[size="6"]Get ready for the launch of Blade & Soul on January 19.[/size][/color]
Blade & Soul launches in Europe and North America at 12:01am EST, January 19! To help prepare for launch we’ve collected together as much info as possible to ensure you’re ready to rise, strike, and avenge!
We’ll be launching with a number of additional servers, and we recommend coordinating with friends and clan mates before Head Start.
If you’ve played in the Closed Beta it will be necessary to uninstall your client and download and install a new version. You can download and install the launch client for Blade & Soul right now, although the servers won’t be available outside of Name Reservation for Disciple and Master Founder’s Pack owners, or the Head Start period.
Name Reservation begins January 11, 2016 at 6pm PST for NA servers, and 7pm CET for EU servers.
Disciple and Master [url="https://shop.bladeandsoul.com/founders/"]Founder’s Pack[/url] owners will have the opportunity to reserve character names before the game launches. Names are unique within each region—it’s possible for the same name to exist once in NA and once in EU, regardless of server. It will be required to log in at the Name Reservation period using the launch client (linked above), and you will be able to create one (Disciple) or two (Master) characters, choose their server, and reserve their names. It will not be possible to play the game during Name Reservation, and the login will only allow you to create one or two characters, depending on your Founder’s Pack level.
Be advised that selecting a name for your character comes after customizing their appearance. Additionally, if you want to recustomize your character’s look at launch you will need to delete your reserved character, and may risk someone else taking your name before you can change your character’s look. However it is possible to purchase a Character Alteration Voucher from the in-game store once Head Start begins, in addition to the ones already offered in the Disciple and Master Packs.
The Name Reservation period ends January 14 at 10am PST / 7pm CET for both NA and EU servers.
[color="#FFFFFF"][size="5"]New Character Options[/size][/color]
New hairstyles, hair color, facial customization options, and additional skintones will be available in the launch client.
All [url="https://shop.bladeandsoul.com/founders/"]Founder’s Pack[/url] owners will be able to access the game more than three full days before the game launch, providing additional time to level and increase their character power before anyone else.
Head Start begins January 15 at 10am PST / 7pm CET for both NA and EU servers [b][u]and will directly transition into launch with no planned downtime.[/u][/b]
Our launch celebration begins at a live event in Southern California, at the eSports Arena in Santa Ana, where we’ll have limited edition swag, giveaways, contests, game stations, and a livestream counting down to the game’s launch. More details to come, but if you’re looking to attend ensure you’re free the evening of January 18 to help us celebrate!
Blade & Soul launches at 12:01am EST, January 19.
We do expect that while Head Start will help even out players across a wide range of levels and content before launch, we do anticipate there may be queues to log in for those who don’t have Premium Membership queue priority, either from the included amount with a Founder’s Pack, or purchased separately. We’ll be closely monitoring server stability and capacity at launch, and will be providing up-to-the-minute service information and updates from [url="https://twitter.com/BladeAndSoulOps"]@BladeandSoulOps[/url].
We’ll be continuing to sell Founder’s Packs through Head Start and up to launch on January 19. At launch we’ll begin offering Starter Packs which will provide a different selection of bonuses and benefits for those who missed out on a Founder’s Pack.
Be aware that your Founder’s Pack items will be refunded from your beta characters, and will need to be reclaimed from account management at Head Start.[/center]
We are hosting a Master Pack giveaway for the Dojo community![/center]
A very kind member of our community has donated a Master Pack to the Dojo to giveaway. In appreciation of the Dojo community, this giveaway will only be for Dojo members who have [b]at least one post[/b], not from this thread, and have had a Dojo account since at least [b]January 1st, 2016[/b]. The winner will be chosen at random from the thread once the giveaway ends on [b][color="#FF8C00"]Wednesday, January 6th, 2016[/color][/b] at [b][color="#FF8C00"]10:00pm PST[/color][/b] for NA and [b][color="#FF8C00"]Thursday, January 7th, 2016[/color][/b] at [b][color="#FF8C00"]6:00am GMT[/color][/b] for EU.
The Master Pack will grant you access to the 3-day Head Start, 2 name reservations, the High Noon and Transcendence exclusive outfits, 4 exclusive titles, 7,200 NCoin, 48,800 Premium Points, 5 additional character slots, 2 appearance change vouchers and a box full of goodies.
[*]Have a Dojo account that was registered on or before January 1st, 2016
[*]Have at least one post somewhere other than this thread
[*]Post on this thread and tell us about your favorite Dojo memory or your favorite Blade & Soul memory
Anyone who does not meet the above criteria will not be eligible. This giveaway is for the community members that have kept the Dojo alive all these years. The winner will be chosen at random and messaged the Master Pack application code. Good luck everyone!
[size="6"][color="#FF8C00"]This is your last chance to get in and play Blade & Soul before launch on January 19, 2016.[/color][/size]
The time left to play Blade & Soul during the closed testing period is rapidly closing. This is the last test weekend before the full game release on January 19, 2016 at 12:01am EST/9am CET. This final beta weekend runs from December 18 at 10am PST/7pm CET until December 21 at 10pm PST/December 22, 7am CET. This is your final opportunity to play, provide feedback, and help us ensure a successful launch of Blade & Soul next month.
