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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Blade Dancer
      Blade Master
      Force Master
      Kung-Fu Master
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015


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About Janshi

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    Dojo Prefect

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    Mechanical engineer

Blade & Soul

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    Blade Dancer
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    High FiDelity

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  1. Enrage
  2. Yeti: For the first party of the fight you should really update your post according to Dun´s post.. For the 2nd half with dropping ice: The reason to dash in to the ice-areas is to reduce the amount of freezing-aoes because after a while he will suck up all remaining ice-areas. For each area he sucked, he will perform an extra freezing-aoe. After he performed all of his freezing-aoes, he will finish with the ground-punch from the first half, that will one-shot or nearly one-shot the party. If you have a FM or KFM it´s okay to keep 2 areas left, FM or KFM ice can block two freezing-aoes. Ofc you can evade lot´s of those attacks, but it´s safer to dash into those ice-areas. You normally have enough time to dash two times before he starts to suck the ice-areas. Than just rince and repeat. Yuran: Scorpion defence buffs still works without any problems. Already done today. Best done by summoner or forcemaster, just collect scrops and keep on dps Boss. When aoe-waves are anounced, whole party kill the scrops and get the defence buff. That will negates the first 3 aoe-attacks. Revival altar: The totems works like that: The Boss will only get one Buff, depending what totem he activates. Blue totem will give him a chi-buff, that will reduce your chi each time you attack him. The red buff will give him a defensive buff that reduces your damage on him signifcantly. The green buff gives him a reflect-buff, so part of your damage on him will be reflected. The key is that the totem from which he gets his buff, can give you the counter-buff. But it will only gives you them when you destroy the other two. So just destroy the other two and walk to the remaining one to get the counter-buff. Green: Will massively heals you to counter the reflect damage Blue: Will gives you chi to counter the chi absorb Red: Gives you Atk-buff to counter his defense.
  3. Wann kannst du die CN-Serverliste mal aktualisieren? :o

