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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

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Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
Seraphy

.hack//Versus

21 posts in this topic

  • The game shall be known as .hack//Versus, and it will be bundled with the upcoming .hack movie known as .hack//Sekai no Mukou ni.
  • Both the movie and the game are going to have 3D.
  • Confirmed for the game so far are going to be Sora (Another Kite look alike, who is the main character of .hack//Sekai no Mukou ni.), Haseo (Regular and his ultimate form.), and a mysterious character that is unknown for now.
  • Characters will be able to use Skills and Altimit Skills, and each will have a unique ability known as their "Exceed."
  • Sora's Exceed: Level Up - her speed and strength go up and when she uses skills her friends will appear and support her.
  • Sora's Altimit Skill is evidently called Fianna Rush.
  • The plot centers around a mysterious character named "9."

The game will be bundled with .hack//Sekai no Mukou ni in a normal edition and "The World" edition, to be released June 28th. The normal edition will be ¥7,140 and include a deluxe foldout box and jacket and a mini-size movie pamphlet. "The World Edition" will apparently be ¥10,500, and in addition to those things it will contain:

  • 25 (incredibly-nostalgic) jacket-size posters
  • A 48-page fullcolor concept book
  • The storyboards for the movie
  • A special DVD called the .hack//Extension Disc
  • A special collector's box illustrated by Seiichiro Hosokawa, the main artist of .hack//G.U.

.hack_versus_image_12-800x.jpg

More Images:

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Sources:

http://dothackers.net/index.php?subaction=showfull&id=1332359019&archive=&start_from=&ucat=&

http://www.japanator.com/sweet-data-drains-hack-gets-its-own-fighting-game-22550.phtml

http://andriasang.com/con0cb/hack_versus_detailed/

-----

WANT. Though I do miss the old .hack art style.

Edited by Seraphy
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so its a lil fighting game that goes along with the dvd? thats coool but the art looks kinda weird to me :shakehead:

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Oh and I thought this was an entirely separate game.

I'm a fan of fighters, so if this comes over, I'd probably get it. But given Bamco's track record with releasing anything .hack related overseas, I'm not going to get too excited about this for now.

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I wish someone would put out a DVD (or blu-ray) bundle of ALL the .hack movies. I'm so far behind ... *whines* But ... the game looks cool.

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It's a fighter? I was always interested in the show but I never watched it. I though the games looked cool to. I always though they would make a MMO out of it because the anime is basically set in a MMO IIRC.

But then again it would be generic as hell, But then again if they have creative minds working on it I don't see why its not possible.

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I always though they would make a MMO out of it because the anime is basically set in a MMO IIRC.

But then again it would be generic as hell, But then again if they have creative minds working on it I don't see why its not possible.

.hack is actually what got me into MMO's i remember back when i was like 11 or 12 i would yell at my friends , "i dont wanna play runescape anymore! i wanna play "THE WORLD" " ahhhh memories :feel_good:

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It's a fighter? I was always interested in the show but I never watched it. I though the games looked cool to. I always though they would make a MMO out of it because the anime is basically set in a MMO IIRC.

But then again it would be generic as hell, But then again if they have creative minds working on it I don't see why its not possible.

They did make a MMO, but it failed pretty badly I think. As much as I would love for them to create another, it really breaks the feel of .hack if you can't have the same amount of freedom the series allowed. I would say ArcheAge is close, but still far from that freedom.

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It's a fighter?

Well, just this one is so far. The rest of the series are RPGs in the guise of an MMO (since that's where the setting takes place) (though I think /LINK deviated from it a little). Each of the shows tend to have a different feel from each other as well.

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They did make a MMO, but it failed pretty badly I think. As much as I would love for them to create another, it really breaks the feel of .hack if you can't have the same amount of freedom the series allowed. I would say ArcheAge is close, but still far from that freedom.

yah i think it was called .hack fragment? i looked it up years ago hoping for the best :joss_stick: then i saw the game and was depressed for about 2 weeks :gloomy:

but actually when you think about it " THE WORLD" wasnt a very good game, a lot of characters looked the same and it was mainly grinding :oops: what made it cool were the headsets and the way it affected the real world :shakehead:

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yah i think it was called .hack fragment? i looked it up years ago hoping for the best :joss_stick: then i saw the game and was depressed for about 2 weeks :gloomy:

but actually when you think about it " THE WORLD" wasnt a very good game, a lot of characters looked the same and it was mainly grinding :oops: what made it cool were the headsets and the way it affected the real world :shakehead:

It wasn't really just grinding. Characters were pretty diverse. The way they explained The World, it was practically whatever you wanted. Then there were guild homes which were highly customizable, or hideouts in towns (forget the technical term that is used in Legend of the Twilight) with whatever look you wanted. The word system allowed for varying dungeons. Places they showed in the anime made it appear as if The World had a vast amount of land to go to and you could just sit or do whatever in them. Swim, sit on terrain, pick up a blade of grass, interact with all the terrain.

