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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Blade Dancer
      Blade Master
      Force Master
      Kung-Fu Master
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

Gender Infection

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  1. Strategize about it in comparison to playing Final Fantasy XIV: A Realm Reborn.
  2. From how people here are talking, Blade & Soul isn't much better in too many ways than Tera. Meaning that there's no way it will keep a pay to play model for long.
  3. Good. This means I won't have to worry about buying chronoscrolls any longer. That gives me less conflict for games like Final Fantasy XI and XIV, Blade & Soul, Phantasy Star Online 2, and ect.
  4. Final Fantasy has gone significantly downhill. However, that is only one game franchise by only one company. In fact I see a sad reliance on Final Fantasy titles for "good jRPGs" in your list. In my opinion, the Tales franchise is of far higher quality than Star Ocean. And the Tales Studio side of the Tales of Phantasia product has grown far better than the Tri-Ace side. And even then, the new Star Ocean game isn't nearly as bad as it was reviewed out to be. And didn't have the ridiculous plot twist thrown in at the last minute that Star Ocean 3 did. This generation also has great Japanese RPGs like Dragon Quest IX, Tales of Graces f, Tales of Xillia, Xenoblade Chronicles, and multiple other great titles. In fact the only change in Japanese RPG quality is that more of the great Japanese RPGs are for handheld systems. Then you ignored the part where I said the same sort of thing about androgyny. And that I like Blade & Soul for its Asianess in general. As well as contrasted it to Tera as being more Asian aesthetically and thematically. For all Tera lacks some of the finer points of Western culture for "uniqueness", it is still far more Western than Tera. While Tera and Blade & Soul both have the Elin and Lyn, the aesthetic of Tera is far more Western as well as harsh. Particularly after Westernization by En Masse and Frogster. The clothes and settings and classes of Tera are clearly Western. Much of the architecture is clearly Roman. The classes, while not adorning appropriate attire, are based on Western fantasy. And Tera has gone for a theme of darkness, with the Argonians. Blade & Soul, conversly, has been more marketed on cuteness, with singing cats, an even greater degree of lush green nature than Tera, and sports architecture, classes, and a general feel inspired by Chinese traditions rather than Roman or Nordic ones. Furthermore, the cuteness that was uses in the promotion in Korea will likely stay more intact when brought to the West than Tera was, as it is handled by NCSoft, not En Masse or Frogster. Who would rather cheaply paint over any Asianess in the aesthetic of Tera to make the game seem more like it was developed my Westerners. And it is the general Asianness in such a gaming climate, not just the presence of cuteness or so forth, that appeals to me about Blade & Soul. I said nothing about Asian culture being classed by youth or cuteness. However, differences in culture were cited by En Masse for their decision to censor the Elin of Tera and market the game radically different than it had been marketed in Asia. And we are talking about the game industry, where a lot of fights about Eastern and Western games revolve around Westerners bashing Asian aesthetic sensibilities that have been popular in East Asia for over a decade. And whether you like it or not, cuteness has become a pervasive part of the East Asian pop culture. Not just in Japan, but in countries like South Korea, the Chinese youth culture, and even somewhat of Southeast Asia as well. The "youth" is a part of the cute aesthetic that is popular. And does mark an difference in aesthetic approach in video game development that has existed for over a decade and can be seen as far back as Famicom titles and further. And which is why you tend to see the anime or otherwise aesthetic in almost all Korean video games. It is certainly far from the only aspect of East Asian culture, but is is a huge force in the youth culture and pop culture. And it is why you see even races like the Elin and Lyn in even the more Westernized, realistic, and large budget games out of South Korea. Though there is pressure to delete traces of cuteness from East Asian developers to appeal to the West and instead appeal to a power fantasy ideal like a male body builder character. And not just that, but a suppression of most of the common tropes in Japanese video games. Such as androgyny, Eastern architecture, and so forth. This Westernization can be seen in the fact that Dark Souls looks more like a Western RPG than a jRPG. The fact that a Western company is handling the new installment of the Devil May Cry franchise. A Finnish company was asked to handle the new Ridge Racer game. Capcom is looking into more wRPG like games such as Dragon's Dogma. The fact that the new Resident Evil game has been changed to more closely resemble a first person shooter. And likely the reason that Megaman Legends 3 was cancelled. No, but cuteness, androgyny, and other aesthetic things common of Asian video games are often used as a whining point about Asian video games. And it is obvious that the taste of someone who prefers to play a tall character with facial hair will be more catered to by Western developers than East Asian ones. While if someone likes cuteness or a lack of exaggerated secondary sex characteristics, that is pervasive in the East Asian gaming industry. And speaking of your Ikkitousen example. That has the stereotypical big eyed anime schoolgirl characters. Just with big curves instead of no curves. And part of the Asianess of Blade and Soul isn't just the pretense of races like the Lyn. But the fact that the other races are anime-esque and have huge, young looking eyes. In fact the designs of Blade & Soul in general are more young and anime esque looking than of Tera. In fact one of the only things more Asian aesthetically about Tera than Blade & Soul, is the design and appearance of the male high elves.
