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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

Awake.

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About Awake.

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    Dojo Prefect
  • Birthday 07/15/89

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    Orlando, FL.

Blade & Soul

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    Gon
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  1. nice signature what anime is that?

  2. Herthstone

    I played the shit out of it when I first got a beta invite for like 2 weeks. Was playing like 6 hours a day. Got burnt out really fast. It's a really fun game, and amazing for F2P, but it's not a game you can spend a lot of time playing. Play a few matches every few days or weeks even. As far as card games go it's on the shallow side. Also the game has meta and meta shifts that peopl efollow, so be prepared to face a lot of the same types of decks over and over and see most all the same creature cards every game.
  3. Final Fantasy XIV - Reborn

    Tin foil hats on. When it comes to housing, in my opinion, the development team knew exactly what they were doing when they announced the housing prices. The put them at ridiculous, unobtainable prices for two reasons. One, because with all of the server problems they have been having with the game early on, only just now starting t oget better, they were worried that having housing being purchased by lots of guilds right from the go would fill the housing instances and cause extremely hard stress on the servers yet again. It was actually confirmed by Yoshi P that they were worried about server stability in the housing instances before their release. And two, that the developers are trying to force the hand of a very small and very, very rich percentage of the playerbase to dump their money in an attempt to fix the distribution of wealth and fix the economy. That's the reason why certain server clusters, particularly the legacy servers like my server Hyperion, have higher prices. There were legacy players at launch who made so much money off of the crafting/gathering pyramid and excess gil stores from 1.0 that they are, I kid you not, sitting at over 100 million gil right now. Square Enix wants to get rid of these huge gil banks by forcing them to dump their gil on FC housing. However, of course, most of them are probably just going to hold onto it anyway, but many actually have already dumped and houses have been bought for like 350 million gil, though few. Having not really taken the bait though, SE did announce they were slashing FC housing prices here in the coming months.
  4. Ncsoft Wants Your Feedback!

    It's NCsoft When have they ever, ever, cared about what their customers and players think?
  5. Final Fantasy XIV - Reborn

    TBH, endgame is this games best part. This is the first MMO to come out in recent years to actually have hard endgame raid content. Turn 5 is still mostly unkilled by the overwhelming majority of the raiding population and it has been available for nearly four months. The extreme modes, while slightly less difficult, still require more skill and reactive ability than anything else I've played since Heroic modes in WoW. Loot lockouts for CT and kill lockouts for Binding Coil are there for a reason. You shouldn't be able to spam raid instances for the best gear in the game as many times as you want every week. The system is there to prevent players from acquiring everything instantly and subsequently running out of content or things to do. This model has been done and used for countless games and is completely normal in a game with end game progression. Heck, if you really felt so inclined, you could spam extreme mode primals for max item level accessories and weapons from completing the quest each week. Most games don't even allow you to do that. This game is traditional. In the sense that it still follows the typical endgame progression and lockout system as well as with combat and mechanics that have been done in previous games. It's not some next gen game with crazy combat mechanics or anything really new at all. It just takes old things and improves upon them. At least improved in my opinion. Square Enix has plenty of experience making endgame and hard bosses and overall challenging PvE content with FF 11, and I expect the same here with A Realm Reborn. At first glance, and at early levels, this game gives the illusion that it is extremely casual and easy. And well, it is, because it is designed to have a low barrier of entry. But endgame, is much, much different. A good design decision imo. I look around at the mmo market right now, and I honestly feel like this game is better, and has more potential for great expansion and improvement than anything else out atm. At the very least, it's the first mmo to come out in recent years where I hadn't beat the game and completed all the content in the first 2 months.
  6. Nexon

    Yeah, there was a transitional period where the game became drastically different between Burning Crusade and Wrath of the Lich king (which is where Activision acquired Blizzard, and a large portion of the original developers either left the game or were moved to other projects like Titan). The philosophy behind the development of the game drastically changed in favor of a more casual, new gamer friendly, and incredibly less time consuming atmosphere. This is where I think companies like Activision have hands into the development, with the desire to make the game attract a previously untapped audience in order to increase subs and revenue. While I think this change was initially successful, as WoW's sub numbers and popularity peaked at this time, I believe it was ultimately damaging in the long run. The veteran oldschool players soon found the game undesirable, and the influx of newer, less dedicated players began to fall off over the next years. I feel like that is exactly what happens to all games and franchises when these large companies get a hold of them. They cash in for the short term buck, and end up milking the game dry in the process. After all, these companies care nothing at all for the players or the games. They simply care about the number of zeros that appear at the end of each paycheck.
  7. Nexon

