Posted Jan 24, 2013 - 1:21 PM
January 23, 2013 Path Note Translation by Diel
Note: I won't bother to translate some skill names.
> Players can now press tab to escape from takedown, grab, and force choke.
> While escaping, the opposing target cannot counter, block, evade.
> Players can now use dash skills to a target that is in the air at a certain height.
> When falling from the air to the ground after knock up, the down effect now lasts 1 second.
> When falling from the air to the ground after knock up, players can now use back roll.
Class > Blade Master
> Tier 6 (Row 6) 어검발산 upgrade: skill no longer heals the user but cooldown is decreased to 45 seconds from 60 seconds.
> Front Kick 앞차기 effects have been changed.
* Chi cost is decreased to 1 and cooldown is increased to 12 seconds.
* If the target is guarding, the target is knocked back and becomes groggy for 2 seconds.
* If the target is already stunned, the target faints (sapped).
> Tier 6 어검발산 upgrade: skill now knocks back the target while the user is disabled.
> Bug that prevents blade masters from using evasion skills right after using 승천 has been fixed.
Class > Force Master
> 폭열신장 and 빙백신장 can no longer be parried. Block will show up instead.
> Force masters can now back step (SS) while using Force Choke.
> Force masters can now forward step (Q and E) while using Force Choke.
> 한파 now grants force masters 1 stack of ice defense buff per projectile up to 5 stacks.
> Ice Flower 얼음꽃 now also affects the user.
> Q and E now runs on separate cooldowns.
> Q and E cooldown is increased to 16 seconds.
> Tier 2 화련장 upgrade: skill no longer increases the cooldown to 3 seconds from 2.5 seconds.
> Tier 2 화련장 upgrade: skill now knocks back and stuns for 1 second against targets that are guarding.
> Tier 4 화련장 upgrade: skill no longer becomes unblockable. Upgrade now grants increased damage.
> Tier 6 화련장 upgrade: skill now pops flame stacks on target. The skill becomes instant cast. Projectile speed increases. Cooldown increased to 42 seconds.
> Tier 3 빙하장 upgrade: skill can no longer be parried.
> Tier 4 빙하장 upgrade 1 point: Cast time decreases to 0.5 seconds.
> Tier 4 빙하장 upgrade 2 point: Cast time becomes instant.
> Tier 4 빙하장 upgrade 3 point: Bonus damage against frozen targets and targets with frostbite.
> Bug that prevented force masters from blocking some dash moves by NPCs with 충격파 has been fixed.
> Bug that prevented 밀기, 탄지공 from criting has been fixed.
> [In future update] Issue that causes 연화장 attack speed to decrease will be fixed in a future update.
Class > Lyn Blade Master
> Bug that prevented 내다꽂기 from criting has been fixed.
> Bug that granted 내다꽂기 to damage targets despite their resist status has been fixed.
> Bug that prevented 흡수 from criting has been fixed.
> Fixed issue that allowed lyn blade masters to be disabled while using Force Choke because they were in a guarding state.
Class > Summoner
> Fixed issue where opponents see summoners floating in midair after the summoner uses a skill before landing.
> Fixed issue where summons shake instead of swimming in locations where swimming is possible.
> Fixed issue where summoners can use 뿌잉뿌잉 while force choked.
Class > Assassin
> Added "3 second down" explanation to 천둥 tool tip.
Class > Destroyer
> Destroyers while using 방패막이 can no longer cancel defense skills such as summoner's 휘감기 and assassin's 공수탈백인
> Skills that have additional effects against guarding targets does not affect destroyers using 방패막이.
> 탈출광풍 now knocks back nearby enemies by 1m.
> Fixed issue where Tier 2 acquire 나락 does not display "Knocks back nearby enemies" in its tool tip.
Heroic Dungeon > Bloody Shark Harbor
> 1 run per day limit for 4-man parties has been lifted.