We’re less than five weeks away from launch, and January 19 also marks the end of your ability to get a [url="https://shop.bladeandsoul.com/founders/list"]Founder’s Pack.[/url] Having a Founder’s Pack of course guarantees access to this weekend’s test, but most tiers also offer additional benefits and exclusive rewards—with sizeable amounts of NCoin included—as well as Head Start access to the game before launch on January 15 at 10am PST/7pm CET, and Name Reservation on January 11, 2016 at 6pm PST For NA servers, and 7pm CET for our EU servers.
With Head Start beginning a full three days before launch for Founder’s Pack owners, we have a big weekend planned for our Head Start players, and a big launch event the week after to help kick Blade & Soul off right for everyone. We’ll have more information on the January 19 launch—including how you can get involved—in the near future, so stay tuned.
If you’re looking for a key for this weekend you can grab a copy of the January issue of PC Gamer US and find a free beta key inside. We’re also giving a ton of keys to individual EU press outlets, as well as a bunch to CyberPowerPC—and you can grab one from them by clicking [url="http://www.cyberpowerpc.com/landingpages/BladeAndSoul/"]here[/url]. We’re giving away tens of thousands of beta keys to make this the biggest closed beta weekend!
Launch is of course going to be an exciting time to start new characters, but we really want to remember everyone’s achievements throughout the closed beta by building a virtual photo album. Take a screenshot of your character waving goodbye to the beta, and [url="https://forums.bladeandsoul.com/forums/index.php?/topic/144496-wave-goodbye-to-closed-beta/"]post it in this official forums thread[/url]. In addition to that you can also tweet them to us [url="https://twitter.com/bladeandsoul"]@BladeandSoul[/url] and we’ll retweet a few throughout this last beta weekend.
With Launch quickly approaching I can imagine most have the class there going to main pretty much figured out. Though with all the other classes you tried did you find another one that you would also like to level on release AKA your alt.
[center][color="#FFFFFF"][size="7"]Blade Dancer Class Week[/size][/color]
[color="#FFFFFF"][size="6"]The edge of a blade, howl of the wind, and flash of a lightning strike.[/size][/color]
Welcome to our ongoing series leading up to launch, where we focus every other week on a class you can play in Blade & Soul. Today the Blade Dancer has pirouetted into the spotlight.
Check out our [url="http://www.bladeandsoul.com/en/game/classes/blade-dancer/"]updated Blade Dancer class page[/url], where we have our class video, beautiful wallpapers, and a page from the Hongmoon Secret Tome, showing you the techniques required to become a Blade Dancer. Join us on our [url="http://www.twitch.tv/bladeandsoul"]official livestream[/url] December 17 at 4pm PST to see the Blade Dancer on stage; and check out [url="http://www.twitch.tv/sattelizergames"]SattelizerGames[/url] December 16 at 9am PST as he jumps onto Closed Beta 4 to showcase his own Blade Dancer performance.
The Blade Dancer is a true hybrid, taking the Blade Master’s damage and stances, and combining it with the Force Master’s elemental focus and stacking buffs. It’s a class exclusive to the Lyn race, and therefore takes advantage of their small stature to eke out powerful damaging abilities, and emphasizing maneuverability to avoid damage—since the class lacks the solid defensiveness of the Blade Master, or the crowd control of the Force Master.
Wind and Lightning are the two primary elemental damage types for the Blade Dancer, and each element associates with a particular stance. Draw Stance uses Lightning-related abilities, but relies upon a short-lived buff called “Electric Surge” that generates Electric Focus, which increases critical rating and allows use of specific skills. Basic Stance has skills that build Wind Focus, which, when consumed, add extra damage to certain skills, and boost the attack speed of others.
Like the Force Master, a Blade Dancer also has access to Phantom Grip, but they also have many more options available to make their helpless victim rue their existence, as many of these skills can be cast once, but apply their damage multiple times in sequence.
[color="#FFFFFF"][size="5"]The Blade Dancer in Play[/size][/color]
The Blade Dancer focuses on dealing two types of damage: Lightning and Wind. Not all skills will have an associated elemental damage, but those that do will have their damage increased with the selection of the right items. This is vital for the Blade Dancer, because unlike the versatility of their Force Master sibling, a Blade Dancer has to choose to focus on either Lightning or Wind abilities as part of their build.
For party play, the Blade Dancer is a solid high damage-dealer, and very proficient at taking down single enemies quickly. Their maneuverability and speed is also beneficial when it comes to fast reaction times, making them especially valuable for time-sensitive challenges.
In Arena PvP, the high damage that the Blade Dancer can dish out is tempered by their low health—if you can reach them. However, their maneuverability comes at a price, and that is Focus management. Their core defensive skill costs Focus with each use, as do many of their attack abilities. Choosing to spend Focus on damage versus defense is a dilemma every Blade Dancer faces, but those who can master this balance can dominate in the Arena.
@Healu Do you mind modding kun files to any outfit please? Noble of the sea would be great as i have it now. When i mod it myself the texture is still bugged. I tried it at chinese version too still no luck so far :I I suspect i am doing a mistake somewhere but i cant find it.