And even though they had headsets, it always seemed as if it was like virtual reality (with all the freedom of movement they had). Yet their controllers were just PS2-like dual stick controllers. It's just too much stuff for developers to consider.

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My link Use this to support if you have a facebook. I don't have one.. :)

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They did make a MMO, but it failed pretty badly I think. As much as I would love for them to create another, it really breaks the feel of .hack if you can't have the same amount of freedom the series allowed. I would say ArcheAge is close, but still far from that freedom.

It wasn't a true mmo. You met up with people on a board and then formed a party and went in game. Also, it was more of a test to see how .hack would be like with multiple people, it was never meant to be up for long. IN fact if I remember correctly they actually kept the servers up longer than originally planned due to player demand.

Anywho, I for one would adore a .hack mmo. To counteract the points that it would be pretty boring that really depends on what they put into it. The game changed drastically from IMOQ to G.U. so we know that they have the capacity for change and improvements. IN fact I rather loved G.U.'s combat system with the right changes it would be excellent for an mmo. Actually, G.U. was built a lot more to simulate an mmorpg than IMOQ. It had world lore and class balance as well as what looked to be a few interesting quests. However, there is a good chance that we never really got to experience The World as a game on its own. You see, .hack focuses a lot of its story on player interaction and fantastical things that weren't part of the average The World experience. The World and .hack are like two seperate entities that chare a symbiotic relationship, they are integral to each others existence. The mmorpg The World wasn't really the focus of the games so it was never really looked into save for a few occasions and some world building.

It would be a lot of work as any mmo is, but with the right combination of all the elements a .hack//TheWorld would be a wondrous thing. IN my novice opinion, what they could do is use there talents to create a fully fleshed out The World and keep up with the Fantastical elements dear to .hack with some creative usage of questing and world events as well as supplementary materials available on their website like videos and even fake news articles if they wish to go that far. Fans of .hack seem to be the kind that would appreciate such roleplay but for other kinds of fans if The World as a whole is fully realized then they skip it and still have their own fun.

Of course I've never actually made a game so what do I know.

On another note, I actually do want to go into games someday.

.Hack inspired my love for mmorpgs and videogames in general, as well as anime.

While I don't want to make a .hack game I do want to make a game inspired by it all.

Alas, I am the only one even remotely interested in my project at the moment and I fail on initiative if left alone sometimes. If anyone wants to help me even just bounce around ideas it would really help me flesh things out.

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.hack is what got me intrigued with MMO's as well. Granted, I'd played a few MUDs long before then. But the thought of putting on a VR headset and then suddenly being transported into an MMO world, that intrigues the hell out of me and I hope that someday that comes true!

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A .Hack MMO you say?

Hell yeah I'd play it! I was actually saddened to hear the newest .Hack game would be a fighting type game....

Bandai, I am disappoint.

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.hack didn't really get me interested in MMOs (I was already interested by then, from playing Phantasy Star Online), but it did establish the kind of aesthetic I'd like to see in an MMO. Blade & Soul reminds me of that a little.

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I like how the real world and The World have slightly different animations styles, though I feel they should be reversed (cel-shaded for reality and normal CG animation for The World). The fighting game looks nice in motion, but doesn't really grip me yet. Seems like they're using the Naruto Ultimate Storm engine for it though.

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Damn it. When's it coming to North America (the movie that is).

lol,look on the anime sites .

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http://youtu.be/b2pL-4cv-z4

Some new clips at 1:15

Sora (movie Sora, not //Sign Sora), Haseo, Ovan, Sakuya (//Quantum), Tsukasa are all playable characters.

After completing the story mode in //Versus, a special OVA entitled Thanatos Report will be unlocked.

http://dothackers.net/index.php?subaction=showfull&id=1334370261&archive=&start_from=&ucat=&

In other small-ish .hack// news. Kite and BlackRose seem to be included as characters in the strategy RPG, Project X Zone.

Edited by Seraphy
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