• AquariusHaken
    [center][color="#FFFFFF"][size="6"]The next Blade & Soul content update releases in just a couple weeks.[/size][/color]

    <div>
    <p>After unlocking the secret techniques of the Hongmoon Clan, and bringing the Blackram Pirates to their knees, even greater challenges await on March 2 with the release of our second content update: Unchained.</p>

    <p>The final floor (Floor 8) of the first section of <strong>Mushin’s Tower</strong> opens, and the <strong>Naryu Labyrinth</strong> will be unlocked for those brave enough to face the trials within. In addition, players will be able to wield dark powers as the <strong>Warlock</strong>, a new class ready to be mastered.</p>

    <h4>The Warlock</h4>

    <p class="inline" style="margin: 2px; text-align: center;"><a data-reveal-id="warlock1" href="javascript:void(0)"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Warlock_Reveal_1.jpg" style="width: 450px;"></a></p>

    <p class="inline" style="margin: 2px; text-align: center;"><a data-reveal-id="warlock2" href="javascript:void(0)"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Warlock_Reveal_2.jpg" style="width: 450px;"></a></p>

    <p>The Jin and Lyn have reached into the beyond and tapped into the dark powers necessary to train as Warlocks.</p>

    <p>Using mid-range abilities, the Warlock snares their enemies, executes fast and furious combos, and can then summon a massive, demonic Thrall to finish them off. The mixture of dark shadowy magic and explosively vibrant techniques, the Warlock has substance, in addition to being able to dish out serious damage. Stay tuned for our Warlock class week beginning February 22 for more information on this highly anticipated new class.</p>

    <h4>Additional Character Slot</h4>

    <p>With the addition of a new class to the game, the maximum number of character slots available will increase by one, to a new maximum of eight. We’ll also be providing everyone with an additional character slot unlock to hold their new Warlock—for free.</p>

    <h4>Naryu Labyrinth</h4>

    <p class="inline" style="margin: 2px; text-align: center;"><a data-reveal-id="naryu1" href="javascript:void(0)"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Naryu_Reveal_1.jpg" style="width: 450px;"></a></p>

    <p class="inline" style="margin: 2px; text-align: center;"><a data-reveal-id="naryu2" href="javascript:void(0)"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Naryu_Reveal_2.jpg" style="width: 450px;"></a></p>

    <p>For those looking to test their skill, the Naryu Labyrinth offers a dynamic 3-stage encounter designed to challenge the abilities of max level players. After each encounter, one of the doors leading to the next area of the dungeon will unlock at random—every time you enter can be a totally new and challenging experience.</p>

    <p>Naryu Labyrinth is a Heroic dungeon available in both 6- and 4-player versions.</p>

    <h4>Mushin’s Tower – Floor 8</h4>

    <p><img alt=""src="http://i.share.pho.to/881fc50d_o.jpeg" style="width: 540px; height: 140px;"></p>

    <p>The obstacles only get tougher as we climb to the final floor of the first section of Mushin’s Tower. Put your skill and preparation to the ultimate test as you take on an ethereal manifestation of Mushin himself in this Heroic single player encounter.</p>

    <h4>Changes and Updates</h4>

    <p>As with any large update, we’ll be including a number of new features, class balance changes, and updates to the overall game experience. Stay tuned for the full patch notes we’ll be posting shortly before the release of Unchained.</p>
    </div>
    [url="http://www.bladeandsoul.com/en/news/unchained-arrives-march-2/"][size="6"]Source[/size][/url]
    [/center]

    AquariusHaken
    [hide]Yes Yes I know I am very late on it. I decided to test how extracting their html code to format on the dojo would look like.[/hide]<div class="row">
    <div class="large-10 columns main-content">
    <div class="article">
    <h4>[size="6"]Get limited-time rewards and costumes befitting of the season.[/size]</h4>
    <div>
    <p>Spring is here, and the sweet smell of flowers has creatures throughout the Earthen Realm vying for each other’s affections. Let the thrill of new life guide you through the Valentine’s Day event.</p>

    <h4><span style="color:#D3D3D3;"><strong>Transmutation of Love</strong></span></h4>

    <p>Aside from the incredible new costumes available for your characters (more on those below), the Valentine’s Day event isn’t just about celebrating love, there are real rewards to be earned. Through the collection of event-specific White Roses and Red Roses, you can transmute—for a limited time—a powerful new gem, and treasure-laden chest.</p>

