• Announcements

    • Revast

      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

gandyddd

Member
  • Content count

    31
  • Joined

  • Last visited

About gandyddd

  • Rank
    Dojo Novice

Blade & Soul

  • Race
    Gon
  • Class
    Undecided
  • Server
    Bambusdorf
  1. Sure, you need to select overwrite profile to unreal 3 in left drop menu and then select blade & soul in the second.
  2. I hate to say this, but redit navigation is terrible. When i think of mods i want to see a gallery of sorts. With the main picture being eg. the reskinned costume. I dont want any other information when browsing costume skins, unless i click the picture that shows me what im getting if i click it. Only then I want to see any comments about the mod. The reason why noone did anything of sorts might be because, most of the 'mods' here are replacing one costume with another. Bleeiz did a perfect type of mod/tutorial that should be made sticky, yet that has not happened. That only proves that noone realy gives a damn.
  3. Hi Bleeiz, Is there any way to view modified textures(on a model) instead of running the client every single time? I'm currently trying to remove that awfull purple hue of the skin. I hope modifying the texture is enough.
  4. Have you tried playing with the clan uniform meshes? how would one go about adding texture to them?
  5. Hi! quick question, do you know of any method to dump the mesh/texture of your exact character? Or to change the skin colour?
  6. I should have uploaded this http://imgur.com/a/h2cPe from the beginning, 040286_GonM is code from bladesoultool, weird you dont have it, its already availible in the na/eu client. 00013929.upk says bladesoultool but it looks like it dumps just the hair and the hat is somewhere else. I guess this is a database error in the bladesoultool Are there any other tools that can show me the texture upks without me having to dump all 'hat' texture upks and going through them one by one? EDIT well i dumped all 'hat' texture from UPKmanager and went through all of them, its not here.
  7. I've uploaded the CN UPKs http://www.bladeandsouldojo.com/forums/topic/190262-cn-client-upks/
  8. Does this mean you can make and add your own custom models to the game?
  9. You can try to "remove" the part by modding the texture. You need UPK Manager for that. Whether that is succesfull depends whether there is any texture under the hat. If there is hair texture under, then all you need to do is edit the hat texture out. That way the hat part will still be there only transparent not having any texture. If there isnt any texture under the hat you'd have to manually repaint or replace that part of the texture yourself.
  10. ...
  11. Could you replace these? im having trouble with proper texture. Race : GonM Base : 090011 To : 090134 Thanks!
  12. Thank you! Did you manually do it? Could you walk me through what you did to make it work? When i changed GonM to GonM_027 in the line above GonM_027_Physics it just crashed my client.
  13. I'm trying to replace GonM_027 to GonM_113 , I'm following Anivay's guide Regular Hair to Hair100 . I tried doing the files from the guide first to learn it but the strings in upks Anivay has are different to mine, even with the same upk's. I've renamed 00043646.upk to 00018539.upk and edited GonM_113_Physics to GonM_027_Physics at 0x348 this however doesnt display anything and the character is bald.
  14. I've downloaded the CN client and got the files. Modding the hair isnt going very well. Can anyone help? Thanks in advance
  15. I tried modding Reg to Hair100 : GonF_001 (00002680) to GonF_110 (00037191) to get a hang of it and follow your guide 100%. At the very first step your strings on the pictures are different then mine, which isnt very helpful. I'm trying to mod GonM_027 to GonM_113.