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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

Averest

Imperial Network
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About Averest

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    Imperial Network Founder
  • Birthday 03/01/93

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    Male

Blade & Soul

  • In-Game Name
    lmperial
  • Class
    Force Master
  • Server
    Poharan
  • Clan
    The Eterna

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  1. Exclusive Giveaway - White Horse Masks!

    The White Horse Mask is a super exclusive accessory, don't miss out!
  2. We're doing a giveaway, support us by joining our Discord community and retweeting us and earn an exclusive accessory! https://gleam.io/KU7dU/blade-soul-white-horse-mask-x3-exclusive-item-xmas-giveaway GLHF
  3. We're celebrating the spectator client with tournaments! Join in on the fun here: NA: https://battlefy.com/imperial-tournaments/imperial-na-spectator-client-celebratory-tournament/57ed0b00e033a2120ccb85cd/info EU: https://battlefy.com/imperial-eu-tournaments/imperial-eu-spectator-client-celebratory-tournament/57eee777dd0dea140c466183/info
  4. Our website is back up with a Competitive Blade & Soul News section, and soon to have a custom bracket and ELO system for the Competitive Blade & Soul scene! http://impbns.com
  5. Imperial is back!

    Spectator client will be coming this Summer. We can't say too much on this topic for legal reasons, however I will say it's coming sooner than we originally were told, so this is good news.
  6. Imperial is back!

    Hello once again Community, We're proud to announce that after negotiations with NCWest for improved prizing and support, that we will be returning to Blade & Soul for the upcoming season on June 22nd since NCWest has obliged to help and communicate with community tournaments more in order to make a healthier competitive community. For some context: - We originally discontinued our tournaments due to lackluster support for the competitive community, but that is now changing thanks to the support from the competitive community. Your voices have been heard, thank you! NCWest will actively be working with us to attain product sponsorships (Such as computer peripherals) and we are now sponsored by Matcherino (An eSports crowdfunding platform which gives $1 coupon codes to stream viewers to contribute to the prize pool. the more viewers, the higher the prize pool!) We're excited to be back to revitalize the competitive Blade & Soul scene again, there will be more news about our return and more details on the support in the coming days, but for now we just wanted to let you know, we're back Elaborating on arena balance: We understand if this is to happen, it won't be for a while. The dev team needs to balance the game accordingly, whether it be changing prices of HM skills for Zen Beans or balancing arena completely. We're coming back because now we have more incentive for the players to participate, we want to give the players a reason to participate in competitive for the time being. Just to be clear, we did not sell any bamboo outfits, we were given courtesy copies to give to our volunteers for helping us organize the tournaments in the past, that is no secret. The accusations that we sold them are simply a silly rumor. Players who won the outfits however, were able to sell theirs, that is completely out of our hands.
  7. Imperial will be hosting a discussion on Arena PvP equality featuring: AALaguna, Flowroro, Radeyz, & Ryuki! Make sure to get in on the discussion, voice your opinions, suggestions, and let us know how you feel about the movement. We will be taking all serious feedback and suggestions back to NCWest to forward to NCSOFT, let your voice be heard by the developers. When? - Sunday, May 15th Where? - http://twitch.tv/impbns Time? - 4PM EST / 10PM CEST Hope to see you there!
  8. Allow me to share that some of the best Blade & Soul players I know have been offered salary, flight coverage, and contracts already.It's possible. But NCSOFT needs to make the PvP community sustainable in the West.
  9. That is completely reasonable, I still think this is a good plan.
  10. Nothing to work for? How does that make any sense if you would not be equalized outside the F9 arena?
  11. I agree with the bolded point if the changes were implemented. I understand that there would need to be a return of investment in these kind of changes too.
  12. Sorry, allow me to clarify. It's fine putting time into learning their class.However, the balance between having to grind extreme amounts to keep up with the HM skills and XP and the amount of time you have to put in to learn how to PvP on a competitive level is extremely unbalanced. *Especially if you have alts you want to learn to PvP with. * - Edit
  13. /FacepalmThere is a difference between laziness and just ludicrous prices for HM skills and the insane amount of time it takes to get to HM10 for example. The point is new players are gated. Can new players learning PvP easily grind XP through PvP & Zen beans to get these skills? The answer is simple: No, they can't without putting endless amounts of time into first learning their class, and then actually grinding what they need out.
  14. TL;DR: People play the game for their own reasons. Some like PvE, some like PvP. HM skills are gated and the game is extremely alt unfriendly for PvP players.
  15. The point at hand here is that a lot of the competitive community doesn't even want to look at PvE. Whats wrong with a "to each their own" approach? People play games for different reasons. Yes I agree that all these issues are an impact on the PvP scene However, after personally talking to a lot of the competitive community players it seems they are infact leaving because they need to grind PvE to keep up with their peers. It's very foolish to think this is about entitlement. This is about keeping the competitive scene alive. The costumes and advertising once in a while isn't the goal here for us. The goal is having better accessibility for the new player to even consider being competitive. Example: HM1 vs HM10 w/ Hongmoon skills? - Yes, player skill plays a factor in all of this, but who has an extreme advantage? The presumably experienced player who has all their extra points and skills, or the new player who could just be getting into their class and wanted to try PvP not knowing they were at an extreme disadvantage? The example I provided is why newcomers will not be able to enter the competitive scene effectively slowly killing interest in PvP. That is the issue. People still do PvE for their Open-World stuff, 6v6, and Faction for gold.. not to mention prepping for Hell Island.