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  • Release Date Announced
    The official launch date of Blade & Soul NA/EU is January 19th!
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  • Closed Beta begins on October 29th
    The Closed Beta dates have officially been announced for NA and EU.
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  • Black Tower added to KR's Test Server
    A new 24-man team dungeon is shown on the test server, plus other patch notes.
Soul Shield

Martial artists don’t rely on armor to protect them, and instead gain increased power through their Soul Shield.

Martial artists rarely rely on the protection of armor, but instead draw their power through training, meditation, and mastery of the elements that surround them. While you won’t be equipping armor, or at least any that imparts any additional defense beyond its appearance, your Soul Shield—a medallion of immense power—will instead increase your offensive and defensive capabilities.


Your Soul Shield is made up of eight individual pieces, each angled in a specific direction around it. Throughout your adventures you’ll collect the pieces that can be used in your Soul Shield, which then increase your performance. Each piece is also a part of a set, and additional bonuses can be gained by using 3, 5, or all 8 pieces of a set—which also allows 3 and 5 piece choices of different sets to be mixed and matched.

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The most powerful and versatile martial artists seek out Soul Shield pieces, and attempt to complete each of the sets in their entirety. It should also be stated that, while attacking without any clothing on can be an imposing sight for your enemy, it’s required that you be clothed for your Soul Shield to be active.


You have a dedicated section of your inventory for your Soul Shield, making it easy to see how complete your sets are, what pieces of a set you still need, and to compare information on individual pieces and complete sets.

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You also have the option to create a reserve Soul Shield configuration, using Soul Shield pieces that you’ve collected to build an alternate set of stats and bonuses, especially helpful when switching between PvE and PvP gameplay.

Equipping your reserve set of Soul Shields is easy and can be performed at any time outside of combat.

Upgrading Your Weapon

Your weapon in Blade & Soul will grow in power and ability alongside your own.

Regardless of the path you take, your weapon will be a consistent tool throughout your journey. From your earliest days of training in your chosen martial art, until your last, your weapon will be your constant throughout. Early in your journeys you’ll come across a weapon of immense power—a Hongmoon weapon—your weapon. This is the tool you will keep with you, and work to increase in power along your journey.

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When defeating your foes they will at times drop their own weapons or you will be rewarded with training crystals, and these can be sacrificed to imbue your weapon with their strength. As you add the power from other weapons to your own, it increases in level, enhancing the weapon’s power and attributes.

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Once it has reached Stage 5, it can be coaxed to breakthrough to Stage 6 with the power of a specific rare weapon, and rare reagents.

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Now your weapon can continue its journey to Stage 10 and transform into a new weapon once a different rare weapon and reagent have been collected. After the transformation has been completed, your weapon will return to Stage 1, but with a new appearance and name.

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Difficult enemies keep the weapons needed to begin a breakthrough or transformation, and the rare reagents can generally be found through repeatable quests within certain areas of the world.

In addition to your weapon, your path will also include a selection of accessories that also increase in power in the same way as your weapon--fed with other accessories—and also breakthrough tiers using rare accessories and reagents.

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Enemy weapons aren’t always destined for destruction though; they also provide unique appearances that can be kept and used to change the look of your own weapon. There are tales of very rare and powerful Legendary quality weapons that can sometimes even rival the power of your Hongmoon weapon at the highest levels of expertise.

The success of any martial artist will not only rely on their own physical strength and training, but also of their weapon.

Source Article

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Focus on the Blade Master

Welcome to the first of our ongoing series leading up to launch, where each week we focus on a class you can play in Blade & Soul. Today kicks off the Blade Master Week!

Check out our updated Class page on the Blade Master, where you can download some wallpapers, watch the class video, or print out a page from the Hongmoon Secret Tome, where it shows you the techniques to be a Blade Master. Join us on our official livestream September 24 at 10am PDT to see some high level Blade Master play, or check out Twitch streamer Bajheera on September 23 at 2pm PDT as he jumps on our closed beta build to try out the Blade Master.

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The Blade Master is a popular class to play for one great reason: their versatility. Equally effective in both offensive skills and defensive capabilities, they’re the jack-of-all-trades martial artist.

Most of the Blade Master’s skills are accessible depending on the stance that the Blade Master is in: Basic Stance or Draw Stance. Flock of Blades is a powerful but short-lived technique, with associated skills, that can be used within either stance for whenever you need a strong burst of damage or protection.

Blade Master in Play

The Blade Master focuses on dealing two types of damage: Fire and Lightning. Not all skills will have an associated elemental damage, but those that do will have their damage increased with the selection of the right items. Building a focus around these damage types is advantageous in the long run, especially as you get to the end-game dungeons.

