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    AquariusHaken
    [center][color="#FFFFFF"][size="7"]Closed Beta 3 with Alienware[/size][/color]

    [size="6"][color="#FFFFFF"]Participate in this extended Closed Beta from Nov. 24–30[/color][/size]
    [color="#696969"][/color]
    This is an exciting time for Blade & Soul, as we just announced the launch date—12:00am PST, January 19, 2016—and have an extended Closed Beta running for seven days, from November 24–30. We’re also partnering with Alienware for this extended test to give away beta keys. While purchase of a [url="https://shop.bladeandsoul.com/founders/list"]Founder’s Pack[/url] guarantees access to all beta tests (as well as additional benefits), you can receive a beta code good for this weeklong extended test directly from Alienware—while supplies last.

    We’re also holding a special Arena Invitational event on Tuesday, November 24, on our [url="http://www.twitch.tv/bladeandsoul"]Blade & Soul Twitch channel[/url], where pro player[url="http://www.twitch.tv/lsjjws3"] Jaesung Lee[/url] will be livestreaming from our studio in Southern California, and dueling our top players from the Arena ranking in Closed Beta 2.

    The livestream begins at 10am PST, November 24, and runs all the way until 6:30pm PST. Jaesung will be challenging invited North American and European players, and we’ll be holding giveaways regularly throughout the stream. We’ll be giving out t-shirts, beta codes, and—if anyone happens to beat Jaesung—we’ll give out a Master Founder’s Pack. Duel participants will receive a t-shirt just for showing up, but can also win an extremely rare Blade & Soul jacket if they win.

    Here’s the list of players we’ve invited to participate in the Invitational, and challenge Jaesung Lee.

    [size="6"][color="#FFFFFF"]Europe[/color][/size]

    <table border="1" cellpadding="0" BGCOLOR = "202020" cellspacing="0" width="100%"> <thead> <tr> <th scope="col"> <p align="center" style="width:100%; margin-bottom:0;"><big>Character</big></p> </th> <th scope="col"> <p align="center" style="width:100%; margin-bottom:0;"><big>Class</big></p> </th> </tr> </thead> <tbody> <tr> <td style="text-align: center;">Kirisu</td> <td style="text-align: center;">Blade Master</td> </tr> <tr> <td style="text-align: center;">OmegaSoul</td> <td style="text-align: center;">Summoner</td> </tr> <tr> <td style="text-align: center;">Ryudeus</td> <td style="text-align: center;">Kung Fu Master</td> </tr> <tr> <td style="text-align: center;">Bevv</td> <td style="text-align: center;">Force Master</td> </tr> <tr> <td style="text-align: center;">cvnoz</td> <td style="text-align: center;">Destroyer</td> </tr> <tr> <td style="text-align: center;">AleksaTh</td> <td style="text-align: center;">Blade Master</td> </tr> <tr> <td style="text-align: center;">Enoll</td> <td style="text-align: center;">Blade Master</td> </tr> <tr> <td style="text-align: center;">Shiro chan</td> <td style="text-align: center;">Kung Fu Master</td> </tr> <tr> <td style="text-align: center;">Acchan</td> <td style="text-align: center;">Summoner</td> </tr> <tr> <td style="text-align: center;">Shizuru</td> <td style="text-align: center;">Destroyer</td> </tr> <tr> <td style="text-align: center;">Dark blade</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">CooLSTyLe</td> <td style="text-align: center;">Assassin</td> </tr> <tr> <td style="text-align: center;">Empathy</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">Iracy</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">Shivani</td> <td style="text-align: center;">Blade Dancer</td> </tr> </tbody> </table>

    [size="6"][color="#FFFFFF"]North America[/color][/size]

