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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

      By using this website ("Blade & Soul Dojo"), you agree that you'll follow these rules, and understand that if we reasonably think you haven't followed these rules, we may (at our own discretion) terminate your access to the site: Navigation GeneralRules Questions & Technical Support Blade & Soul Feedback Clan Discussion & Recruitment Marketplace Guides Roleplay & Fan Fiction Mods & Tools Off-Topic Discussion Reputation System Repeat Offenders Ban Appeals Staff Contact General Rules You will not post hate speech, personal attacks or private information. You will not "name & shame" any cheaters, exploiters, hackers or any other rather unpleasant players. Please use the in-game Report and Block features instead. You will not post extremely explicit text or images such as pornography or gore. All content should be safe-for-work. Borderline posts should be hidden with spoiler tags to maintain a SFW (safe-for-work) environment. Please do not post links or images from Imgur. Imgur blocked the Dojo from hotlinking their images with no warning or negotiation offers so any posted Imgur images or avatars will be broken or appear "white". You will not post off-topic discussion or derail threads. Memes, macros and other unrelated content should be hidden with spoiler tags. You will not create posts with the intention of flame-baiting, “circlejerking” or anything else that could be considered low-quality. You will not post images containing additional data such as embedded sounds or documents. You will not ask for free in-game items, NC Coins or gold (“begging”). You will not impersonate Dojo staff, Curse staff or NCSoft staff. You will not flood or spam threads. At the current level of Dojo activity, bumps will only be allowed once every three days. You will not bump old threads that have not been posted on for at least 30 days (“necro”). This does not include guides, mods, tools or clan threads. You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. Erotic roleplay (“ERP”) will not be tolerated and will result in a hidden post or deleted thread. Mods & Tools You will not post mods or tools that could be used to give you an advantage over other players (i.e. speedhacks). You will not post extremely explicit mods, such as nudity mods. You will not steal work created by another user. All work must be original unless you are given permission by the original creator of the work to post it on the Dojo. You will not submit mods that infringe on the copyrights of companies (i.e. Sanrio outfits, etc.). You will not submit mods that require users to bypass GameGuard, nor will you that teach users how to bypass GameGuard. Off-Topic Discussion Forum rules #3, #4, #8 and #9 will be loosely enforced on the Off-Topic Discussion board. You will not need to use spoiler tags for off-topic posts, including borderline content, memes, macros, etc. Reputation System You will not use the reputation system in a way that shows bias towards specific members. Repeat Offenders We will no longer be using the warning point system. Instead, temporary bans will be issued to repeat offenders. The decision to ban and the length of the ban will be at the moderators’ discretion. Ban Appeals If you feel you were wrongly banned or that you have changed your ways, you can email me through the Dojo’s contact system (found on my profile underneath “Contact Information”). Your appeal will be discussed by the Dojo staff members before a decision is made. Please note, creating additional accounts (“sockpuppets”) to circumvent a Dojo ban will result in a longer ban of the original account and permanent bans of the additional accounts. Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
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Kogane

Staying Ahead of the Game

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Kogane   

actually the KFM did the correct thing, and the FM was wrong. KFM fight best by reacting, the FM's best chance is to get the KFM to chase her, not stand and react. thus it works to the KFM's advantage to keep a large distance between himself and the long range user. keeping a large distance serves 2 purposes against amateurs, and one purpose against experienced fighters.

take this example: if you were going to be shot at by an archer would you rather have the archer shoot at you from 6 meters away, or 100 meters away?. assuming the arrow travels at the same speed in both situations, its common sense your best chance of surviving is from 100 meters away. more time to see the arrow coming, time to think and react, time to catch the arrow. the FM by keeping max shooting distance from the KFM gave him this free counter advantage, and handicapped himself.

The only issue I had with your response is that I DID state the FM was wrong and the KFM was right from the start. Though I can see what confused you from what I was writing as I was referring to the character gender present in the videos. I'll color the response based on the gender I saw in the videos so you can see what I meant. Lol

Other than that small unimportant detail I feel like I learned something from your reply and my own observations---Thanks for giving me the chance to have a look. n n

" The FM did not maintain a managable distance away from the KFM: In the first fight the FM actually ran toward the KFM instead of forcing them to come after them. In doing so he set himself up to be hit by the flame palm bounce that stunned him the first time around, and again when he didn't focus on getting away instead of attacking after doing his back dash.

These two mistakes allowed him to get stunned twice and stuffer pretty bad damage with the distance leap attack the KFM was doing. Didn't help that every time the KFM was moving he was either moving closer or just standing there when he shouldn't be."

It should be easier to see what I meant when I said that. xD Though again this isn't all that important so much as making sure you understood what I wrote.

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Teny   

Yes, what a message ?_?

I appreciate the enthusiasm for trying to learn more about the game, KFMs are great :)

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Kogane   

Yes, what a message ?_?