  5. Pretty well this. I've been stuck with playing Tera and Final Fantasy XI lately and I've been anticipating Blade & Soul a lot because I need a game to make me dump Tera. I don't like En Masse and how they censored Tera and I'd rather not give them my money. Blade & Soul has seemed in many ways like a prettier, better Tera. Something about Tera just rubs me the wrong way to En Masse's marketing and censorship of the game. To getting burned out on the same dungeons, and always needing more money for enchanting. And just the overall aesthetic and lore of Tera doesn't appeal to me as much as Blade & Soul. There are pretty spots, but it is pretty easy to forget considering. Blade & Soul is just the right medicine for me right now. Like a beach vacation from the MMORPGs I've been looking at or trying. Also, furthermore, really. If we're going to make frank statements like the person who said "boobs", which as a person who doesn't like boobs it isn't he reason for me at all. My reason, is how refreshingly Asian it is. I'm sick of how the game industry today with full of people complaining about androgyny, complaining about Japanese games, complaining about young looking characters, complaining about Asian culture in video games. When I was a teeanger, jRPGs were king. Now you've got people going on the internet and telling people they'd punch someone in the face if they found out they play jRPGs and get mostly likes instead of dislikes. All of the RPGs people seem to be praising today are Western looking Western RPGs with Western aesthetic sensibilities. Skyrim, Guild Wars 2, Mass Effect 3, Star Wars: The Old Republic. Even a lot of RPGs out of Asia like Tera, Dark Souls, and Dragon's Dogma are starting to look very Western. As are games out of Asia in general becoming Westernized. Blade & Soul is refreshingly and unabashedly Asian. And is an MMORPG of that flavor out of Korea that wasn't designed cheaply. But as a strong "AAA" contender. I want to play a game that is both very Asian and very high quality. I want more games that look and feel like Blade & Soul. Games that a clear amount of time and money were put into. But are still cute, anime, and Asian. I think that I like Blade & Soul in part because it allows me to use my high end graphics card on a game that looks and feels this Asian.
  6. Sorry everyone. My posts today probably seem kind of moody. I'm having a weird day and that's probably coming out in my posts. Sorry about that.

  7. I can wait well enough. The main problem is that this game is a replacement for Final Fantasy XIV for me. And Final Fantasy XI and Tera are just holdovers for me until Final Fantasy XIV goes back online when Final Fantasy XIV: A Realm Reborn is released and is hopefully a really great game. As much as I want to say I'll play this game no matter what. I might barely manage to give it a try. It is in competition with Final Fantasy XIV which at this rate may come out at around the same time. And that game just might steal all of my time away from Blade & Soul. One of the reasons I'm looking forward to Blade & Soul, is, again, it seems like a breath of fresh and cuteness in comparison to Tera. Ever since I saw the Lyn and the videos of dancing cats I was kind of dying to play Blade & Soul. It's a much more beautiful and interesting seeming world than that of Tera. And I'm very glad it is coming to the West. I was starting to get worried after a while.
