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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

WiseDragoon

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Everything posted by WiseDragoon

  1. BnS Buddy [Based on BnS-Ark] Fix Loading screens!

    Oh. I used the search and couldn't find a comment about it. I would still do it myself if he's willing to update the repo :<
  2. BnS Buddy [Based on BnS-Ark] Fix Loading screens!

    @xEndless would you consider adding an option to remember the email and another option to remember the password? I'm too lazy too to type it every time :P I would do it myself and submit a merge request but the repo seems to be four months old while the latest version is like one month old.
  3. Modding Requests -Open-

    (removed double post)
  4. Modding Requests -Open-

    only if you can find the original upk files, cause I don't have them and afaik they are no longer in the game client
  5. BnS Buddy [Based on BnS-Ark] Fix Loading screens!

    @[email protected] Cool, I always forget this game uses window's ugly registry... For the localization I think you'd need to read the NCLauncher.ini file
  6. Modding Requests -Open-

    @bim404Sadly I do not, I've had these files for a while for another outfit so I just modified them to fit the new one. I know I got them from these forums but iirc it was only for jins.
  7. Modding Requests -Open-

    @Kyumai sorry for meddling in your own post, I just made this one for myself and I guessed it would be ok to save you the time. @Wakiki Aransu Apprentice to Aransu Apprentice Uncensored attached. JinF__Julia_2nd_Outfit_Uncensored.7z
  8. BnS Buddy [Based on BnS-Ark] Fix Loading screens!

    That was a good idea, I combined it with Hero1711's bat for moving mods around and came up with this https://pastebin.com/7aawPDMi Just change the launcher exe path (you can get it from the game shortcut), the BaseGameDir and the LocalizedLanguage variables to fit your setup. (They are lines 7, 9 and 11). It will run the launcher for you and rename the files at the right time, there's no need to use izanami.
  9. [Request] Juria normal pet UPKs

    Hello everyone, I was wondering if some kind soul would upload the UPKs for the not evolved version of Julia's pet. I think NA client doesn't have them yet. Thanks in advance :3 PS: I was able to mod the lycan normal pet to julia evolved using the UPKs from this other post, I attached it for anyone to grab. sinsi_to_juria_e.7z
  10. Yup, it clips. LynF_Feline_Frisky_to_JinF_Feline_Frisky.7z
  11. Done, but just as I expected, it looks weird. JinF_Profane_Jianshi_Charm_to_Lyn_Profane_Jiangshi_Charm.7z
  12. Why would you want your lyn to have four ears? xD Anyway I'll give it a shot but just as the lyn_to_jin looked wrong, jin_to_lyn will probably look wrong too and it will clip with your real ears. Just to clarify, you want your lyn to have the charm over the eye instead of the mask over the mouth?
  13. Well I made it but to be honest it doesn't look good, it's probably because the mesh is intended for lyns and its orientation and anchor points are different. JinF_Feline_Frisky_to_Lyn_Feline_Frisky.7z
  14. help with UPK for black and red costume 65044

    :o Please do share once you finish it, my sin would love it for sure
  15. help with UPK for black and red costume 65044

    The data shown in blade and soul tool seem ok Mesh: 00011381 - Material: 00011380 - Texture: 00011379 Yet I had the same problem once with this outfit, I think it's confusing material with col1material If you don't know how to let me know what outfit you want to replace and I can try hex editing it.
  16. automation lab dagger upk file number

    Do you have any screenshots of it? We don't have that zone in NA/EU yet
  17. Help!

    Untested. JinF__masked_hongmoon_to_prime_time.7z
  18. [Request] Hongmoon to Summer Groove upk for Yun

    Here you go. kun__hongmoon_to_summer_groove.7z
  19. UPK File Request

    I'm not sure lol, VERSION.txt says v2.0.6 but setting.json says v2.0.7. I downloaded it some two months ago and haven't updated it since. I'm not sure how the databases are obtained/updated but lately I've been seeing a few posts about UPKs missing from BnSTool, maybe it's a bug? If you wanna compare them I attached the my data.json file from BladeSoulTool\database\attach\data data.7z
  20. UPK File Request

    I don't think I do... at least I never did anything to have it. It's listed as 040254_KunN_Col1, one of the last ones from the list of attachments, and it has no icon.
  21. UPK File Request

    I just browsed through this tool, it's a really good piece of software and makes modding a lot easier :)
  22. UPK File Request

    "skeleton": "00041435", "texture": "00041424", "material": "00041437", "col1Material": "00041437",
  23. [Request] Juria normal pet UPKs

    I will answer myself just in case anyone else gets to need the file. These are the original files for Julia and Julia Evolved pet, and also a Lycan to Julia mod. julia evolved.7z julia normal.7z sinsi_to_juria_e.7z
  24. UPK for Pink Snow Raiment LynF?

    I think it's this one Mesh: 00017461 Material: 00018294 Texture: 00017458 In BnS Tool it's the 60018_LynM_col10 Edit: you can always open upks manually using umodel command line Usage: <umodel.exe> -game=bns -path="<CookedPC Path>" <UPK file without the extension> Example: C:\Games\BnS\BladeSoulTool\resources\umodel -game=bns -path="C:\Games\BnS\contents\bns\CookedPC" 00018294