I appreciate the enthusiasm for trying to learn more about the game, KFMs are great :)

Of course~. Please do continue to give PvP advice here if you think of any more to share that has not already been provided. I feel learning early is what provides a constant source of enjoyment in games like this...and I want to enjoy every aspect of the game.

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Okami   

Pretty interesting topic you've brought up, but I highly doubt those premium players that spend so many years developing would openly share their "route's to success".

I've got myself a pretty solid set of "training" procedures too, which have only one weak spot = taking really a lot of time.

But I can't see the point of making such stuff public, it would only make your opponents stronger or raise the avarage PvP skill level.

You'll simply end up being forced to come up with something again.

*Made me feel bit nostalgic of RO SHR's*

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Button   

When it comes to learning anything first hand, mistakes are what will enable you to grow, so long as you can learn from them. A simple mantra that many people KNOW but never actually DO is try, try and try again. The old saying of not giving up is exactly what you'll need to have if you want to succeed in PvP (and in anything, generally).

As DayBreeze shows, taking a loss and accepting it, analysing what went wrong and improving from there is how you escalate yourself above those who complain and moan about broken mechanics and OP classes.

In the mean time, keep yourself in practice, play a game that has an emphasis on PVP gameplay. League of Legends is great for DOTA, and Dragon Nest has amazing combat for PVP.

Good luck!

Hard work beats talent, when talent fails to work hard.

  • Upvote 2

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Lets have more video analysis! We've covered FM vs. KFM,

Post some videos later.

The next one on the list should be one of these

KFM vs. BM

KFM vs. ASN

KFM vs. DS

KFM vs. SMN

KFM vs. KFM

DS vs BM

DS vs ASN

DS vs FM

DS vs SMN

DS vs. DS

FM vs ASN

FM vs BM

FM vs SMN

FM vs FM

BM vs ASN

BM vs SMN

BM vs. BM

ASN vs SMN

ASN vs ASN

SMN vs SMN

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Lets have more video analysis! We've covered FM vs. KFM,

Post some videos later.

The next one on the list should be one of these

KFM vs. BM

KFM vs. ASN

KFM vs. DS

KFM vs. SMN

KFM vs. KFM

DS vs BM

DS vs ASN

DS vs FM

DS vs SMN

DS vs. DS

FM vs ASN

FM vs BM

FM vs SMN

FM vs FM

BM vs ASN

BM vs SMN

BM vs. BM

ASN vs SMN

ASN vs ASN

SMN vs SMN

:O

i don't like to reward the lazy :O

i like to encourage critical and smart thinking. the first few bits of advice from players in this thread is exactly that..... KFM vs FM is all you will get out from me.

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Kogane   

:O

i don't like to reward the lazy :O

i like to encourage critical and smart thinking. the first few bits of advice from players in this thread is exactly that..... KFM vs FM is all you will get out from me.

Besides you can probably find more of this stuff on youtube anyway. > _> I've already watched quite a few before this thread had even been created. lol

A person truly interested won't be lazy.

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Lets have more video analysis! We've covered FM vs. KFM,

Post some videos later.

The next one on the list should be one of these

KFM vs. BM

KFM vs. ASN

KFM vs. DS

KFM vs. SMN

KFM vs. KFM

DS vs BM

DS vs ASN

DS vs FM

DS vs SMN

DS vs. DS

FM vs ASN

FM vs BM

FM vs SMN

FM vs FM

BM vs ASN

BM vs SMN

BM vs. BM

ASN vs SMN

ASN vs ASN

SMN vs SMN

:O

i don't like to reward the lazy :O

i like to encourage critical and smart thinking. the first few bits of advice from players in this thread is exactly that..... KFM vs FM is all you will get out from me.

(-__-)

That post just started a fire in me which is making me study this thing like it was an actual serious college course. I'm now taking lots of notes on it.

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(-__-)

That post just started a fire in me which is making me study this thing like it was an actual serious college course. I'm now taking lots of notes on it.

GO! young one. A WHOLE NEW WORLD AWAITS!

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Yeah daybreeze, this is issue that concerns me a lot too. Atm when I pulling a whole dungeon with my bm for farming purpose my game is lagging like hell.

6 vs 6 is like the dredgion in Aion (ncsoft game :D)

Aion ? I'm still effin' playing Aion.

The PvP system has turned that game into zerg vs zerg. NO SKILL REQUIRED, no honor in battles.

My question for the Aion pvp like pushers is: Do you really want to see that in BnS ?

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Jayrune   

Aion ? I'm still effin' playing Aion.

The PvP system has turned that game into zerg vs zerg. NO SKILL REQUIRED, no honor in battles.

My question for the Aion pvp like pushers is: Do you really want to see that in BnS ?

No, no i do not want to see pvp currency loss tyvm.

