Sarielle, on Dec 23, 2012 - 11:44 PM, said:
Heh, I don't think I'm explaining myself very well. I'm basically asking if there's going to be a large gear grind -- ie, a lot of vertical progression that's very grindy. I hate the, "go do this raid every week and enjoy your infinitesimal chance of getting what you want/need" style. I'm also curious if there is the potential for a huge stat gap between max level characters. It doesn't matter if clothing doesn't have stats if the things that DO have stats are overly tedious to acquire.
I realize with the way it kinda mimics fighting games that great stats won't help you if you're godawful, but I also am pretty against systems where the "have nots" don't stand a chance against the "haves" if the haves aren't awful.
*disclaimer, everything i say is from my point of view* raid isn't an accurate term since raid implies more than the standard max number of a players in a group, blade & soul have a max group of 4 players. in blade & soul the groups are usually 4 players for most instances, sometimes 6 and 24 for the easy mode end game stuff. easy mode is obviously easy with 24 players doing what 4 players usually do so the drops won't be as good as the 4 player versions. with the RNG thing, its completely random on how long getting X will be, that being said..there are physical drops from bosses and the tokens to trade for items. in addition to the RNG based drops..all items are RNG random stats as well. so your lvl 45 purple quality sword of the same name will have a different bonus stats as mine and etc. its not as horrible as it sounds but just know the RNG runs the drops and the bonuses on items in most cases. on the good side, the boss encounters are very fun and a neat challenge for those who are into that stuff, with a good group. boss encounters are the most awesome i have seen a normal mode instance. nothing tops a 25 or 40 player raid on old school World of Warcraft but those days are long gone. anyways. the gear grind is there and its run by the RNG but there are multiple ways of obtaining items and things you want since there are the usual 4 player version and the easy mode version, plus the solo instance that currently has best bopae and gear.
the current version of blade & soul in South Korea has a night time version of the blood harbor instance which gives new loot and costumes that arent available in the day time version.
there is serpent sea, 4 and 24, blood harbor 4 and 25, tower is a solo instance of 7 levels. so you'l have plenty of *good times* and with the new updates, there is more to do. www.steparu.com has great articles, the specific forum topics here have more in depth information then i could ever explain. hope that helps. ^_^