With Launch quickly approaching I can imagine most have the class there going to main pretty much figured out. Though with all the other classes you tried did you find another one that you would also like to level on release AKA your alt.
[center][color="#FFFFFF"][size="7"]Blade Dancer Class Week[/size][/color]
[color="#FFFFFF"][size="6"]The edge of a blade, howl of the wind, and flash of a lightning strike.[/size][/color]
Welcome to our ongoing series leading up to launch, where we focus every other week on a class you can play in Blade & Soul. Today the Blade Dancer has pirouetted into the spotlight.
Check out our [url="http://www.bladeandsoul.com/en/game/classes/blade-dancer/"]updated Blade Dancer class page[/url], where we have our class video, beautiful wallpapers, and a page from the Hongmoon Secret Tome, showing you the techniques required to become a Blade Dancer. Join us on our [url="http://www.twitch.tv/bladeandsoul"]official livestream[/url] December 17 at 4pm PST to see the Blade Dancer on stage; and check out [url="http://www.twitch.tv/sattelizergames"]SattelizerGames[/url] December 16 at 9am PST as he jumps onto Closed Beta 4 to showcase his own Blade Dancer performance.
The Blade Dancer is a true hybrid, taking the Blade Master’s damage and stances, and combining it with the Force Master’s elemental focus and stacking buffs. It’s a class exclusive to the Lyn race, and therefore takes advantage of their small stature to eke out powerful damaging abilities, and emphasizing maneuverability to avoid damage—since the class lacks the solid defensiveness of the Blade Master, or the crowd control of the Force Master.
Wind and Lightning are the two primary elemental damage types for the Blade Dancer, and each element associates with a particular stance. Draw Stance uses Lightning-related abilities, but relies upon a short-lived buff called “Electric Surge” that generates Electric Focus, which increases critical rating and allows use of specific skills. Basic Stance has skills that build Wind Focus, which, when consumed, add extra damage to certain skills, and boost the attack speed of others.
Like the Force Master, a Blade Dancer also has access to Phantom Grip, but they also have many more options available to make their helpless victim rue their existence, as many of these skills can be cast once, but apply their damage multiple times in sequence.
[color="#FFFFFF"][size="5"]The Blade Dancer in Play[/size][/color]
The Blade Dancer focuses on dealing two types of damage: Lightning and Wind. Not all skills will have an associated elemental damage, but those that do will have their damage increased with the selection of the right items. This is vital for the Blade Dancer, because unlike the versatility of their Force Master sibling, a Blade Dancer has to choose to focus on either Lightning or Wind abilities as part of their build.
For party play, the Blade Dancer is a solid high damage-dealer, and very proficient at taking down single enemies quickly. Their maneuverability and speed is also beneficial when it comes to fast reaction times, making them especially valuable for time-sensitive challenges.
In Arena PvP, the high damage that the Blade Dancer can dish out is tempered by their low health—if you can reach them. However, their maneuverability comes at a price, and that is Focus management. Their core defensive skill costs Focus with each use, as do many of their attack abilities. Choosing to spend Focus on damage versus defense is a dilemma every Blade Dancer faces, but those who can master this balance can dominate in the Arena.
[center][color="#FFFFFF"][size="5"]Hello everyone! I am aware of a few official giveaways going around before CBT4 for those interested and I will list them here.
[color="#FF8C00"]Razer Giveaway[/color] : https://gleam.io/ASZHC/get-closed-beta-access-to-blade-soul-with-razer
[color="#FFFFFF"][size="5"]Getting into Closed Beta[/size][/color]
Everyone who successfully purchases a Founder’s Pack will be allowed into the Closed Beta. You will not receive a separate closed beta code but you must apply your Founder's Pack code to your NC account to be able to access the game. To do so, please follow [url="https://support.bladeandsoul.com/hc/en-us/articles/205652005"]these instructions[/url].
If you have not purchased a Founder’s Pack but have received an invitational Closed Beta code, you must [url="https://ncsoft.zendesk.com/hc/en-us/articles/204360059"]apply it[/url] to be able to log in. These invitational Closed Beta codes are only valid for specific periods of time and may not encompass the entire Closed Beta schedule. Invitational Closed Beta codes only grant you access to the game, it doesn’t come with any additional benefits.
Founder’s Pack purchasers will receive an email with the client location. In case you miss the email, you can also find it by clicking [url="http://cbt.patcher.bladeandsoul.com/BnS_CBT/installer/BnS_CBT%20Lite%20Installer.exe"]here[/url]. Keep in mind, only eligible players will be able to log into the game, see above for more info.
[size="6"][color="#FFFFFF"]Learn more about these repeatable tasks and their valuable rewards.[/color][/size]
Quests to save the world are rarely ever complete. Throughout your travels you’ll experience a sweeping story of good and evil, and continually make progress toward your goals, but there are some tasks that can never truly be completed. These quests revolve around recurring regional problems, and offer you the ability to continually offer assistance each day for additional rewards.
It’s possible to complete 40 daily quests a day, and these can be identified by an infinity symbol overlaying a blue quest marker. This indicates that this quest is available again for you each day, and can optionally be completed again. You will also want to visit the centrally located Noticeboards—which offer the area’s daily quests directly—if you’re looking to efficiently take on a number of quests at the same time.
While most daily quests only require you to offer your assistance and complete a task, some are offered by specific faction members, and you’ll need to be wearing that faction’s clothing to be able to accept them.
While the enemies you defeat during daily quests will sometimes have their own unique treasures, turning in a daily quest can offer a variety of rewards from the quest giver; including gold, XP, consumables, and Valor Stones. Continually completing daily quests can not only be a good source of income, but can also help increase your character’s power through upgrades and consumables.