I also don't want to see +/-10% damage done gear, but maybe that's just me.

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Janshi   

Aion ? I'm still effin' playing Aion.

The PvP system has turned that game into zerg vs zerg. NO SKILL REQUIRED, no honor in battles.

My question for the Aion pvp like pushers is: Do you really want to see that in BnS ?

I was talking about the dredgion, that I want to see somekind of 6vs6 Arena in BnS, you quote me and than you babble something about the current Aion (which is crap and at no time I was refering to the current Aion).

Edited by Ghastly
Offensive language

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Posters above have good tips. Especially about learning your opponent's skills and tendencies. Me, well I always keep a spare weapon with PvP gems along with defense focused/oriented rings, earrings, and a necklace in my inventory. Whenever I do PvP dailies and I have a chance to be jumped or for duels, I where the items. Another thing I do is this: After completing an endgame dungeon I always challenge the party members to a 1vs1 duel (in the end boss room so there are no distractors. Usually it's a best of three match and most of the time I learn something new about the opponent's class. Practice makes perfect (or close to it).

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Kitsune   

Building upon the whole "learn yourself and learn your opponents" thing--I think one way to stay ahead of the game would be to often practice with friends. You and your friends can improve together and learn a lot from your battles.

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PVP in just about every game is about reaction. Even reducing your reaction time by .01 seconds makes a big difference. Hence, I do the following in this order:

1) set up macros and key bindings as efficiently as possible that reduces your hand movement. I use WASD for character movement so I put my most common skills on the 1-6 keys. The rest goes to a 6 button mouse. I also use modified options so the same keys can do 2+ skills. My hand never moves. Only the fingers. Mouse clickers will always lose.

2) muscle memory. I read someone mention this and he's right. Learn your characters skills so closely and where those skills are bound to your keyboard that you will never have to look down on it and you will reduce your reaction time.

3) learn the skills of your opponents. Know the animation. Know the order of combos.

4) survival is more important in PVP than your dps. If you have anything on you that increases it, know when to use it.

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Zun Fei   

Building upon the whole "learn yourself and learn your opponents" thing--I think one way to stay ahead of the game would be to often practice with friends. You and your friends can improve together and learn a lot from your battles.

Yeah I had that idea as well... getting guildies to come to certain location and run a Dojo like event where you pair certain people to 1v1 and explain what they did right and wrong and help everyone learn how to counter each class.~

I plan to this when the game is released in the US. ~experience is the best teacher~

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So next time try to read AND understand before you quote someone and post absolutely retarded stuff.

Okay, perhaps I misunderstood your point. Your rash reply though, was quite uncalled for.

-

As a former L2 / current Aion player (I like to consider myself a PvPer as well), also from the personal experience of playing BNS, I don't believe the PvP system will be as balanced as one might think or hope.

Unfortunately, NC has a tendency of overpowering their mages.

Edited by HowlingWolf

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Masataka   

Okay, perhaps I misunderstood your point. Your rash reply though, was quite uncalled for.

-

As a former L2 / current Aion player (I like to consider myself a PvPer as well), also from the personal experience of playing BNS, I don't believe the PvP system will be as balanced as one might think or hope.

Unfortunately, NC has a tendency of overpowering their mages.

nah,some melee classes(bm,lbm) of B&S are stronger than mage.first mmo that I see that mages are not OP

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kChanel   

So I admit to being fairly new to this sort of PvP--or really PvP in an MMORPG setting in the first place. I only really know what I've learned from just listening to people talk on other games and what little I got out of the four years of playing S4. (Which will most likely amount to nothing in this game. XD)

I suppose the primary thing I want out of this topic is to learn just how exactly one prepares for PvP when you intend to make that a big part of your MMO. What helps you in matches? What do you pay close attention to as far as information goes? Would you play every class of character so that you can understand what their play style is like? Do you watch PvP videos a lot?

What exactly do you do when you want to make sure you learn and profit fast in your PvP knowledge in a new game? (I do understand that B&S is quite a bit different from your usual PvP---but I think right now I'm intrigued by the theory of preparation more than anything.)

Topic start~!

I'm all about learning my class as I level. Sometimes I'll practice combos on a mob, although it usually dies before I have the chance to work my full combo on it. I try to PVP whenever I get the chance, even if it isn't at level cap. I know some people rush to level cap and then PVP, but I prefer to PVP as I climb my way to level cap so by the time I reach level cap I've already been exposed to most of the classes base skills and all as well as basic PVP fundamentals! (:

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Kichi   

^ Sounds like something I'd do, too.

Getting used to combos on mob then trying them in PvP to see their effects on players.

If you PvP as you level you might learn some essentials about the other classes at their early levels, too.

I really dont think there's anything more to it than to just practice until you figure it out and then practice more till you master it.

Regarding equipment or skill sets, though, I haven't the slightest idea ^-^;

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