Imperial Tournaments is a regular PVP tournament organized by the imperial community which has branch in both NA and EU! For now, they are making 1v1 tournaments each CBT. If you are interested in those tournaments, they have brackets to which you can register to (see links).
[left][*]http://impbns.com - Our NA Discord Community
[*]http://impbnseu.com - EU Discord Community
[*]http://www.bladeandsouldojo.com/topic/134856-imperial-na-tournaments-megathread/ - Our NA Megathread
[*]http://www.bladeandsouldojo.com/topic/135600-imperial-eu-tournaments-megathread/ - Our EU Megathread
[*]http://battlefy.com/imperial-tournaments - Our NA brackets
[*]http://battlefy.com/imperial-eu-tournaments - Our EU brackets
[*]http://facebook.com/imperialbns- Our Facebook Page
[*]http://www.twitch.tv/impbns - Our NA Stream
[*]http://www.twitch.tv/impbnseu - Our EU Stream
[*]https://www.youtube.com/channel/UCbBV3sA54ugUa3LOpZo5wwA/ - Our Youtube, we will highlight our VOD's here.
[*]https://www.reddit.com/r/bladeandsoul/comments/3rrqrn/na_players_how_many_of_you_would_be_interested_in/ - Personal Introduction[/left]
High Fidelity is a German Community that is organizing a PVP tournament on the EU servers (all of them) for CBT4 (open for all). They are also planning to do a bigger tournament in CBT5 (also for all eu servers) should they be sucessful. They plan on making many events in the future.
For more information :
[color="#FF8C00"][size="5"]BnS Community Chat[/size][/color]
This is a discord chat community which is simply organizing 1v1 and 3v3 matches between their members .The tournaments aren't the focus for now. But, they currently have a NA and EU tournaments organized (see links) for some 1v1 sparring in CBT4, mainly for fun. They currently have 310 members
1 - https://discord.gg/0Xhfj5MKHvsR4Mjg Discord
2 - http://battlefy.com/bladesoul-discord/cbt4-eu/5665a83086e23c4e001dcd49/info European pvp tournament.
3- http://battlefy.com/bladesoul-discord/cbt4-na/5665a9d03173b84b00bebbd0/info North America pvp tournament.
[color="#FFFFFF"][size="4"]By the way, if I haven't spotted your event around here and you want to talk about it, feel free to pm me with details or post a comment on this topic so more people can see what you're up to! I will try to update this article with stuff untill the CBT4 opens![/size][/color]
[center][color="#FFFFFF"][size="7"]Assassin Class Week[/size][/color]
[size="6"][color="#FFFFFF"]Strike from the shadows in this week’s class overview.[/color][/size]
In our ongoing series we focus every other week on a Blade & Soul class. This week the Assassin has emerged to stand revealed in our overview.
Check out our updated [url="http://www.bladeandsoul.com/en/game/classes/assassin/"]class page on the Assassin[/url], where we’ve added some wallpapers, a class introductory video, and a page from the Hongmoon Secret Tome. You’ll want to join us on the [url="http://www.twitch.tv/bladeandsoul"]official Blade & Soul Twitch channel[/url] December 3 at 10am PST to watch us play the Assassin, and also be sure to check out Twitch streamer [url="http://www.twitch.tv/MrHappy1227"]MrHappy1227[/url] on December 2 at 9am PST as he shows off his own take on the class.
The Assassin is a complex class that excels when they have the freedom and time to set up their attack, and can be defined by their strategic approach to combat.
Calculating and precise, Assassins need to be in the right position and have the right skill chains set up in order to ensure their opponent doesn’t have the ability to respond to the Assassin’s lightning-quick attacks. Unlike other classes that can get away with fumbling through some clumsy skill applications and still do some damage, the Assassin’s movements and skills are fluid—as sharp as the dagger they wield—and can seamlessly move from attack to attack.
Assassins are masters of confusion and disorientation. Their typical opening move leaves their targets clutching their heads in bewilderment, as they’re inexplicably struck by an invisible force. If they’re alive long enough to regain their wits, it means the Assassin has graciously decided to hold off on their devastating follow-through, and chances are they’ve already disappeared again.
Similar to a Blade Master, Assassin skill availability is dependent on their stance: Stealth stance keeps the Assassin hidden from view, allowing them to deal massive amounts of damage on the unsuspecting. Decoy Stance provides a versatile toolkit for the Assassin, including bombs and other abilities that stun, daze and knock down, as well as their Counter: a visually striking ability that prevents damage and puts them back into Stealth Mode.
[color="#FFFFFF"][size="5"]The Assassin in Play[/size][/color]
The Assassin focuses on dealing two types of damage: Lightning and Void. Not all skills will have an associated elemental damage, but those that do will have their damage increased with the selection of the right items; building a focus around these damage types is advantageous in the long run, especially as you get to the end-game dungeons.