    <p style="text-align: center;"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Hongmoon_Hexagonal_Peridot.jpg" style="width: 400px; height: 252px; margin-left: 3px; margin-right: 3px;">&nbsp;<img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Festival-of-hearts-gift-EN.png" style="width: 399px; height: 560px;"></p>

    <p>Each of these Transmutation recipes requires White Roses and Red Roses to complete, and each type of rose is obtainable through different types of content.</p>

    <h4><span style="color:#D3D3D3;"><strong>Collecting Roses</strong></span></h4>

    <p>Characters level 16 and above will receive a letter each day (automatically added to the quest log) from a character in the game asking them to visit in Jadestone Village. You’ll need to take on a small task to honor their affection in-town, and then set off to get whatever their little heart desires in the time allotted. Return before they lose interest in you, and you’ll receive 4–5 Red Roses and Love Potion consumable buffs. Players have the ability to buy a bundle of a dozen Red Roses once per day from the Hongmoon Store. Premium Members will receive a 33% discount on the Red Roses bundle.</p>

    <p>White Roses, however, are primarily earned as rewards from dynamic quests in the following dungeons:</p>

    <ul>
    <li>Blackram Narrows</li>
    <li>The Darkglimpse</li>
    <li>Forgotten Tomb</li>
    <li>Tomb of the Exiles</li>
    <li>The Pigsty</li>
    <li>Hall of Ogong</li>
    <li>Brightstone Ruins</li>
    <li>Skittering Tunnels</li>
    <li>Blackram Supply Chain</li>
    <li>Rewards</li>
    </ul>

    <h4><span style="color:#D3D3D3;"><strong>Valentine’s Day Bundles</strong></span></h4>

    <p>The Hongmoon Store will have a new collection of Valentine’s Day related costume bundles for purchase, which also include White Roses to go along with them. These bundles will adhere to the same costume purchase limitations of three purchases per account, per day.</p>

    <p><span style="color:#D3D3D3;"><strong><big>Female Bundle</big></strong></span></p>

    <p style="text-align: center;"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Valentine_Costumes_Gon_female.jpg" style="width: 300px; height: 575px;"></p>

    <ul>
    <li>Pure White (costume) &amp; Classy (glasses adornment)</li>
    <li>10x Unsealing Charms</li>
    <li>12x White Roses</li>
    </ul>

    <p><span style="color:#D3D3D3;"><big><strong>Male Bundle</strong></big></span></p>

    <p style="text-align: center;"><img alt="" src="//static.bladeandsoul.com/uploads/articles/images/Valentine_Costumes_Lyn_male_cp0.jpg" style="width: 300px; height: 575px;"></p>

    <ul>
    <li>Lover Boy (costume), Lover Boy Bow Tie &amp; Lover Boy Sunglasses</li>
    <li>10x Unsealing Charms</li>
    <li>12x White Roses</li>
    </ul>

    <p>While these bundles are specific to the Valentine’s Day event, we have a bunch of new costumes—most of which are Valentine’s Day themed—now available or arriving soon. Head over to the latest Hongmoon Store Update article to see them.</p>
    </div>

    AquariusHaken
    [color="#FFFFFF"][size="6"]An overview of the update features and patch notes.[/size][/color]

    The Rising Waters update brings new features, events, and end-game content to explore. Be sure to view the [url="http://www.bladeandsoul.com/en/rising-waters/"]Rising Waters update overview site[/url] for features and content.

    [color="#FFFFFF"][size="5"]Bloodshade Harbor/Nightshade Harbor[/size][/color]

    [img]http://static.bladeandsoul.com/uploads/articles/images/RisingWaters_Overview_Thumb2.jpg[/img]

    Take on the Blackram Pirate leader himself—Admiral Hae Mujin—in this new end-game dungeon available for both 6- and 4-player parties, or as the 24-player Nightshade Harbor.

    [url="http://www.bladeandsoul.com/en/news/bloodshade-harbor/"]Bloodshade Harbor/Nightshade Harbor Overview[/url]

    [color="#FFFFFF"][size="5"]Mushin’s Tower – Floors 1–7[/size][/color]

    [img]http://static.bladeandsoul.com/uploads/articles/images/RisingWaters_Overview_Thumb1.jpg[/img]

    Ascend each level of Mushin’s Tower—a single player Heroic dungeon—for increasingly greater challenges, and even greater rewards.