  4. Yes, a chinese id.
  5. Depends. I dont see any further use for beans currently (beside someone want that ugly pvp dobok) and 2k beans are pretty fast gained if you can hold yourself in gold ranking for example, especially if you hit pvp bean cap. But for most ppl it wouldn´t worth the beans probably.
  6. For 2k pvp beans and the scroll you can buy a bag from pvp npc. That bag contains crystals (up to 10).
  7. Seems sin on my serverregion 2 and in kr in ranking area 1.6k to 1.9k are real noobs considering that 99% of them can´t bulldoze me and i´m at a stable 50/50 ratio against them (and that only because of 250 ms, otherwise its more like 60/40 for me against sins). But talking about high ranked pvp (last and most actual kr pvp tournament, best of three mode): Result: 2:0 for FM What we learned: It more depends on skillplay and skillevel than on class to class advantages / disadvantages. (assuming good ping and same gear level) You gonna lose against Sins as fm? Reason 1: Ping Reason 2: Wrong gear and skillbuild Reason 3: Your gameplay Last possible reason: Sin class advantage over FM.
  8. Every class is doing fine in pvp. In CN burst is much more intensive like in kr since the AP is a lot higher compared to the possible hp and defensive stats you could stack compared to kr but as patches catch up these things should become better. Some advices: 1.) Get PvP gear: That means you need crit defense. It will reduce the chance you get a crit and especially crit damage reduction, cos crit damage is what totally owns you otherwise. Aim for around 35 to 40 percent at current state of game. Get as much HP as possible, so chose the right bo-pae set. For example the lvl 45 bo-pae set for the highest daily tokens is a good choice, either as full set or as combination with 3 pieces of lost eldar. Enchant that gear with Crit defense and pierce. Additionaly stack evade and abuse the cc-immunity gem. 2.) Skillbuild: Different opponents demands different skillbuilds. But some skills are no brainer. Some examples: Fire dragon center path: Either go for only weaken (2 points) or weaken + pushback (3 points). The pushback one is especially useful to kickout a sin or summoner out of their smoke. Ice shield: Annother must. 3 points in right tree. The life regen only works against total noobs or special situation but the trick is the move-back effect with aoe ice-root if you break the shield. RB: 3 points in lefttree. Absolute no brainer since reduce chi cost and 30 percent chance for instant root. Tab fire: 3 points in center tree. Gives you basically a parry skill and enables you to bring someone in air. Ice-Z: 3 points. Unblockable slow? A must. Ice-C: 3 points in right tree. Mobile version, nuff said. SS: 2 Points. CD is doubled but you get an extra anti-cc out of stun, weaken and knockdown status. These are just some examples. About the classes: Destroyer: With correct gear and skillbuild destroyer have a disadvantage against you as fm. Im currently at over 80% win ratio against destroyer in 1.7k elo ranking area. Sin: Sin is either freekill or pain in ass depending on their skillevel. Imo duels against Sin is often psycho war since you should avoid like hell to hit on their hide. If they missed their hide on 2 and they can´t shift place with you because of mobile shield and they are out of smoke you can easily burst them. Fire tab kicks them out of hide. Ice-V can save your day if he is in hide and you don´t have anti-cc skills left. Fire dragon with pushback, button 1 on root helps to kick them out of smoke. Choke and firewall if they wasted their tab. LBMs and BMs: Kinda hard because of ping and their burst potential and dozens of gap closes. I have to admit that i have most difficulties against these classes because of my ping. I would need button 1 (can counter gap closers) but due to ping it´s hard to get the right timing. Try to avoid to hit on their parry skills within 0.5s when they used them because this will counter you with a stun.
  9. Ice Orb: When attacked Recover 2 Chi and applies 1 ice stack on enemy Fire Orb: Reflects 3% damage per orb when attackedv And depending on your ping you can perform quite well as forcemaster in pvp, so don´t listen to the ppl around here who wanna tell you that fm sucks in pvp, they obviously have no idea of pvp (what is needed to have a chance in pvp gear- and skillwise) or of their own class. Some classes are harder to fight than others (like bm / lbm) with bad ping than others since you have difficulties to use specific skills correctly like button 1. Btw. my own Ping: 250 ms
  10. Wtf, i wish my xunlei would drop my ping to such a region :gloomy: Have to stick with 220-250 ms with xunlei. Sadly we aren´t on same server region, otherwise i would asked you for some sparring duels :) Janshi
  11. Your first Fail: Empact wasn´t lvl 45 in the Vid Your second Fail: Sin is not op Your third Fail: If it´s so easy why not every Sin is at least Platinum ranking? Your fourth Fail: There are plenty vids without sins, guess you only checking low ranking vids Last but not least a little advice for you: Before talk the performance of someone down, try to do better. I guess you had some hard time against sins but first think of your own gameplay and stuff before starting to troll in forum. On Topic: Empact liked your Vid, at least someone who shows fights in a row including loses. But if i reconigzed it correctly you have 10 ms?! Guess you´re playing from China? From which server region you are? Regards Janshi
  12. The last skills are unlocked by skillbooks, they aren´t implemented in china yet. Not even in korea (from my last information, couple of month ago when i logged in kr bns last time) all are implemented.
  13. The Legendary wep is a good example how gear impact is different for different classes since the that wep defintely will boost destroyer more than other classes. And Birdofhermes i didn´t want to say the rankings has no use or can´t be used to make certain conclusions but i would never made my personal opionion about the pvp system / balance and stuff solely based on the stats and tables derived from the top 100 or top 500 ranking. One should make his own experience in pvp. Zenek, tbh i played quite amount mmorpgs and i´m always pvp focused. I can only compare bns with my personal mmo experience so far and i have to say the class balance here is quite good. There is always room for improvement ofc. It´s not like 50 percent of all top 100 players in each session were always sins. .
  14. It´s more suited to say Sin is more suited for pvp than other classes, but that are nuances in the wording and it should be clear what someone means when he or she states that sin is the "pvp-class". I don´t have the feeling sin is broken, they are strong but not broken. In BnS you can perform well with any class in pvp, the ranking shows that otherwise specific classes wouldn´t appear in the rankings. Class balance is always an issue, it´s not possible to balance out all classes in a mmo. Compared to other mmo´s, class balance in BnS is really good. Ppl are overrating the rankings since you shouldn´t only check the position in the ranking. You should also check how many matches some fought, you should check gear and stuff... I mean you can even just log out (killing your client) if you encounter a counter-class to your class and thus faking your stats. That ranking is so overrated. Make your own experience by doing pvp before speculating about stuff you only read out of statistics and tables.
  15. The impact of the bots for CN economy wouldn´t be so hard like in KR since they adjusted farming and money sources from the beginning. I didn´t played in KR for several months, so i don´t know if the changes applies for the KR version too but currently one of the best / efficient source for cash is doing 40+ dailies and not farming some stuff over and over again. At least it makes it more difficult for bots to destroy the ingame economy.