  8. I agree with this sentiment. Just because people have come to expect certain things of an MMORPG, does not mean that is what an MMORPG is. The only thing an MMORPG is, is an online role playing game that facilitates a massive number of players playing at once on the same server. In fact any cooperative role playing video game with over 1,000 players on one sever I consider an MMORPG. Roleplaying games are a hugely varied genre. And there's no reason for people to turn their imaginations off or classify a myriad of some of the worst video game mechanic entrapments as a virtue of the genre. There's a reason a lot of people in the video game industry at large look upon the MMORPG genre with a little bit of morbid curiosity and disdain. These games seem trapped from fans and developers expecting a limited experience and a very tiny box that isn't very good. There's only so many people interested in fighting mobs for the sake of it and games like Minecraft are proving their own niche that is competing with the MMORPG. While other genres are experimenting with other gameplay elements, MMORPGs are by and large stagnating. Being held back by traditions that should be thrown by the wayside for innovation. In fact, possibly a good %70 of what many come to expect out of an MMORPG are things of the past which need to be discarded. One thing I worry about Blade & Soul is that it is just another MMORPG whose only innovation is the combat. Which is nice, but combat isn't going to fix any genre of role playing game. Well, there is one advantage I can see Blade & Soul having over Tera. Tera right now has a fairly limited amount of endgame content. Not bad, but it could certainly be better. There's around less than a dozen endgame dungeons. And the last stretch is to master Manaya's Core hard mode. And with the amount of people with Visionmaker or Regent gear, I'd say it has quite a bit longer shelf life. That being said, it only has so long before Tera desperately needs new content. As well, a lack of enchanting problems and gear acquisition in the endgame of Blade & Soul could make up a little bit for grinding. Once you reach level 60 in Tera you've really only reached the halfway point, because from then on it's a journey to acquire the best gear, or at least gear good enough to tackle Manaya's Core hard mode. That that could take months. Especially with the incredibly huge money sink that is enchanting. Blade & Soul may take longer to reach the level cap, but if it takes less time to reach the true endgame and get some of the better gear in the world, and doesn't have an obnoxious enchanting system when you're always blowing money on alkahest to reach that +12, then Blade & Soul might be less grindy than Tera. Tera is a huge gear money grind right now. Even if Aginator gear is good enough to make most people satisfied, it is still a huge grind to get to +12 which is what you want for Manaya's Core. Right now the only reason I'm even playing Tera is because there aren't too many better alternatives. I like the Elin race and I'm looking forward to playing a Lyn in Blade & Soul. Right now I'm mostly playing Final Fantasy XI and Tera. And occasionally Phantasy Star Online 2. Final Fantasy XIV isn't online right now because of A Realm Reborn. But I do want a decent MMORPG to play. And I have to say Tera seems far from optimal to me. I hope that I can get something out of Blade & Soul I'm not getting out of Tera. If not, I may spend most of my time with Final Fantasy XIV. Well, at least I like the way the game looks better than Tera. I've got to be honest, I'm getting kind of sick of the Tera world. I understand why the endgame areas look ugly, they're Argonified. But after a while it can make one feel dread. And there's also a certain heart the game is lacking that is hard to explain. I like Western fantasy RPGs, but Tera kind of fails at that in many ways. And the world just kind of feels alien and heartless in all of the wrong ways. At least with Final Fantasy XI I can relate to the world around me and emotionally connect to it. Among the most emotionally moved I ever felt in the world of Tera was saving a little girl who's dad had died. And moments like that happened few and far between.
  9. I'd be a little bit shocked. Though nicely shocked. I think it's unlikely that we'd see it anywhere near this Winter. More like Summer of next year.