    [url="http://www.bladeandsoul.com/en/news/mushins-tower-floors-17/"]Mushin’s Tower Lore Overview[/url]

    [color="#FFFFFF"][size="5"]Rising Waters Patch Notes[/size][/color]

    [color="#C0C0C0"][size="4"]General[/size][/color]
    [list]

    [*]Hongmoon Levels are now available. You can now continue to earn experience past level 45 and earn Hongmoon Levels up to 5 which will grant you additional skill points and stats.
    [*]A new Daily Dash is available and will run for 8 weeks until April 6th, 2016.
    [*]Added achievements for Bloodshade Harbor, Nightshade Harbor, Mushin’s Tower and more.
    [*]New loading screens are available in English, French, and German.
    [*]You can now have a total of 4 skill pages in the Martial Tome, up from 3.
    [*]Fixed an issue with clan and party chat for low level characters.
    [*]Fixed various issues with collision and access to unintended areas.
    [/list]
    [color="#C0C0C0"][size="4"]Classes[/size][/color]
    [list]

    [*]New Hongmoon Skills are available for each class! Unlock them by using the secret Hongmoon Skill scrolls from 4-member Bloodshade Harbor.
    [*]All Hongmoon skills now cost 2 skill points to train.
    [*]New Recommended Skill Builds are available for very class.
    [*]If you are affected by Knock Down and are inflicted with Stun or Daze you will no longer be able to use an ability that requires Knock Down status.
    [*]If you are affected by Knock Down or Daze and are inflicted with Stun you can no longer Retreat (F).
    [/list]
    [list]

