my dreams... shattered
#41
Posted Jan 01, 2013 - 6:22 AM
#42
Posted Jan 01, 2013 - 5:09 PM
Going P2P WILL have it end up going F2P later though, so I dunno be patient I guess. Play something else. Hell, you might even forget about BnS and find another game you like that you can afford. Who knows. It's a big market.
#43
Posted Jan 02, 2013 - 6:14 PM
Mizuki, on Dec 31, 2012 - 7:04 PM, said:
The reason why SWTOR went free to play is because they failed to make the game succeed, they had less than one million subscribers at one point
Same thing happened to DC Universe, the game was dying
See WoW going free to play? no
True and from the quality that has been seen from Korean BnS hopefully the game will be successful.
Zenek, on Jan 01, 2013 - 6:22 AM, said:
TBH if a game went f2p that fast that means the game itself is not very good and BnS from what I've seen and played is quite good and I hope the game won't go f2p for at least 5+ years or even never go f2p.
http://fox-light713.deviantart.com/

*Warning spelling errors may and will happen in my posts*
#44
Posted Jan 02, 2013 - 6:20 PM
#45
Posted Jan 02, 2013 - 6:24 PM
I would hate to see it go free to play and I hope it never will (how naive that may be).
And should they not be able to sustain the pay to play model I hope they'll do as The Secret World and just remove the subscription thus making it buy to play.
Free to play would make me sad, because the risk of the cash shop going too far is just too great.
#46
Posted Jan 02, 2013 - 7:17 PM

Lets go Blade and Soul!
#47
Posted Jan 02, 2013 - 7:32 PM
They say they have big news here in January, and honestly it wouldn't surprise me if they announced free to play along with (finally) implementing the cash shop..
Talking about the European version here only.
#48
Posted Jan 03, 2013 - 4:05 PM
Mizuki, on Jan 02, 2013 - 7:17 PM, said:
For now. Remember K-tera has been out for over a year longer than the western release. US Tera is already down to half the servers it started with, once it begins bleeding more players it will eventually follow the f2p path at some point.
Going F2P is the natural progression of MMO's these days, anyone who thinks BnS will be some miraculous exception is highly deluded.
BnS will eventually become a f2p title, this is NCsoft we're talking about here people. This isn't a question of "if" it will go f2p, it's a question of "when". And that when is directly related to how successful or unsuccessful BnS does when it releases in the west.
˙ןןǝʍ ʇı ǝpıɥ ˙ɹǝʍod sı ǝƃpǝןʍouʞ
#49
Posted Jan 03, 2013 - 4:51 PM
#50
Posted Jan 03, 2013 - 7:47 PM
Zenek, on Jan 03, 2013 - 4:51 PM, said:
Considering that a majority of mmo's that have transitioned to f2p have been more commercially successful than sometimes even their initial releases I'd say it's the opposite of a "death process".
All MMO's are "dying", they all have a lifespan that dwindles down, even the all powerful WoW is succumbing to it as well. You can bet that WoW will change things up once it's financial situation is in jeopardy.
Plus, this is not a phenomenon exclusive to "wow-clones" and "theme parks" as you say, and even if it was, it'd just add to the fact that BnS will eventually walk that path because guess what, BnS easily falls within the purview of a "wow-clone" and is certainly a "them park" mmo.
˙ןןǝʍ ʇı ǝpıɥ ˙ɹǝʍod sı ǝƃpǝןʍouʞ
#51
Posted Jan 03, 2013 - 9:42 PM
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#52
Posted Jan 03, 2013 - 9:56 PM
Only WoW can pull off P2P anymore.
Watch the market.
Also how many times must we have this topic?
I'm feeling like I should close it.
P.S. *Dreams
I'ma edit that, it's giving me cancer.
#53
Posted Jan 04, 2013 - 4:25 PM
You buy the game once and can play it forever. However.. they include a nice item mall with tons of cosmetic changes and other minor perks.
I'm getting a new computer, so I plan on maxing the graphics, and for once, I will enjoy the art in the game. That means I will want tons of cosmetic changes, so I hope they are included.
#54
Posted Jan 04, 2013 - 5:59 PM
foxlight713, on Jan 02, 2013 - 6:14 PM, said:
Maybe... but I do not have much hope. Maybe because I waited 3 years for Tera... game what has proven to be epic fail.
Shawnzy, on Jan 03, 2013 - 7:47 PM, said:
All MMO's are "dying", they all have a lifespan that dwindles down, even the all powerful WoW is succumbing to it as well. You can bet that WoW will change things up once it's financial situation is in jeopardy.
Plus, this is not a phenomenon exclusive to "wow-clones" and "theme parks" as you say, and even if it was, it'd just add to the fact that BnS will eventually walk that path because guess what, BnS easily falls within the purview of a "wow-clone" and is certainly a "them park" mmo.
Succesfull? Number of players growing for few months just to drop players again. And there is our commercially success: http://www.newzoo.co...pportunities-2/
47% income is from few P2P games, while hundreds of F2P generate only 53% global income.
All MMO "dying"?.. interesting...
Ultima still alive
EVE still alive
WoW still alive
Path of "wow-clones" and "theme parks" worked once single time - WoW. There is no other successful example from his genre. But we will see... But I predict F2P after 1-2 years.
#55
Posted Jan 05, 2013 - 6:40 AM
Itachi.Uchiha, on Dec 31, 2012 - 6:03 AM, said:
Is that a problem? Not everyone has to be a "real fan". Being a "real fan" doesn't make you better than other people.
I have played Tera a bit and I haven't spent a single cent of my own money on it aside from $5 for a copy of the game. I've loaded up on enough Chronoscrolls to make it 2 years from now free. And even Tera has a "discoverer mode" now. Meaning you can play for free until level 30.
Pay to play is kind of going the way of the dinosaur overall. Almost every MMORPG is free to play now. And pay to play diehards don't seem to have much arguing for their cause other than elitism towards people who don't want pay per month to pay for a game and tired excuses like "well it is worth the money because five months from now it isn't the same game." Yes it is. MMORPGs are so static and get so little content updates in any short period of time that it takes years for them to accumulate even a decent amount of wealth. The amount of content that is your average paid DLC patch. The game you could buy with the money you spend on the average MMORPG subscription would get you 40x the content. And really would have another game's worth of content. MMORPG don't do that.
Heck, I bought Tales of Graces f once, and I got over 200 hours worth of gameplay from it that was much less repetitive than any MMORPG I've played. And when I compare the offline RPGs I have bought and played the online ones, I've sunk more money into online ones. And I see no reason why pay to play is even so viable anymore when something the scale of Guild Wars 2 is free to play. Subscriptions aren't fun or convenient. And I don't see that they make the games any better. And it isn't working anymore because customers are sick of it.
I'm sorry, but I don't buy the reasoning for pay to play other than the "developers need money" argument.

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