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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015

ShadowMike

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About ShadowMike

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    Dojo Student
  • Birthday 08/11/91

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Blade & Soul

  • Race
    Gon
  • Class
    Kung-Fu Master
  1. They can do what Capcom does and get pro players to show of the combat and the PVP. This would make the game more appealing seeing how deep the combat can get!
  2. I agree perma outfits would be ideal but like most games, they would probably charge a lot more. In game outfits are pretty well done in my opinion. I am mostly concerned on the leveling and drop rate of certain things because that is usually what makes me put down an mmo!
  3. I play League of Legends so I know how bad communities can get. The thing I think people don't realize is that p2p doesn't make the community better it just makes them more careful or just makes the player base smaller so that less trolls get in. It would seem more beneficial to the players if less people are in the game but that doesn't help the developers. I think that is why guilds are so important, keeps you isolated from the bad people if your guild is well managed! Also PVP and how it works I don't think this game can be p2w... if you lose you messed up!
  4. That time they could have developed the game and release it. This took way to long to bring to western territories considering how great this game is doing everywhere else!
  5. has it been confirmed that content would be instant? If so that would be nice.
  6. Serverregion: 网通二区 Server::药王院 Not sure what faction I am in if at all but I am level 19. IGN:Sylveon lyn Force Master Edit:Btw I am willing to make a new character and join a new server if necessary as long as enough people join me.
  7. I am still thinking who should be my main and who would be my alt. Its between Kung Fu Master and Lyn Blade master. Not sure what I am going to name my Gon Kung Fu master but my Lyn will be name after a Pokemon, as for which one I don't know.
  8. I find it sad how such a topic is still being debated and its still the same responses as before. "p2p or b2p but no f2p because it sucks"! Before anyone posts again please remember that each pay model is equally valid and all it comes down to is preference. Lets say with any payment plan you the consumer for such a game would spend the same amount of money within a year as you would with any of the 3 payment plans(though this topic is specific to 2 the third should still be discussed). Now lets think are any of the payment plans that different? The difference mostly is how you pay or when you pay not always how much you pay because like some before me said p2p also has cash shop now. Again if managed right each one of them could work very well however which one would work best is based on the audience that would pay more overtime. Each one has its benefits, p2p guarantees steady income for the company which usually means they work harder to keep and get more players. b2p is more accessible to people who have to save up to get these kind of games especially when they first come out, similar to both f2p and p2p which is why it seems more popular and even if I like f2p more I admit b2p might be better for this game specifically. f2p are for the people who can only pay once in a while but don't feel like dropping money into the game every month especially when they got work or school related stuff to do and they will be wasting there monet for that month which is another reason why b2p works. So sum it up anyone saying that f2p sucks are probably using bad examples because there are a lot of games that don't have half the problems that people say f2p has and b2p is somewhere in between p2p and f2p which is what makes it more accessible so why make p2p an option over f2p. This thread should be b2p or f2p!
  9. Seeing as it was made in Korea with Korean culture its player base is clearly not just NA. Getting blocked from international server seems dumb and if I lived in such a country I would be pissed but sadly just because it says international does not mean its international, it really means all major countries or at least most of them.
  10. Lets not go down this road again. Each payment plan is equally valid if the company knows how to manage them right. What matters is the audience the company wishes to attract and despite the people who say no to f2p, League of Legends is a fine example that should make the majority say yes, cause like others said its f2p but not remotely p2w. b2p with cash shop is good seeing as the game already has cash shop as p2p, b2p or f2p seems better for people like me who don't have disposable income all the time which is why f2p and b2p in my opinion are better options. It only becomes p2w if the company allows it. By the way wouldn't p2p and b2p be considered p2w seeing as you have to pay to play the game and eventually win it.
  11. Exactly! MMOs these days besides the ones I play are either boring not out yet or a clone of a even better game so why not play a MMO with boobs. Who knows down the line the gameplay will actually be good.
  12. I know this joke is overused and I know some one will jump down my throat for saying this but, this game was meant to be played with one hand. It is not so much of a joke as it is fact. So before anyone gets all bent out of shape because they saw this joke for the millionth time first consider if what I said is true.
  13. I don't think that's Neople fault that is mostly do to Nexon. I can go deeper into detail but then it will become another payment discussion again. On topic Blade and Soul graphics look way better than current gen and the power required to run such large stages will probably make even the other 2 next gen consoles cry. Not sure how powerfull the steam box would be but the cheap consumer like me would rather make their own computer for significantly less. Basically unless next gen comes out with triple A games on the first day we have nothing to worry about except other MMOs. Consoles are a cheaper alternative to gaming pc. The closest thing I can see happening to what you posted is if a company like Nintendo starts making programs or drivers for pc so that you can play their game. But like I said consoles are cheaper alternatives to pc also these companies make a lot of money doing it this way.
  14. Well I guess it is your opinion but I personally believe Neople is a good developer (play DFO religiously). Besides Vindictus I don't really know any note worthy games Devcat has worked on. The reason for my previous comment was that your post just shocked me and the only reason I can conceive of anyone saying that is sarcasm. Sure because of Vindictus alone Devcat looks like a boss, but have you seen what Neople has done with Dungeon & Fighter!? On topic I believe that this game will do good regardless of when it comes out even when the other two next gen consoles (because I do count Wii U as a next gen console) come out simply because its a PC game. Next gen is going to launch with crap games most likely and Blade and Soul will look so appealing next to them. The only thing we should be worried about is the ignorant western MMO players who look at Blade & Soul and say, "its not like WoW, this game sucks" and go off to play western MMO's which to me all look exactly the same.