Ragnarok Online 2
#21
Posted Dec 16, 2012 - 9:40 AM
My YouTube channel KTsuki Productions Blade & Soul Photo Wallpapers Here
Blade & Soul Dobok Playlist -> Clicky
#22
Posted Dec 16, 2012 - 10:54 AM
#23
Posted Dec 16, 2012 - 11:56 AM
Wish it was better though I really do enjoy the art style.
#26
Posted Dec 28, 2012 - 1:40 PM
OBT postponed until Jan 3rd, 2013. Lol, lots of rage on that Facebook page.
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#28
Posted Dec 28, 2012 - 9:24 PM
So their servers got raped. Lol. So they had to shove it back a week to stress test. :P
I'm pretty sure not as many people will keep playing once it gets going but there will be a high initial influx simply for the love of the "franchise"
#29
Posted Dec 29, 2012 - 5:51 PM
Finally was able to download this game, so slowly but dled, logged for the recent stress test, i liked the art, is cartoonish but is good, cant say about anything else, one hour isnt enough, i just did the normal stuff such get familiar with the interface and so on.
#30
Posted Dec 30, 2012 - 2:20 PM
#31
Posted Dec 31, 2012 - 6:00 AM
Shinaji, on Dec 30, 2012 - 2:20 PM, said:
This is driving me bonkers.
It's aligned too slow with the vertical and way, way too fast with horizontal panning of the mouse; resulting in a really weird/inorganic feel.
The combat is choppy; it's a WOW formula, but badly copied as far as combat goes. If it was as smooth as WOW's it would actually be good.
Other than that, the game retains a lot of the original's "cuteness" and "fun" but it needs some serious polish in the above issues.
I'll probably only play this once a week if that; but we'll see.
Oh and Swordie dance > Thief dance.
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#32
Posted Jan 02, 2013 - 7:18 AM
Quote
This is what they announced on their homepage
#33
Posted Jan 02, 2013 - 12:25 PM
Though if that means there will be a publisher with better English translations and who will fix some of the little issues like the camera, etc. Then it won't be so bad.
Still such a dick move to drop that bomb now.
#34
Posted Jan 02, 2013 - 1:06 PM
What was the point of stress testing GLOBALLY when you'll only provide the service LOCALLY?
Kinda silly if you ask me.
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#35
Posted Jan 02, 2013 - 5:18 PM
But they also announced a RO2 NA-Server.
#36
Posted Jan 02, 2013 - 6:07 PM
Gravity themselves?
Katzbalger, Option, Miku, Nuh, Mai, Carue, Style, Enel, Hsien Ko, etc.
#37
Posted Jan 02, 2013 - 6:48 PM
#40
Posted Jan 03, 2013 - 12:56 AM
回し蹴り ★, on Dec 31, 2012 - 6:00 AM, said:
It's aligned too slow with the vertical and way, way too fast with horizontal panning of the mouse; resulting in a really weird/inorganic feel.
The combat is choppy; it's a WOW formula, but badly copied as far as combat goes. If it was as smooth as WOW's it would actually be good.
Other than that, the game retains a lot of the original's "cuteness" and "fun" but it needs some serious polish in the above issues.
I'll probably only play this once a week if that; but we'll see.
Oh and Swordie dance > Thief dance.
I mean lets face it,they remake this game in Korea 4 years ago and its still just like that..i mean thats it, thats how the way it is.
come on atlest you heard RO2 NA version,But i want to play English version of Vindictus in my asia countries will there be a hope? NO BIG NO IM PISSED
This post has been edited by KingOfAce: Jan 03, 2013 - 12:59 AM
Someone will correct you over a trivial grammatical error,and it's usually because they're not intelligent enough to actually come up with a smart argument.
All the class are overpowered except the one you using.
when games never change , gamer replies "same stuff over and over again"
when games change , gamer replies " where is my old stuff,this new @rap is boring"

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