    <table border="1" cellpadding="0" BGCOLOR = "202020" border="1" cellspacing="0" width="100%"> <thead> <tr> <th scope="col"> <p align="center" style="width:100%; margin-bottom:0;"><big>Character</big></p> </th> <th scope="col"> <p align="center" style="width:100%; margin-bottom:0;"><big>Class</big></p> </th> </tr> </thead> <tbody> <tr> <td style="text-align: center;">Arel</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">endahlol</td> <td style="text-align: center;">Destroyer</td> </tr> <tr> <td style="text-align: center;">CotTan</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">LilUshio</td> <td style="text-align: center;">Kung Fu Master</td> </tr> <tr> <td style="text-align: center;">LieinAprill</td> <td style="text-align: center;"><span style="line-height: 20.8px; text-align: center;">Blade Dancer</span></td> </tr> <tr> <td style="text-align: center;">Pomf</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">PandaStick</td> <td style="text-align: center;">Summoner</td> </tr> <tr> <td style="text-align: center;">Genie</td> <td style="text-align: center;">Blade Master</td> </tr> <tr> <td style="text-align: center;">Bison</td> <td style="text-align: center;">Destroyer</td> </tr> <tr> <td style="text-align: center;">styles</td> <td style="text-align: center;">Destroyer</td> </tr> <tr> <td style="text-align: center;">MoeCandy</td> <td style="text-align: center;">Summoner</td> </tr> <tr> <td style="text-align: center;">Rennexv</td> <td style="text-align: center;">Blade Dancer</td> </tr> <tr> <td style="text-align: center;">TiNixxxC</td> <td style="text-align: center;">Summoner</td> </tr> <tr> <td style="text-align: center;">White Face</td> <td style="text-align: center;">Assassin</td> </tr> <tr> <td style="text-align: center;">Honor</td> <td style="text-align: center;">Blade Dancer</td> </tr> </tbody> </table>

    Warning! You might encounter error 503 when trying to login on this site. Ithis is due to a login over load (Thanks Zazaaji for the troubleshoot)

    [url="https://na.alienwarearena.com/giveaways"][size="6"]Alienware Giveaway Page[/size][/url]

    [url="http://www.bladeandsoul.com/en/news/closed-beta-3-with-alienware/"][size="6"]Source[/size][/url]

    [/center]
    AquariusHaken
    [center][color="#FFFFFF"][size="6"]NCSoft finally announced the Release date of our favourite game! Blade & Soul Launches January 19 2016 (HYPEEEEEEEEEEEEEE!)[/size][/color]

    We’re pleased to announce that Blade & Soul releases in North America and Europe at 12AM EST/9PM PST on January 19, 2016!

    Available in fully localized English, French, and German, players from around the world will be able to experience the fantastical kung fu world of Blade & Soul. Featuring 7 classes—from the menacing Destroyer, to the quick-footed Blade Dancer—players will explore settings deeply rooted in ancient mythologies, and be able to master the martial arts as they seek revenge in a gripping and breathtaking story.

    [url="https://shop.bladeandsoul.com/founders/list"]Founder’s Packs[/url] offer a number of benefits and bonuses, and will continue to be sold until Head Start—an early-access period for Founder’s Pack owners—begins on January 15. Those who have purchased the higher tier Disciple or Master Founder’s Pack will also be able to reserve names for their character ahead of time; with name reservations beginning on January 11. More information on the name reservation process is to follow.

    At launch, Blade & Soul will have a max level of 45, with access to the 1v1 Arena, and two dungeons not seen in our recent Closed Beta tests: Blackram Supply Chain, and E. Fleet Supply Chain. A regular cadence of content updates and patches are planned and in-progress, and we’ll have more information on upcoming content soon after release.

    We want to thank everyone who has followed the Blade & Soul release in North America and Europe up to this point, and appreciate the love and support you’ve provided. We couldn’t have made this release possible without you!
    [url="http://www.bladeandsoul.com/en/news/blade-soul-launches-january-19-2016/"]

    [size="6"]Source[/size][/url]
    [/center]
    AquariusHaken
    [center][color="#C0C0C0"][size="7"]Force Master Class Week [/size][/color]

    [size="6"][color="#C0C0C0"]A ranged spell caster that calls upon the elements of fire and ice.[/color][/size]

    Welcome to our ongoing series where we focus on a class you can play in Blade & Soul. Today the Force Master burns a trail brightly through the limelight.

    Check out our updated [url="http://www.bladeandsoul.com/en/game/classes/force-master/"]class page[/url] on the Force Master, where we’ve revealed techniques from the Hongmoon Secret Tome, plus wallpapers and a class video. Also be sure to join us on the [url="http://www.twitch.tv/bladeandsoul"]official Blade & Soul Twitch channel[/url] November 19 at 4pm PST to see some high level Force Master play; or check out Twitch streamer [url="http://www.twitch.tv/moldran"]Moldran[/url] earlier that same day at 9am PST as he shows off his skills as a Force Master.

    [color="#C0C0C0"][size="5"]The Force Master Overview[/size][/color]

    [media]http://youtu.be/N_1msQf4Vjg[/media]

    The Force Master is a ranged class that boasts powerful single-target spells, area-of-effect abilities, and significant crowd-control, but at the expense of defensive ability, limited escape options, and a requirement to carefully manage their resource: Focus. They’re also one of the few classes that rely heavily on debuffs to be effective. While they’re distinct tradeoffs, the result is a powerful spell caster in the right hands.

