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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

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Garzel

World of Darkness MMO

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Garzel   

For those who don't know what World of Darkness is (WoD for short) It is a Pencil/Paper MMO set in modern time but with everything that goes bump in the night hiding in the shadows.

Vampire, Werewolf, Changelings, Demons, almost anything in modern time comes to life. As you choose your fate how to handle the situation.weather you take arms agenist the evil, exorcise the ghosts from the haunted house next door, Make love to your girlfriend only to be turned into a vampire/have to kill her because she wants your blood.

Even though the official story line has officially ended the game still goes on.

All out war happens, Heavy amounts of supernatural stuff happens depending on what happens and what paths you take

Lord of vampires appears devouring vampires. Pure blooded vampires doing there own thing, one sets out goul animals on people and vampires, One pure blood ends up controlling everyone in the world with his blood magic, Lots of serious shit.

In the end eather all supernatural stuff dies, or your the last of your kind.

With CCP and White Wolf combining they decide to keep the train rolling with a MMO.

Info----------

http://www.wodnews.net/Home/tabid/41/ctl/ArticleView/mid/401/articleId/19/2009-CCP-financial-pdf-Grand-Masquerade-Notes.aspx

^^ ideas from when they first started the game. What they wanted to accomplish and how they wanted the game to feel.

Although the game still has a TBA date they had there eye on 2012 or little later.

http://www.ccpgames.com/en/public-relations/press-releases/article/2990/ccp-focuses-on-the-eve-universe

^^Sadly CCP wants to stay keep there baby running fast and hard they cut the team up.

http://massively.joystiq.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/

^^ For those who have read/played the Vampire: The Masquerade book that is the setting they want to go for.

---------

Next to Blade and Soul this game is a very very very close 2nd on my hype meter and I for one can't wait to see more info about this game and see how it progresses.

EvE Online was a Slam dunk IMO. The learning curve is huge.....

eveslearningcurveat425.jpg

HUGE But once you get into it you can't stop and I hope they keep this mentaliy so that WoD MMO will be a slam dunk as well.

Edited by Garzel

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Dormin   

I read about this MMO a long time ago... Once I learned that it was going to be console only and not PC I lost interest :pokeeyesout:

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Garzel   

What? Where dis you hear this? Maby PC an console but not console only

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Garzel   

I am resurecting this thread with new info.

http://penny-arcade.com/report/editorial-article/world-of-darkness-mmo-detailed-permadeath-player-controlled-cities-and-huma

This is the jist of what people can expect. If you have played EvE, Love non Twilight vampires, and you like polities, subterfuge, and violence you will love this game.

I cannot put into words the amount of want I have for this game. I know I am going to be dissapointed that this game isn't going to be the king of MMO's or it isn't going to live up to my expectations.

But if CCP is doing to this game what they are doing to EVE mechanic wise and such........This could be my Blade and Soul killer right here I am sorry to say.

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You don't actually have to uninstall the game and start over ... do you? Can't you just ... make a new character?? :oops:

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Garzel   

I don't think the permadeath is going to stick fully. I mean in EVE when you die everything you are carrying drops for anyone to grab and you start back up with a level 1 ship and your skill points are knocked back down to your clones skill level (which you can upgrade so you don't have to start back so far)

I mean a absolute permadeath is just....Damn. But you know even if they did decided to keep it it wouldn't affect me that much. Just makes sure you always bring your a game, a dictionary, and all the charisma you have.

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Thing is, only Princes are said to have the ability to cause permadeath - and it's not a power that is to be wielded lightly. Abusers of said power are likely to meet swift and deadly repercussions... likely at the hands of another prince who has the support of those discarded by the abuser.

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Garzel   

Oh there are going to be wars.....bloody bloody wars.

And me and my friends are going to hold a place in the city. We don't look to take role as princes. We want our own territory a piece of the pie if you will. And if anyone challenges us we will crush them.

But...we are not savages. Agreements and bonds can be made if it suits are wills and needs.

Edited by Garzel

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Garzel   

If the Prince has half half a brain he will only permakill trolls and troublemakers. AKA the ones he knows he can get away with and people will love him for it.

The only problem is there is a contradiction in of the system. In EVE is legal to pirate(hold people for ransom, kill people because you can, and hold people up for there cargo) committing fraud, stealing from corps(guilds clan ect ect)

These are all in the game and they allow you to do it. You won't make many friends doing this and you will most likely be hated.

People can put bounties out on other people with a attached prize to it so if people want to risk it they can try to get you.

The Prince pretty much undermines the risk and cause to do this because if you decided to do this they can get have you gone and no one will care. There is no risk reward...just permadeath.

There is a group in the lore called the Sabot. They are agenist the Camerilla or "good vampires" if you will. The Sabot like to raise hell and and do bad things to anyone. If they Prince can go "nope you die" "nope you die" and people are fine with that because it helps keep then safe and there blood(IIRC the currency of the game) secure then there is no incentive to play the other side.

The only way I can see this is if you can fight off or have some kind of threshold before you can be marked for death. Like breaking the Masquerade(the code of securcy to keep vampires and other beings secret) one to many times.

Edited by Garzel

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Garzel   

http://www.ign.com/articles/2014/04/14/ccp-cancels-world-of-darkness-mmo

I....I had no works to speak when I read this. This was pretty much the ONLY MMO I had any sort of hype for in the coming years. More then if Blade and Soul got localized. More then World of Dranor the WoW expansion. More then if Arena net announced they were adding more real content to Guild Wars 2.

This is a dark day. The day the 1 MMO that alot of people I know and lot of fans for CCP's EVE Online and just fans of the World of Darkness games and PnP died.

And the 1 reason they did this is clear as day. They wanted to make sure that there 10+ year old MMO that has a growing player retention kept its heart beating even when everyone knows that it can keep itself alive.

All the employees from White Wolf they hired are now without work, The YEARS put into the engine they showed little bits of at there convention and now just shelved.

Some people think they just don't want another DUST514. A FPS that was suppose to tie into the EVE Online where it sits with barly a playerbase and the link between the game is so small most to all people who do not participate in Faction warfare don't even know it exists.

I have lost all willingness to believe in this developer anymore. The fact that they are so tied to 1 game. 1 game that yes had made them who they are today. But they have messed up. More then once before in there own game and it almost cost them dearly. The fact that they can not branch out and use the people and resources they themselves created to make something different in the MMO scene shows they are truly a 1 trick pony.

Even today when I see some of the things they are adding to EVE Online I don't see how many more ideas they have when there latest big thing are "Cash shop Ship skins".

I hope they rethink what they are doing. I really hope they do

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