Powerful martial artists know that a job is never done until it’s done.
Imperial Tournaments is a regular PVP tournament organized by the imperial community which has branch in both NA and EU! For now, they are making 1v1 tournaments each CBT. If you are interested in those tournaments, they have brackets to which you can register to (see links).
[left][*]http://impbns.com - Our NA Discord Community
[*]http://impbnseu.com - EU Discord Community
[*]http://www.bladeandsouldojo.com/topic/134856-imperial-na-tournaments-megathread/ - Our NA Megathread
[*]http://www.bladeandsouldojo.com/topic/135600-imperial-eu-tournaments-megathread/ - Our EU Megathread
[*]http://battlefy.com/imperial-tournaments - Our NA brackets
[*]http://battlefy.com/imperial-eu-tournaments - Our EU brackets
[*]http://facebook.com/imperialbns- Our Facebook Page
[*]http://www.twitch.tv/impbns - Our NA Stream
[*]http://www.twitch.tv/impbnseu - Our EU Stream
[*]https://www.youtube.com/channel/UCbBV3sA54ugUa3LOpZo5wwA/ - Our Youtube, we will highlight our VOD's here.
[*]https://www.reddit.com/r/bladeandsoul/comments/3rrqrn/na_players_how_many_of_you_would_be_interested_in/ - Personal Introduction[/left]
High Fidelity is a German Community that is organizing a PVP tournament on the EU servers (all of them) for CBT4 (open for all). They are also planning to do a bigger tournament in CBT5 (also for all eu servers) should they be sucessful. They plan on making many events in the future.
For more information :
[color="#FF8C00"][size="5"]BnS Community Chat[/size][/color]
This is a discord chat community which is simply organizing 1v1 and 3v3 matches between their members .The tournaments aren't the focus for now. But, they currently have a NA and EU tournaments organized (see links) for some 1v1 sparring in CBT4, mainly for fun. They currently have 310 members
1 - https://discord.gg/0Xhfj5MKHvsR4Mjg Discord
2 - http://battlefy.com/bladesoul-discord/cbt4-eu/5665a83086e23c4e001dcd49/info European pvp tournament.
3- http://battlefy.com/bladesoul-discord/cbt4-na/5665a9d03173b84b00bebbd0/info North America pvp tournament.
[color="#FFFFFF"][size="4"]By the way, if I haven't spotted your event around here and you want to talk about it, feel free to pm me with details or post a comment on this topic so more people can see what you're up to! I will try to update this article with stuff untill the CBT4 opens![/size][/color]
[center][color="#FFFFFF"][size="7"]Assassin Class Week[/size][/color]
[size="6"][color="#FFFFFF"]Strike from the shadows in this week’s class overview.[/color][/size]
In our ongoing series we focus every other week on a Blade & Soul class. This week the Assassin has emerged to stand revealed in our overview.
Check out our updated [url="http://www.bladeandsoul.com/en/game/classes/assassin/"]class page on the Assassin[/url], where we’ve added some wallpapers, a class introductory video, and a page from the Hongmoon Secret Tome. You’ll want to join us on the [url="http://www.twitch.tv/bladeandsoul"]official Blade & Soul Twitch channel[/url] December 3 at 10am PST to watch us play the Assassin, and also be sure to check out Twitch streamer [url="http://www.twitch.tv/MrHappy1227"]MrHappy1227[/url] on December 2 at 9am PST as he shows off his own take on the class.
The Assassin is a complex class that excels when they have the freedom and time to set up their attack, and can be defined by their strategic approach to combat.
Calculating and precise, Assassins need to be in the right position and have the right skill chains set up in order to ensure their opponent doesn’t have the ability to respond to the Assassin’s lightning-quick attacks. Unlike other classes that can get away with fumbling through some clumsy skill applications and still do some damage, the Assassin’s movements and skills are fluid—as sharp as the dagger they wield—and can seamlessly move from attack to attack.
Assassins are masters of confusion and disorientation. Their typical opening move leaves their targets clutching their heads in bewilderment, as they’re inexplicably struck by an invisible force. If they’re alive long enough to regain their wits, it means the Assassin has graciously decided to hold off on their devastating follow-through, and chances are they’ve already disappeared again.
Similar to a Blade Master, Assassin skill availability is dependent on their stance: Stealth stance keeps the Assassin hidden from view, allowing them to deal massive amounts of damage on the unsuspecting. Decoy Stance provides a versatile toolkit for the Assassin, including bombs and other abilities that stun, daze and knock down, as well as their Counter: a visually striking ability that prevents damage and puts them back into Stealth Mode.
[color="#FFFFFF"][size="5"]The Assassin in Play[/size][/color]
The Assassin focuses on dealing two types of damage: Lightning and Void. Not all skills will have an associated elemental damage, but those that do will have their damage increased with the selection of the right items; building a focus around these damage types is advantageous in the long run, especially as you get to the end-game dungeons.
For party play, the Assassin takes on the role of a strong damage dealer, able to easily handle the weaker one-off enemies, or work in concert with the Kung Fu Master or Blade Master to whittle down a Boss Monster’s health. The Assassin must be careful to manage their threat, as attracting the attention (and damage) of enemies can leave the Assassin struggling to remain alive, and greatly reduce their effectiveness.
In Arena PvP, the Assassin’s strength in precision attacks and movements comes into full play. While they’re normally unable to execute the full combos that would get them through any PvE situation, disciplined Assassins know how to take control of any situation by effectively using their Stealth and confusion mechanics, or just by taking advantage of opportune moments.
Hi as it says i would like Monsterball to the one the merch is wearing for yun/Kun or atlest the upks for both but labbled with "skeleton", "texture", "material", "col1Material", "col":, "core", "code", and "race". If posiple