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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

Anivay

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About Anivay

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    - dead inside -
  • Birthday December 31

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    Female

Blade & Soul

  • Race
    Lyn
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    Force Master
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    Iksanun

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    http://anivay.deviantart.com/
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  1. Thank you for having the Ruby outfit in your stash<3 I'm very greatful

  2. Just toss that second texture in your folder too and it should work. It's not uncommon for races to share textures for like simple things that they have in common Idk, several people have said they experienced it. No clue what could cause it to happen except maybe some graphics setting
  3. You're probably using the wrong material number then
  4. That question has been asked and answered many times in the thread for the tool
  5. uhh. well yeah? there's crap at the top and bottom of the list. scroll up to get to the weapons ._. think the order is -crap -swords -gauntlets -bangles -staff -axe -dagger -crap
  6. Sort your table by clicking the column header... then the chaos weapons with effects will be the very last ones for the weapon types
  7. Awesome ^0^ Added the link to the OP~
  8. Somewhat, but the one-click tool can only (and not even always) do easy stuff like regular hair to regular hair and regular hair to hat.
  9. No. This is not a place for requests.
  10. It's not in any other versions either; was removed a long time ago (along with some other cool costumes)
  11. It sounds like you only edited the col2. For whatever reason the tool only shows the blue col2 eyepatch when the one in game is col1. You can find the col1 material number in the tool though by looking at the col1material info for the col2 thing there. Hope that helps edit: just tried it and it works fine
  12. It looks like you don't have an understanding of what the different files are like. The file that you named after the skeleton (00030541) is actually the material file rather than the skeleton (which you renamed to 00030540), so you just have it backwards. Try again from scratch using the opposite order from what you did. You can identify the file types by their contents: - Skeleton will have the skeleton number and material number at the top and have the core numbers like this: 65085_LynM.............65085_LynM_Physics - Materials will have the material number and texture number at the top and have a bunch of things like 70033_LynM_col1_E.............70033_LynM_col1_M.............70033_LynM_col1_N.............70033_LynM_col1_S - Texture files usually only have one number at the top that is itself and the contents will be like 70033_LynM_col1_D.............70033_LynM_col1_M.............70033_LynM_col1_N.............70033_LynM_col1_S
  13. Requests without direct links to reference images will be ignored (by me at least) @MR.I-REMOVED-THE-NAME-FIELD-FROM-THE-FORM-WHEN-IT-WAS-DIRECTLY-STATED-NOT-TO <<< LynF - Dark Angel to Soulburn >>> <<< LynM - Pure Evil to Soulburn >>> <<< YunN - First Step to Soulburn >>> @Yulind <<< LynF - Hair100 to Butterfly Ponytail >>>
  14. Yes, Jin and Yun heads are about the same size so it works Review your request before reposting please. Make sure it complies with the rules of the thread. -- @malemale <<< JinF - Infernal Headgear to Widow Wig >>> <<< JinF - Widow to Soaring Queen >>> <<< JinF - Sandstorm to Kiddie >>> <<< JinF - Crimson to HK Dress >>> @Elena <<< YunN - Specter to Padded Coats >>> @Poppin128 <<< LynF - Hair026 to Fancy Headdress >>>
  15. We are not CN. We cannot port in the model to a 3D modeling program to resize and reposition it. We do not have access to the repacker they use because they keep it private. Even if there is an existing mod for it, I would not be willing to edit it and repost it If tthere is an option to resize/reposition in the skeleton, we have not found it yet @SilentMistress <<< Lyn - Invisible Tall Grey Ears/Tail >>>