수월평원 > Dark Bloody Shark Harbor
> Nerf to guard dog's health
> Increased chance to obtain blue keys from named mobs
> Fixed issue where some weapon boxes didn't display the correct class in its tool tip.
Quest > Global
> Fixed some grammar mistakes in journal for some quests.
> Monetary rewards is increased for some quests.
> Quests without any rewards now doesn't show the rewards section in the journal.
> Dungeon daily quest now give dungeon boxes instead of area boxes.
Quest > Tower of Mushin
> Clear requirement for "정하도를 본뜬 묵각인형" (a quest to practice the 7th floor boss) has been changed from clearing different stages of the wooden doll to defeating the wooden doll.
> The doll now speaks when it changes it's attack pattern.
> Force master class NPC's 폭열신장 and 빙백신장 can no longer be parried. Block is displayed instead.
> When falling from the air to the ground after being knocked up by an NPC skill, the down effect now lasts 1 second.
> When falling from the air to the ground after being knocked up by an NPC skill, players can now use back roll.
> Players can now press tab to escape from takedown and grab by an NPC.
* Force choke by an NPC cannot be escaped.
NPC > 수월평원
> Appearance of faction NPCs in 안개숲 has been changed.
> Fixed issue where rapidly entering messages cause some messages/sounds to be missing.
PvP > Interface
> The result window now displays messages regarding to rank up/down.
> Character window (P) now displays "Show ranking" button under PvP tab.
> PvP arena waiting room now displays "Show ranking" button under the ranking icon.
> PvP arena waiting room now displays PvP rank icon next to the character icon at the top of the screen.
> PvP arena now displays PvP rank icon next to the character icon at the top of the screen.
> The result window now displays PvP rank icon next to the character icon.
> The loading screen now displays PvP rank icon of allies next to their class icon.
> Hovering over the dot of a player in the minimap, now displays the player's name.
> Fixed issue where guild names of a character from a different server doesn't display correctly.
> Fixed issue where an icon is displayed on the minimap/map when a guild member or a friend stealths.
PvP > Quest
> Other than the introduction quest, all other PvP quest level requirement is raised to 16 from 4.
> Fixed issue where the quest quick slot doesn't show when entering the PvP arena waiting room with the quick slot closed.
PvP > Community
> Combined area chat to one channel.
> Text color on the confirmation popup that shows up when entering the PvP arena waiting room has been changed.
> Party chat and area chat entries in the PvP arena waiting room now shows the player's rank icon next to their name.
PvP > Item
> Health potions in the arena now have a 3 minute cooldown regardless of potion type.
PvP > System
> When health reaches 0, players now has an option to press 3 to surrender.
> Icons for each class's legendary weapon has been changed.
> Internet cafe NPCs in the main cities of each area now sells Refinement Kits that increases the number of gem slots of a weapon.
* Players can gather 흑사의 기운 to exchange for the Refinement Kits
* Refinement Kits can be used outside internet cafes
> Boxes obtained from daily quests for heroic dungeons South Sea Fortress and Tomb of Sacrifice now has a chance to give 흑사의 기운.
> Bosses in 낙원사원, 거미둥지, 영린족 유적지 (4-man, 6-man) and 수월평원 heroic dungeons (1-man, 4-man, 6man), field dungeons (Stormy Sea Snake Supply Base, Dark Bloody Shark Harbor) now has a chance to drop 흑사의 기운.
> Weapons obtained from bosses of each area's heroic dungeons (1-man, 4-man, 6-man), 수월평원 superlative (blue) dungeons (4-man, 6-man), field dungeons (Stormy Sea Snake Supply Base, Dark Bloody Shark Harbor) now has a chance to give 흑사의 기운 when disassembled.
> Boxes from daily quest now has a chance to give 흑사의 기운 (except 혼돈족 소굴 box).
> When attempting to finish a quest through the quick slot while dead, exhausted, or reviving, an error message is displayed.
> Drops that players have no right to loot are now untargetable.
Major buff to force masters