While in a party the Blade Master versatility becomes equally advantageous. Typically the Blade Master takes on the role of keeping the boss occupied while the other party members fulfill other tasks. The Blade Master captures the boss’ attention by initiating the battle with a set of high damage combos, then switching to a more defensive set of skills that can maintain threat.

In Arena PvP, delicately balancing the stance switches is vital. Draw Stance and its associated abilities ensure your damage is high; but if you can’t effectively react and block your opponents skills, it doesn’t matter how high your damage potential is if you’re constantly movement-locked or condition-afflicted.

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1. Block (1)

2. Cyclone (LMB)

3. Anklebiter (3)

4. Breeze (LMB)

5. Gale (LMB)

6. Divebomb (F)

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1. Blade Call (V) - Tier 4 Move 2

2. Lightning Retribution © - Tier 3 Move 2

3. Whirling Scourge (V)

4. Lightning Draw (4)

5. Blade Storm (X)

6. Blitzblade Scourge (Z)

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1. Blindside (Q)

2. Flicker (LMB)

3. Honed Slash (RMB)

4. Blindside (E)

5. Pierce (RMB) - Tier 3 Move 1

6. Pierce (RMB) - Tier 3 Move 1

7. Pierce (RMB) - Tier 3 Move 1

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1: Rush (2) – Tier 3 Move 1

2: Take Flight (F) – Tier 2 Move 1

3: Blade Call (V) – Tier 4 Move 2

4: Heavenly Dance (RMB)

5: Soaring Falcon (Z)

6: Ascend (LMB)

7: Lightning Retribution © – Tier 3 Move 2

8: Greater Lightning Draw (4) – Tier 5 Move 2

9: Five Point Strike (3) – Tier 3 Move 1

10: Rising Eagle (LMB)

11: Ascend (LMB)

12: Shoulder Charge © – Tier 2 Move 2

13: Blindside (Q)

14: Honed Slash (RMB) – Tier 2 Move 1

15: Flicker (LMB) – Tier 4 Move 2

Article Source
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Source - Twitch Channel

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Teamwork is key when battling the toughest foes.

Once you have learned the technique of executing a combo by yourself, you’re ready to learn how to perform group combos and continue your path to becoming a master of the martial arts. Perfecting group combos takes effort and determination, and requires dedicated teamwork and coordination.

Standard Combos

While in a group, and when performed correctly, conditional and situational combos work normally against opponents and other players.

For example, an Assassin can place their Landmine at the enemy’s location, while the Summoner sends their Familiar in to attack. The Assassin begins the combo by detonating their Landmine and knocking the enemy down, which allows for the Summoner to use the Familiar’s “If it Fits I Sits” ability to grapple with them. Finally the Assassin can finish the combo on the grappled enemy with a Flash Kick.

Boss Combos

Bosses, on the other hand, are not as easily affected by conditions. These powerful foes will require careful coordination with your group in order to successfully complete a combo. There are two additional bars under the boss’ health that start out empty, and through coordinated group efforts can be filled to apply a desired condition.

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When a player performs an ability on the boss that creates a condition such as Daze, a bell sound will ring, a pop-up notification will appear the name of effect, and one of the boss’ status bars will light up in a color that is specific to the condition.

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The boss isn’t automatically affected by that condition; instead, the boss is now vulnerable to that type of condition. In this example, for the boss to become Knocked Down, the party members will need to act quickly and perform Knock Down-afflicting abilities to fill the second bar to successfully knock down the boss.

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Working together with your teammates will help tame even the fiercest foes, and you’ll find that the greatest strength lies in coordinated attacks.

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Recent Forum Topics

Poll: What Class should Jaesung play? (415 member(s) have cast votes)

What class should Jaesung play when competing against NA/EU players?

  1. Assassin (34 votes [8.19%] - View)

    Percentage of vote: 8.19%

  2. Blade Dancer (31 votes [7.47%] - View)

    Percentage of vote: 7.47%

  3. Blade Master (42 votes [10.12%] - View)

    Percentage of vote: 10.12%

  4. Destroyer (24 votes [5.78%] - View)

    Percentage of vote: 5.78%

  5. Force Master (I really want to lose) (169 votes [40.72%] - View)

    Percentage of vote: 40.72%

  6. Kung Fu Master (74 votes [17.83%] - View)

    Percentage of vote: 17.83%

  7. Summoner (41 votes [9.88%] - View)

    Percentage of vote: 9.88%

Vote Guests cannot vote