    [*]Assassin
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Assassins now have access to Shadow Slash (3) Tier 5.
    [/list]
    [/list]
    [*]Blade Dancer
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Blade Dancers now have access to Lightning Draw (C) Tier 5.
    [/list]
    [*]Divebomb (F)
    [list]
    [*]Divebomb (Tier 2 and Tier 3) casting speed increased.
    [*]Divebomb (Tier 2 Stage 2) damage increased and now has a cooldown of 9 seconds. It also knocks down enemies around the target and casts at maximum speed after using Sunder (RB).
    [/list]
    [*]Take Flight (F)
    [list]
    [*]Added Take Flight (Stage 2) which inflicts additional damage.
    [*]Moved Take Flight (Tier 1 Stage 1) to Tier 2 Stage 1 and reduced the cost to 0 Focus.
    [/list]
    [*]Vortex (Tab)
    [list]
    [*]Vortex (Tier 3 Stage 3) now recovers 4 Focus upon breaking Snared status, down from 6.
    [/list]
    [*]Multislash (2)
    [list]
    [*]Multislash (Stage 2) now recovers 1 Focus per hit.
    [*]Multislash (Stage 2) now deals additional Wind Damage and decreases the cooldown of Whirling Scourge (V) per hit if you have learned Wind Focus.
    [*]Multislash (Tier 3 Stage 2) casting speed increased.
    [/list]
    [list]
    [*]Anklebiter (3)
    [*]Anklebiter (Tier 3 Stage 1) ranged increased to 5m from 3m.
    [/list]
    [/list]
    [*]Blade Master
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Blade Masters now have access to Lightning Draw (4) Tier 5.
    [/list]
    [*]Cyclone (LMB)
    [list]
    [*]Added Stage 3 which does not increase Threat when used.
    [/list]
    [*]Flicker (LMB)
    [list]
    [*]Flicker (Stage 1 and Stage 2) now deals Lightning Damage.
    [*]Flicker (Stage 3) now deals Flame Damage.
    [*]Overall damage has been increased.
    [/list]
    [*]Flock of Blades (V)
    [list]
    [*]Flock of Blades now restores 24 Focus over 12 seconds.
    [/list]
    [/list]
    [*]Destroyer
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Destroyers now have access to Emberstomp (3) Tier 5.
    [/list]
    [*]Power Slam (Z)
    [list]
    [*]Power Slam (Stage 2) now inflicts Daze on enemies within range for 1 second, down from 3 seconds.
    [/list]
    [*]Pile Driver (F)
    [list]
    [*]The Knock Down effect is now only applied on the target, not all enemies affected in the area effect.
    [/list]
    [/list]
    [*]Force Master
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Force Masters now have access to Inferno (X) Tier 5.
    [/list]
    [*]Burning Soul
    [list]
    [*]Placing a skill point in Burning Soul enhances the damage and/or effects of Blazing Palm (LMB), Dragonblaze (F), Fire Fury (F), Blazing Wall (V) and Meteor (V).
    [/list]
    [*]Frozen Soul
    [list]
    [*]Placing a skill point in Frozen Soul enhances the damage and/or effects of Frost Palm (RMB), Dragonfrost (F), Frost Fury (F), Cold Snap (Z), Snowball (X), and Frost Tornado (X).
    [/list]
    [*]Blazing Palm (LMB)
    [list]
    [*]Blazing Palm (Tier 3 Stage 1) now generates one Fire Orbit upon landing a successful critical hit.
    [*]Blazing Palm (Tier 4 Stage 2) has been moved to Tier 3 Stage 2.
    [/list]
    [*]Frost Palm (RMB)
    [list]
    [*]Now only costs 1 Focus, but overall damage decreased.
    [*]Frost Palm (Tier 2 Stage 1) now deals increased Cold damage instead of reducing Focus cost.
    [*]Frost Palm (Tier 3 Stage 1) has been removed.
    [/list]
    [*]Fire Fury (F)
    [list]
    [*]Now deals damage over 3 uses. Overall damage increased.
    [/list]
    [*]Frost Fury (F)
    [list]
    [*]Now deals damage over 3 uses. Overall damage increased.
    [/list]
    [*]Dragonblaze (F)
    [list]
    [*]Overall damage increased and now has higher cast priority than Fire Fury (F) and Frost Fury (F).
    [*]Now reduces the cooldown of Blazing Wall and Meteor Shower (V) by 3 seconds if you have trained Burning Soul.
    [/list]
    [*]Dragonfrost (F)
    [list]
    [*]Overall damage increased and now has higher cast priority than Fire Fury (F) and Frost Fury (F).
    [*]Now reduces the cooldown of Snowball and Frost Tornado by 3 seconds if you have trained Frozen Soul.
    [*]Dragonfrost now pierces Parry.
    [/list]
    [*]Dual Dragons (F)
    [list]
    [*]Dual Dragons can now be cast instantly and while moving.
    [*]Dual Dragons now pierces Parry, has a cooldown of 18 seconds, and has an area of effect of 16m, up from 12m.
    [*]Dual Dragons now has a higher cast priority than Dragonblaze and Dragonfrost.
    [*]Dual Dragons (Tier 3 Stage 1) now deals reduced damage.
    [*]Dual Dragons (Stage 2) has been removed.
    [/list]
    [*]Heatwave (Tab)
    [list]
    [*]Heatwave (Stage 3) now applies Knock Down status twice.
    [*]Heatwave (Stage 4) has been added.
    [/list]
    [*]Force Blast (1)
    [list]
    [*]Force Blast (Stage 4) now deals increased damage.
    [/list]
    [*]Cold Snap (Z)
    [list]
    [*]Cold Snap (Stage 3) now grants Ice Rain (2) maximum casting speed.
    [/list]
    [*]Snowball (X)
    [list]
    [*]Snowball (Tier 3 Stage 1, Tier 4 Stage 1, Tier 5 Stage 1) now has a cooldown of 36 seconds.
    [*]Frost Tornado (Tier 3 Stage 3) now generates a Frost Orb.
    [/list]
    [*]Inferno (X)
    [list]
    [*]Inferno (Base and Stage 1) now has a cooldown of 45 seconds.
    [*]Inferno (Tier 1 Stage 1) now increases Ranged Attack Speed.
    [*]Inferno (Tier 2 Stage 1) now deals increased damage.
    [*]Inferno (Tier 5 Stage 1) now deals increased damage and now can be cast with no Focus cost upon a successful hit.
    [/list]
    [*]Short Fuse (C)
    [list]
    [*]Short Fuse now pierces Parry.
    [*]Short Fuse (Tier 2 Stage 1) now inflicts Burn for 10 seconds.
    [*]Short Fuse (Tier 2 Stage 2) now inflicts Burn for 5 seconds.
    [*]Short Fuse (Tier 2 Stage 1 and Tier 2 Stage 2) now applies 1 stack of Bleed.
    [*]Short Fuse (Tier 3 Stage 1 and Tier 3 Stage 2) now deals increased damage.
    [/list]
    [*]Divine Veil (C)
    [list]
    [*]Divine Veil (Stage 1) now recovers increased HP.
    [/list]
    [*]Meteor Shower (V)
    [list]
    [*]Meteor Shower (Stage 2) now deals additional damage to targets inflicted with Burn.
    [/list]
    [*]Frost Sheathe (V)
    [list]
    [*]Frost Sheathe (V) now places the player and party members in Frost Prison for 5 seconds, up from 3 seconds.
    [/list]
    [/list]
    [*]Kung Fu Master
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Kung Fu Masters now have access to Comet Strike (4) Tier 5.
    [/list]
    [*]Tiger’s Pounce (LMB)
    [list]
    [*]Now has a minimum cast range of 5m.
    [/list]
    [*]Searing Blow (F)
    [list]
    [*]Searing Blow (Stage 3) now deals Flame damage.
    [*]Searing Blow (Tier 3 Stage 3) now decreases the cooldown of Searing Palm (X) by 7 seconds.
    [/list]
    [*]Smite (F)
    [list]
    [*]Added Stage 4 which enables the use of Hellfire Kick (4) and Searing Palm (X).
    [*]Smite (Stage 1 and Stage 4) now places you 2m from the target upon use.
    [*]Smite (Tier 3 Stage 1) now recovers 4 Focus over 2 seconds.
    [*]Smite (Tier 2 Stage 4) now enables the use of Hellfire Kick (4)
    [*]Smite (Tier 3 Stage 4) now enables the use of Hellfire Kick (4) and Searing Palm (X)
    [/list]
    [*]Ice Guard (Tab)
    [list]
    [*]Ice Guard (Stage 3) can now be cast instantly and freezes in an 8m area of effect, up from 5m.
    [/list]
    [*]Elbow Smash (1)
    [list]
    [*]Elbow Smash (Tier 3 Stage 2 and Tier 4 Stage 2) now has a cooldown of 0.4 seconds, down from 1.3 seconds (shows as Instant in the client)
    [/list]
    [*]Swift Strike (2)
    [list]
    [*]Swift Strike (Stage 3) is now Tiger Strike (Stage 3) and deals Flame Damage in an area of effect.
    [*]Tiger Strike (Stage 4) now deals damage in a 4m area of effect, up from 3m.
    [/list]
    [*]Shin Kick (3)
    [list]
    [*]Shin Kick (Stage 2) now deals Wind damage.
    [/list]
    [*]Hellfire Kick (4)
    [list]
    [*]Hellfire Kick now deals Flame damage.
    [/list]
    [*]Flurry (C)
    [list]
    [*]Flurry (Tier 4 Stage 1) now reduces the cooldown of Searing Palm (X) by 5 seconds upon successfully resisting damage or status effects, down from 6 seconds.
    [*]Flurry (Tier 4 Stage 2) now reduces the cooldown of Searing Palm (X) by 3 seconds upon successfully resisting damage or status effects, up from 2 seconds.
    [/list]
    [/list]
    [*]Summoner
    [list]
    [*]Hongmoon Skill
    [list]
    [*]Summoners now have access to Rumblebees (RMB) and Super Sunflower (RMB) Tier 5.
    [/list]
    [*]Rosethorn (LMB)
    [list]
    [*]Increased base damage.
    [*]Rosethorn (Tier 1 Stage 1) now grants Increased Ranged Attack Speed.
    [*]Rosethorn (Tier 2 Stage 1) now grants Increased Consecutive Cast Speed.
    [*]Rosethorn (Tier 3 Stage 1) now pierces Parry.
    [*]Rosethorn (Tier 4 Stage 1) now restores 1 additional Focus upon landing a successful critical hit.
    [*]Rosethorn (Tier 2) has been moved to Rosethorn (Tier 3).
    [/list]
    [*]Rumblebees (RMB)
    [list]
    [*]Rumblebees (Stage 1) now deals reduced damage.
    [*]Rumblebees (Tier 2 Stage 2) can now be casted while moving and Stealthed.
    [*]Rumblebees (Tier 3 Stage 1) now deals additional damage upon landing a successful critical hit instead of dealing additional damage when instant cast.
    [*]Rumblebees (Tier 5 Stage 1) can now be instantly cast on targets inflicted with Stun, Daze, and Phantom Grip in addition to Knock Down, Airborne, and Pin.
    [*]Rumblebees (Tier 5 Stage 2) no longer slows enemies.
    [*]Rumblebees (Tier 5 Stage 2) can now be instantly cast on targets inflicted with Stun, Daze, and Knock Down in addition to Grapple and Airborne.
    [*]Rumblebees (Tier 5 Stage 2) can now be cast instantly while moving.
    [/list]
    [*]Farewell (F)
    [list]
    [*]Farewell (F) now has a cooldown of 10 minutes.
    [*]Party members resurrected by Farewell are immune to for up to 5 damage and status effects for 5 seconds.
    [*]Farewell now resurrects party members with 100% HP, up from 50%.
    [*]Party members resurrected by Farewell cannot be resurrected by Helping Paw (LMB) for 10 minutes.
    [/list]
    [*]Flying Nettles (F)
    [list]
    [*]Flying Nettles (Tier 2 Stage 2) now cancels Defensive skills on enemies within range.
    [*]Flying Nettles (Tier 3 Stage 2) now resets the cooldown of Rumblebees (RMB) and disables enemy charging skills for 6 seconds.
    [/list]
    [*]Thorn Strike (2)
    [list]
    [*]The cooldown for the base skill and Tier 1 Stage is now 18 seconds, up from 9 seconds.
    [/list]
    [*]Clawnado (C)
    [list]
    [*]Now inflicts additional damage on enemies affected by Flying Nettles and Briar Patch.
    [/list]
    [*]Uppercut (V)
    [list]
    [*]Uppercut now has a cooldown of 18 seconds.
    [/list]
    [*]Bombs Away (V)
    [list]
    [*]Now inflicts additional damage on enemies affected by Flying Nettles and Briar Patch.
    [/list]
    [*]Huzzah! (Z)
    [list]
    [*]Huzzah! (Base Skill and Tier 1 Stage 1) HP recovery increased to 30%, up from 20%.
    [*]Huzzah! (Tier 2 Stage 1) HP recovery increased to 60%, up from 40%.
    [/list]
    [*]Lunge (Tab)
    [list]
    [*]Your familiar will now approach the enemy faster when using Lunge.
    [/list]
    [/list]
    [/list]
    [color="#C0C0C0"][size="4"]User Interface[/size][/color]
    [list]
    [*]The Martial Tome UI has been overhauled and now includes additional filtering and sorting options.
    [*]Overhauled the Recommended Skills UI.
    [*]Fixed transparency issues on the Hongmoon Store.
    [*]Removed notifications for inactive content from the Clock UI.
    [*]Added the ability to customize the Clock UI to additional time zones.
    [*]Updated the icons for Salvage.
    [*]Fixed an issue with the Exit button on the PIN/OTP UI.
    [*]Fixed an issue with in-game banners at 4K resolution.
    [/list]
    [color="#C0C0C0"][size="4"]PvP[/size][/color]
    [list]
    [*]Welcome to Blade & Soul PvP Preseason 1! The season will run from February 10th, 2016 to March 9th, 2016. You can now earn Zen Beans and Zen Bean vendors have been added to the game. In addition, rewards will be distributed at the end of the season based on your ranking.
    [*]Added new PvP ranking UI.
    [/list]
    [color="#C0C0C0"][size="4"]Items[/size][/color]
    [list]
    [*]Awakened Pirate and True Pirate weapons are now available and have had their critical damage bonuses increased.
    [*]Awakened Pirate and True Pirate weapons now receive the 100% Focus restoration effect starting from Stage 1.
    [*]Awakened Siren and higher weapons now have a chance to restore 100% Focus, up from 70%.
    [*]Awakened Siren and higher weapons now increase skill damage.
    [*]Added Zen Ben rewards to the Premium Membership tab in Dragon Express.
    [*]Additional items can now be stored in the Wardrobe.
    [*]Updated the recipe for Blackwyrm Roar Resist Charm.
    [*]Updated rewards for 4-member and 6-member Blackram Supply Chain.
    [/list]
    [color="#C0C0C0"][size="4"]Localization[/size][/color]
    [list]
    [*]Fixed and updated a large amount of text, voiceover, and cutscene localization in English, German, and French.
    [*]Fixed issues with mismatched material names in Crafting and Gathering.
    [*]Fixed issues with the Login Queue UI in French and German.
    [/list]
    [color="#C0C0C0"][size="4"]System[/size][/color]
    [list]
    [*]Added optimization and performance improvements.
    [*]Fixed an issue with purchasing NCoin through the Hongmoon Store.
    [*]Improved support for AZERTY keyboards.
    [*]Improved error messages.
    [/list]

    AquariusHaken
    [center]
    [size="7"][color="#FFFFFF"]Mushin’s Tower – Floors 1–7[/color][/size]

    [color="#FFFFFF"][size="6"]The first seven floors of Mushin’s Tower are arriving Feb. 10 with the Rising Waters update.[/size][/color]

    In far flung ages when the Naryu Empire stood supreme over the world, its greatest sages constructed a looming tower so tall it touched the heavens. Its sole purpose: to train Mushin, the heir to the Naryu Empire’s royal line. Only through rigorous training against as wide a variety of threats as possible could Mushin truly become a god among men, surpassing all with his astounding martial prowess. Warriors from around the world flocked to Mushin’s Tower in hopes of facing its challenges and earning to right to duel Mushin himself in glorious single combat.

    The tower was sealed away after Mushin’s demise, but with the world in peril because of Jinsoyun’s machinations, it has once more opened its grand doors. Martial artists from all walks have eagerly hurried to challenge the tower, overcome its dangers, and prove themselves equal to the legendary Mushin himself.

    [img]http://i.share.pho.to/d4929b72_o.jpeg[/img]

    [size="5"][color="#C0C0C0"]The Main Hall[/color][/size]

    Everyone starts at the bottom, but thankfully the ground floor of Mushin’s Tower is well-equipped to help prepare warriors for the arduous trek ahead of them. Mushin’s Hall contains unique merchants with rare items, training areas where warriors can hone their skills, and an arena floor for those who wish to practice with peers in friendly sparring matches. From here, the only way to go is up! Challengers must begin at the first floor and work their way skyward, though returning warriors are able to skip ahead to higher floors without having to spend time on opponents they’ve already outclassed.

    [color="#C0C0C0"][size="5"]The Seven Deadly Levels[/size][/color]

    Each floor of Mushin’s Tower offers a unique threat to test a warrior’s abilities. One cannot survive on brute strength alone, but must understand all classes’ strengths and fight with an attention to detail in order to pull through. Special dangers await those mighty enough to make the climb, like the devious Pale Stalker Jiangshi, the Silver Deva, fellow martial artists from the realms’ most prominent clans, and even the mightiest swordsman of all: Junghado!

    Surviving Mushin’s Tower is no small feat, but it offers valuable treasures and knowledge for those bold enough to try. But one should never rest on their heels... reaching the seventh floor is surely only the beginning.

    [url="http://www.bladeandsoul.com/en/news/mushins-tower-floors-17/"][size="6"]Source[/size][/url]
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    AquariusHaken
    [color="#FF8C00"]Starting on February 2 2:00 PM PST / February 2 10:00 PM UTC a new update will be released for all servers. Please restart and update the client in order for the changes to take place.

    Below are the list of changes introduced within the update:

    [list]
    [*]A new Spam Block list has been added alongside the regular Block list (F4)
    [list]
    [*]You can add someone to this block list by using the new “Block spammer” contextual menu
    [list]
    [*]This will block them but also automatically report them as a spammer[/list]
    [*]Unlike the regular block list, this will only block their chat and no other player interactions
    [*]This new block list has 200 slots[/list]
    [*]A “Delete All’ button has been added for easy management
    [*]The list will automatically clear itself when you return to the character selection screen
    [*]A “Delete All” button has also been added to the regular block list
    [*]A new chat spam prevention system has been added
    [list]
    [*]It will automatically monitor the chat, detect and block any spam
    [*]It will take a few attempts for the spam to be picked up by the filer
    [*]Please note that this is an experimental feature. We have tested this extensively to make sure it doesn’t pick up normal chat, but if you are encountering any issues, you can return to the character selection screen to clear your spam block list
    [/list]
    [*]Implemented a preventive fix for the Razer Chroma crash issue which should help prevent crashes and disconnections when using a Razer device
    [list]
    [*]We are still working directly with Razer to find a definitive fix for this issue
    [/list]
    [/list]
    [/color]

    [url="https://forums.bladeandsoul.com/topic/166634-scheduled-maintenance-%E2%80%93-222016/"][size="6"][center]Source[/center][/size][/url]