For party play, the Assassin takes on the role of a strong damage dealer, able to easily handle the weaker one-off enemies, or work in concert with the Kung Fu Master or Blade Master to whittle down a Boss Monster’s health. The Assassin must be careful to manage their threat, as attracting the attention (and damage) of enemies can leave the Assassin struggling to remain alive, and greatly reduce their effectiveness.
In Arena PvP, the Assassin’s strength in precision attacks and movements comes into full play. While they’re normally unable to execute the full combos that would get them through any PvE situation, disciplined Assassins know how to take control of any situation by effectively using their Stealth and confusion mechanics, or just by taking advantage of opportune moments.
[center][color="#FFFFFF"][size="7"]Closed Beta 3 with Alienware[/size][/color]
[size="6"][color="#FFFFFF"]Participate in this extended Closed Beta from Nov. 24–30[/color][/size]
This is an exciting time for Blade & Soul, as we just announced the launch date—12:00am PST, January 19, 2016—and have an extended Closed Beta running for seven days, from November 24–30. We’re also partnering with Alienware for this extended test to give away beta keys. While purchase of a [url="https://shop.bladeandsoul.com/founders/list"]Founder’s Pack[/url] guarantees access to all beta tests (as well as additional benefits), you can receive a beta code good for this weeklong extended test directly from Alienware—while supplies last.
We’re also holding a special Arena Invitational event on Tuesday, November 24, on our [url="http://www.twitch.tv/bladeandsoul"]Blade & Soul Twitch channel[/url], where pro player[url="http://www.twitch.tv/lsjjws3"] Jaesung Lee[/url] will be livestreaming from our studio in Southern California, and dueling our top players from the Arena ranking in Closed Beta 2.
The livestream begins at 10am PST, November 24, and runs all the way until 6:30pm PST. Jaesung will be challenging invited North American and European players, and we’ll be holding giveaways regularly throughout the stream. We’ll be giving out t-shirts, beta codes, and—if anyone happens to beat Jaesung—we’ll give out a Master Founder’s Pack. Duel participants will receive a t-shirt just for showing up, but can also win an extremely rare Blade & Soul jacket if they win.
Here’s the list of players we’ve invited to participate in the Invitational, and challenge Jaesung Lee.
[center][color="#FFFFFF"][size="6"]NCSoft finally announced the Release date of our favourite game! Blade & Soul Launches January 19 2016 (HYPEEEEEEEEEEEEEE!)[/size][/color]
We’re pleased to announce that Blade & Soul releases in North America and Europe at 12AM EST/9PM PST on January 19, 2016!
Available in fully localized English, French, and German, players from around the world will be able to experience the fantastical kung fu world of Blade & Soul. Featuring 7 classes—from the menacing Destroyer, to the quick-footed Blade Dancer—players will explore settings deeply rooted in ancient mythologies, and be able to master the martial arts as they seek revenge in a gripping and breathtaking story.
[url="https://shop.bladeandsoul.com/founders/list"]Founder’s Packs[/url] offer a number of benefits and bonuses, and will continue to be sold until Head Start—an early-access period for Founder’s Pack owners—begins on January 15. Those who have purchased the higher tier Disciple or Master Founder’s Pack will also be able to reserve names for their character ahead of time; with name reservations beginning on January 11. More information on the name reservation process is to follow.
At launch, Blade & Soul will have a max level of 45, with access to the 1v1 Arena, and two dungeons not seen in our recent Closed Beta tests: Blackram Supply Chain, and E. Fleet Supply Chain. A regular cadence of content updates and patches are planned and in-progress, and we’ll have more information on upcoming content soon after release.
We want to thank everyone who has followed the Blade & Soul release in North America and Europe up to this point, and appreciate the love and support you’ve provided. We couldn’t have made this release possible without you!
Er this is not a LynF, looking for a hairdo is already annoying enough, please provide the correct pic.
Either of those will leave you with 2 hairdoes overlapped.
Here's the rest :
LynF_Wolfskin_to_Woodland_Coat.zip LynF_Profane_Shroud_to_Shadow_Guard.zip LynF_Lycan_Sorrow_to_Classy_Glasses.zip
Hi can you please make 2 mods for me?
Gender/race: LynF for both of them
1) Base item: poharan eyepath
Goal: Latest Trend BUT this male wersion. Not this woman wersion
2) Base item: this haircut
Goal: this haircut(i don't know how it's called)
Thank you in advance <3
I've been wondering for a while about modding and stuffs.
Outfits to outfits and weapon to weapons, probably some other skin too.
Ok but the most important thing for me right now is skill texture modding.
I took an in game picture of me as a Blademaster, using Flicker and captured the image of it.
That's how the flame color looks like unmodded.
But what I want to achieve right now is to change the color of the flame from red/orange to blue for all my fire build. ( See 2nd picture )
So I appreciate it if anyone could tell me the files for Blademaster related skills and their textures.
Editing wise I know what to do.
Thank you for taking your time to read this.