    Not saying it means anything, but in same ways that maybe it does, that when Blizzard merged with Activision the game started going downhill for me lol. Could be just a coincidence, but then again maybe not. But that is neither here nor there. It just seems like some of these larger companies tend to destroy anything they touch and become involved with.
  8. Final Fantasy XIV - Reborn

    I might miss this beta weekend :( Sucks I really wanted to try the last dungeon. It's supposed to be really good, and hard :3
  9. 4 hours in the campus math lab today. My head iz esploded.

  10. Final Fantasy XIV - Reborn

    Well for one, new players might go to legacy servers to play with friends who have legacy characters who can't play those characters on new servers. There's also some benefits even if they come alone. Like being able to get help from higher level legacy players with some of the more difficult activities in the game. A lot of legacy members have been keeping up with this game for a long time, and I'm sure they would be plenty willing to aid the new players whenever they can. The original FF14 community has an incredibly good reputation behind them. The economy and market should also fill up and level out much faster as well, so leveling a crafting profession and making money may be easier, among other things. Of course, playing on a legacy server as a new player means you will be starting off behind all of the legacy players, but that may or may not concern some people. You also wont have any of the vanity items and mounts and things that many legacy players will have from 1.0 being carried over into 2.0, but again, that may or may not bother some people. Personally, I think that for more casual players who are going to be new to this game, legacy servers are actually really good options for them. If you are new and like to be ahead of the crowd or be one the first people to experience new content and take advantage of a fresh server start, then I would just start on a new server.
  11. Final Fantasy XIV - Reborn

    They are severely limiting how much story content is available in the beta, which is why the class story quests end so early and why the main scenario story ends a little after level 20. The grand company story line is also unavailable. They say they are limiting it for for spoiler reasons, but there are probably other reasons as well. They story content is technically unfinished since it doesn't have voiceovers and whatnot, so they probably just don't want that stuff to be shown publicly just yet. On a side note, my servers choices have officially been narrowed down to Behemoth for a new server, or still Excalibur for a legacy server, whichever I end up choosing. I'm actually really curious to see just how many new players go to legacy servers, and how many legacy players go to new servers to start fresh.
  12. Final Fantasy XIV - Reborn

    What I meant was that I don't have near the awesomeness level that is required as a person to be a lalafel of any of those jobs! :o Taking a wild guess since I don't know either... but all my screenies from print screen have the FF water mark in the lower left and since those don't maybe they used a different screen cap program? :matrix: I demand an answer Edit: Ninja'd! :(
  13. Guess That Anime

    Totally forgot about this thread. Shall I start a new one going? :3 Post another if you know it :) Edit: Well it was Macross Frontier. If anyone wants to keep the thread going feel free to post a pic :o
  14. Final Fantasy XIV - Reborn

    If there's anything girls like more than cat girls, it's cat boys. Rawr >:3 Since I'll be having all my jobs and professions on one character I'm going to be going Hyur, midlander. Simply because I'm normal and boring. also because I know they will look fine with any job. I would love to be a lalafel black mage or white mage for example, but I would never want to be a lalafel Warrior, Paladin.. or any other job really. Miquote is pretty safe too, but there are so many cat people already... must resist. You are allowed to play on any server you want. However your legacy character is limited to the 4 legacy servers. You can still create new characters on any server you wish up to the maximum character limit. (i think >.>)
  15. Final Fantasy XIV - Reborn

    If I can convince my friend with the Legacy account to start over on a new server I think I would prefer that. I'd prefer to not join a server where on Day 1 there are people who already have maxed jobs, professions, gear, gil, high grand company ranks, relic weapons, and a bunch of other 1.0 stuff where I on the other hand, will walk in with absolutely nothing. Aside from the uncomfortable feeling of being behind right from the gates opening, I think I would prefer to get the whole feel of building a new community in a new game with a new server starting fresh. There are pros and cons of going for both server types, and a few months down the line you probably won't be able to tell the difference between any of the servers. But seeing a new game world/server level and develop itself from launch is only something you get to see and be a part of once in a games life. If I can't convince my friend to start over looks like I'll for sure be on Excalibur.