  10. Is this a big bad deal? It's just the body.
  11. That's definitely disappointing.
  12. I'm not doing a good job of responding to the most relevant and interesting this said about the comparisons and contrasts between Tera and Blade & Soul in this post. Because this really stuck out at me. Wow, you sound dedicated indeed. The game has only been out a few months. And I know Tera is considered to take less grind to reach the level cap than many MMORPGs. But to me it's not all that much more so. And it's still a game that you come to somewhat of a crawl once you reach level 30 like most MMORPGs. I felt like I was practically speedrunning when I made it to level 40 in a week. I have to say, having several level 60 characters already sounds might impressive. Speaking of which, from the sound of things, Blade & Soul contains more grinding to reach the level cap or "endgame" than Tera. In which you can blaze to level 40 in a week or so(if there is someone out there who has reached level cap in a week, I have no idea what they're doing right and I will assume they have no job and never sleep) given you can spend 6 hours a day or more. I kind of like that method of being able to level several characters quickly. I like the feeling of progressing quickly. And being stuck at a single level for several days is no fun. I hope that Blade & Soul isn't particularly more grindy than Tera. Both in things like quests to make things less grindy(aka content in general) and also the feeling of quick progression. I like the feeling of quick progression. In fact sometimes I wish that most MMORPGs had several hundred small levels that passed by quickly but took a long time to reach the level cap, just so you would have the sensation of constant progression. Err, let me simplify that question. Is Blade & Soul particularly more grindy than Tera? I hope not. In fact if it's anywhere near as grindy as Aion I'm going to be pretty disappointed. You can make about a level an hour until then. It's pretty nice. Though I find that by the time you reach level 30, you're more or less lucky to gain one level every 3 hours.
  13. That depends on what state you're in. Less than half of the states in the U.S. essentially have legal "topfreedom". And even in those states, women who choose topfreedom are frequently still harassed by the cops over it. The United States is still far less liberal towards the exposure to breasts than many European countries. Not to mention in terms of equality, Tea Party Republicans have managed to pass multiple laws restricting not only a woman's right to abortion and birth control, but their health care in general. And in some states like Mississippi and Alabama, there are still people murdering doctors who give abortions. So much for the West being a bastion of feminism and gender equality. I'm not going to lie. I don't like some of the outfits. I do think that women in the video game industry are overly sexualized and objectified. Also, I'm a little bit biased in the censorship thing considering specifically how En Masse handled it, why they did it, and so forth. I really don't like the way En Masse and Frogster have handled the Elin. That is, not only to single them out for censorship, but to pretend they don't even exist. The difference between how Eastern and Western companies treat the Elin is like night and day. And very irritating. But that being said, again, not so fond of all the sexualization of female character period in video games. I don't mean having a sexuality, I mean their bodies. That being said, if I don't like it, I don't have to wear it. Someone brought up feminism, I'm not sure if feminists would actually want the outfits changed so much as they wouldn't want them developed in a double standard fashion from men to begin with. And no matter how much I don't really want to look at those outfits, I don't see a point of giving Westerners a difference in clothing from what Asian gamers get, to begin with. I hope that in the future, people will stop over localizing games, and change content between Asian and Western versions. Players have a right to choose what the heck they want to wear, and they have a right to the same clothes as the Korean players. Well, technically they don't have a "right", but they deserve it. It makes absolutely no sense to make outfits differ between Asian and Western versions of a game.
  14. Apparently, my description of race and class is all wrong, and I can't do this. Why? Why did they do this? This doesn't make sense. I like the sound of this game for the most part. But this particular thing sounds frustrating. It's a little early to be complaining too much before we get the game. But I'd be for, well, letting the folks involved this isn't so fun. I wonder what was even going through their minds when doing this part of the game. I hope they can have like a change of heart and add an update where classes aren't race based. Maybe if enough people complain they will.
  15. Is it bad that this feels a little bit like payback considering the Lyn probably won't be modified at all in this game at all if it is censored. Petty, I know. But after all that stuff about the Elin being singled out and censored being okay because they have round faces, big eyes, and no breasts. And how certain people were saying because of that censoring the Elin is awesome and must be done but censoring the Castanics would be a travesty and unforgivable." Not justified I know, but an amusing feeling nonetheless. I'd be lying if I said I wasn't enjoying this possible case of censorship reversed surfacing on some level. "Censorship is terrible." I'm terrific and not hypocritical at all. :big_smile: