• Announcements

    • Revast

      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

MiyakoProductions

Member
  • Content count

    305
  • Joined

  • Last visited

1 Follower

About MiyakoProductions

  • Rank
    Mod Developer and Artist
  • Birthday 01/20/95

Profile Information

  • Gender
    Female
  • Occupation
    Programmer, Artist, Merchant

Blade & Soul

  • In-Game Name
    ArisuMiyako
  • Race
    Yun
  • Class
    Blade Master
  • Server
    Jiwan

Contact Methods

  • Website URL
    http://miyako.pro

Recent Profile Visitors

3003 profile views
  1. You do have to update the game through nclauncher and patch again with every maint. I know it's tedious but I don't have a way of grabbing the update files from NCSoft. The servers have been rekt all day today. Currently offline entirely at the moment of posting this. To my knowledge.
  2. Some people have said that removing gameguard does. I can understand why as it is a heavy anti-cheat for something that barely works.
  3. I posted this tutorial a while back.
  4. I can do it as an external overlay, but then you'd have to play in Windowed Mode. I wouldn't do it as an internal overlay without bypassing GameGuard. I haven't included a bypass in the tool yet, publicly. At present I am not going to until I play more with it and because members of my discord have expressed a desire not to include it. There is also already a bypass that is more effective than the one I was working on floating around google.
  5. What version of BnSark are you using? 2.05 shouldn't have any messages saying to put it next to client.exe as that method was removed. If it is 1.5 then the online patch is outdated as I didn't update the online patch this week since 2.x no longer uses an online patch.
  6. What are you putting as the path?
  7. That looks more like a Miku Miku Dance video. Pretty sure I've seen that motion data before in other MMD videos.
  8. Are you making sure to set a path in the settings or to run as admin?
  9. Glad to know it's enjoyed. ^-^ This weekend I'll be releasing an update with some more features. I'm still not sure what causes that crash over time. I thought it had to do with the "Use All Cores" option as that is known to be buggy on certain processors but people have told me on discord that it happens with that option off as well.
  10. 1.5 had some complaints about doing that by default. I might add it back in after cleaning up the code to reduce redundancy as a toggled option.
  11. BnSark has a new home at http://gamemodding.club !!!
  12. Glad to know it's working. My next update will have a much better update method, which hopefully doesn't still error on your system. I will be continuing it as I never stopped it in the first place, unlike what some people on this forum think. My weekend will be quite busy between homework and working on it while getting my new forum up and running.
  13. Just uploaded a 2.04 which has an error check for when the updater fails to work. My release planned for tomorrow with the beta of the new editor will have a new update method altogether that is more efficient and less error prone. Glad to know it works. You're welcome. ^-^ I am starting a new forum tonight. I have purchased http://www.gamemodding.club where I will also be posting updates, likely on there first along with alpha builds.
  14. That'd probably be because it's based on my code I open sourced months ago which at the time used the Wow6432Node keys to find BnS.
  15. Sometimes the output lags behind a bit, if you scroll up there should be a line about applying the patch. This is happening more so on faster hard drives, I'm going to be putting in a slight delay in 2,04 for it to output correctly instead of overlapping output. I'll check to see if the upk's of the loading screens changed, but it should be working now. It will delete conflicting upk's to prevent the lock up it had before in 1.5. Didn't realize I typo'd on the file name when I uploaded it, fixed that. Seems to be an issue with the update checker, which is odd. I'll do some test with using different number formats for the version number when I get home from school to see which works best for versioning.