FireHead, on Jan 16, 2013 - 7:44 AM, said:
In my opinion an unreasonable pace is losing sleep to play a game scrambling through dungeons when you're clearly tired.
I also feel like pulling all nighters when games release is ridiculous, but plenty of my friends have done it for one reason or another. Some games offer rewards for power leveling and speed grinding through content. TERA for example had unique titles for the first class to reach max level on each server, and a few of my friends pulled all nighters to get them playing for practically 48 hours straight almost. Lot's of games also have special rewards or titles again for being the first guild or group to clear through raids or dungeons, so again, people are going to want to obtain those as well. The same goes for PvP titles and rewards as well.
Some gamers are simply into that kind of stuff. That's just how they like to play, and you can't really blame them for that. A lot of people tell them to 'slow down' and to 'enjoy' the game, but don't realize that a lot of people actually enjoy gaming that way, and I'd be lying if I said I didn't consider myself one of them.
The best thing a gaming company can do is provide outlets of play for all kinds of gamers. When people complain about lack of content, it's because the game designers didn't make the game appealing enough for their kind of play usually. It doesn't even have to be just about hardcore or casual gameplay, but as simple as lack PvP or PvE outlets, or not enough crafting or roleplaying even.
This post has been edited by Awake.: Jan 16, 2013 - 2:59 PM