supernova or something, the devs are afraid, that the game wont meet the expectations of most people. As the developers say, the game is FAR FAR FAR away from completed, and can make a bad impression during the 1st closed beta test. They have Boldsized said that the combat system is far from being finished, and nothing is optimized, finished, complete, or 100% sure in the combat system.
*IMPORTANT*
This is another MMO claiming to be NEXT GENERATION.
Good news though, Beta for this starts tomorrow. In Korea I believe, so that means that if it tickles anyone's interest it'll be around soon.
I'm slightly working with a new budding gaming network that's currently working on a fansite for this game, so I figured I'd be nice for me to share info. :P
ArcheAge Online
ArcheAge Online
Races | Skills | Housing | Labor Power | UI
This game was developed by the Creator of Linage and uses the CryEngine 2, that's right 2.
One aspect that this game boasts is that YOU will make the history of this game, sounds as if you can become a history figure of the game as the lore progresses and also you directly affect the landscape and such.
Youtube Links
cbAyXISJ0aA
TMZNXW7cFCs
e-RYhkImZ-g
y_2VhosQ_ds
A couple videos compiled into one. Showing game play and some UI features.
Now I don't have too many details about the game istelf but I suspect once Closed Beta kicks off tomorrow there will be more information flooding around.
ArcheAge Online
___________________________________________________________________
Interview with Jake Song Part 1
Interview with Jake Song Part 2
Over 500 Screenshots from ArcheAge's first CBT
______________________________________________________________________________
ArchAge has it's own English Website now.
ArcheAge Online
Also a new screenshot.

Races | Skills | Housing | Labor Power | UI
Game Features Full freedom. There will be a continent that is fully player controlled. You build the cities, town, villages, etc.
y_2VhosQ_ds
___________________________________________________________________________________
Here is a video on this Page. ArcheAge will have
Naval battles.
That's right you and your guildies get on a ship and go sink the enemy's ship.
My interest in this game just sparked and blazed.
Naval Battle System
_________________________________________________________________________________
All That we know about ArchAge
*IMPORTANT*
Quote
Usually, closed beta test means that the game is almost finished. This is not the case in ArcheAge. They have developed the games basics, and are launching the closed beta to listen to the player's reviews, thoughts, feelings. They have also said, that even tho they released so small amount of information, the players are waiting for a supernova or something, the devs are afraid, that the game wont meet the expectations of most people. As the developers say, the game is FAR FAR FAR away from completed, and can make a bad impression during the 1st closed beta test. They have Boldsized said that the combat system is far from being finished, and nothing is optimized, finished, complete, or 100% sure in the combat system.
*IMPORTANT*
Highlights
Quote
About the game –the developers promise us a community like in Ultima Online, PvE like in World of Warcraft and PvP like in Lineage 2. The game itself is developed as a “Sandbox” – where the player is completely free to chose what to do, and how to live. He doesn’t have to develop in strict boundaries like in World of Warcraft for example. GRB (Game Rating Board) – South Korean organization, that sets a game age rating, set 15+ for ArcheAge. The budget of the game is 25 million dollars. 15 million of investments from GigaMedia and 10 million from the company’s budget. Koreans want players to have a big impact on the world: each server will be unique, due to players developing their world’s history, map themselves.
There are 8 races in the game world, 5 of which are said to be unique.
Quote
Details about the game.
Class pick is like in Ultima Online – You choose between Warrior, Priest, Mage, Ranger, and the 5th choice is CUSTOM – you can make yourself. The system of classes works like this:
You have 10 main combat skills. When you start, you can pick only 3 of them. Afterwards, you can deactivate some, activate others, but the maximum activated is set at 3. So overall it makes 120 variations possible.
Skills -
Combat - Close combat
Witchcraft - Debuffs, Crowd control.
Invincibility - Tanks skills, all for defense and survivability.
Will - Magical damage, magic defence, opening portals.
Necromancy - Necromancer. Period.
Wild nature - Ranger, taming skills.
Magic - Magic.
Assasin - Burst damage pvp build.
Romance - Buffs (you sing, you play)
Love - Heal and resurrect allies.
Quote
The size of the world exceeds the size of World of Warcraft. In total, there are 3 continents, 1 of which can be conquered by players, and hold sieges like in Lineage 2. The other two have some sort of war going on between them. The world is seamless, you can travel between continents with the help of a boat. The developers don't want to implement teleportation, since it will destroy the feeling of a massive world. There is no information yet, about player controlled boats.
Quote
About mass pvp - yes, it will be included, even in this stage of the project. 100 people can move without lags, interacting with each other. The boy will be target based for most spells and range, melee skills, some of which can be used on territory like in WoW or UO for example. There is also mounted combat. In the fight, you can raise yourself or your enemies in the air, like seen on screenshots. There was some ranger dude floating in the air, shooting people from the sky noticed already. Magic doesnt use reagents.