    Force Masters utilize abilities that cause flame and cold damage, and can use more powerful abilities of each type by changing into their Fire Mode Stance or Frost Mode Stance. While not all abilities require a stance, all Force Masters will need to delicately juggle how to use each, and when.

    Fire Mode Stance is the primary damage dealing stance, containing powerful abilities. Fire skills stack Embers on the target, and at 5 Embers allow the Force Master to detonate them to cause additional damage, and apply the Burn debuff. When enemies are burning, fire abilities deal additional damage.

    Frost Mode Stance contains crowd control and defensive skills, as well as abilities that regain Focus; Frost skills also increase the Force Master’s character defenses. Repeated use of Frost abilities on an enemy will cause them to get the Chill debuff, which restricts movement speed. Enough Chill, and Force Masters can Freeze the enemy in place, even going so far as keeping the enemy entirely out of combat under a Deep Freeze.

    [color="#C0C0C0"][size="5"]The Force Master in Play[/size][/color]

    The Force Master focuses on dealing either Fire or Ice damage, but not all abilities are flame- or cold-based, as Force Masters can break through an opponent’s defenses to pull them in with Phantom Grip, holding them choking and dangling in the air, before draining their health, blasting them with unleashed energy, or even knocking them far away.

    Abilities that do fall into Fire or Ice will have their damage increased with selection of the right items; so building a focus around these damage types is advantageous in the long run, especially as you get to the end-game dungeons.

    For party play, the Force Master’s area-of-effect abilities help quickly eliminate enemies, while stacking their Burn debuff on bosses helps whittle down their health effectively. Switching over to Frost Mode Stance can isolate and impair the movement of smaller creatures the boss may call up; and if threat has been pulled away from another team member, Force Masters can instantly turn themselves to ice, becoming invulnerable and untargetable—before thawing to unleash their power again.

    In Arena PvP, the weaknesses of the Force Master become more prominent; the limited number of escape abilities, along with the long cooldowns associated with those skills, makes playing a Force Master much more complex than simply choosing when to cast Fire or Ice abilities. Prioritizing instant-cast abilities, fast casting speed, and skills that pierce defenses over high-damaging abilities can all help to ensure the Force Master can hold their own competitively against the other classes.

    [color="#C0C0C0"][size="5"]Common Combos[/size][/color]

    1. Blazing Palm (LMB)

    2. Phantom Grip (4)

    3. Blazing Wall (V)

    4. Phantom Push (2)

    5. Inferno (X)

    6. Blazing Beam (2) (Dragonchar) Tier 2 Stage 3

    [img]http://i.share.pho.to/a6e56100_o.jpeg[/img]


    1. Blazing Palm (LMB)

    2. Inferno (X) Tier 2 Stage 2

    3. Blazing Palm (LMB)

    4. Meteor Shower (V) (Blazing Wall) Tier 2 Stage 2

    5. Blazing Palm (LMB)

    6. Short Fuse (C) Tier 2 Stage 1

    [img]http://i.share.pho.to/fcb66753_o.jpeg[/img]


    1. Frost Palm (RB)

    2. Cold Snap (Z) (Ice Coil) Tier 3 Stage 3

    3. Dragonwhorl (3)

    4. Ice Rain (2) (Dragonchar) Tier 3 Stage 4

    5. Ice Rain (2)

    6. Ice Rain (2)

    7. Ice Rain (2)

    8. Ice Rain (2)

    [img]http://i.share.pho.to/377c3a8f_o.jpeg[/img]


    [color="#FFFFFF"][size="5"]PvP Combo[/size][/color]

    1. Glacial Beam (3) Tier 3 Stage 3

    2. Blaze Step (Q)

    3. Frost Palm (RB) Tier 4 Stage 1

    4. Blazing Palm (LMB) Tier 4 Stage 2

    5. Impact (1) Tier 3 Stage 1

    6. Fire Storm (Tab) Tier 4 Stage 2

    7. Frost Palm (RB)

    8. Blazing Palm (LMB)

    9. Rising Blaze (Z) Tier 2 Stage 2

    10. Phantom Grip (4)

    11. Bolt Bash (1)

    12. Frost Palm (RB)

    13. Blazing Palm (LB)

    14. Inferno (X) Tier 3 Stage 2

    [img]http://i.share.pho.to/72288631_o.jpeg[/img]

    [/center]