• Announcements

    • Revast

      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

      By using this website ("Blade & Soul Dojo"), you agree that you'll follow these rules, and understand that if we reasonably think you haven't followed these rules, we may (at our own discretion) terminate your access to the site: Navigation GeneralRules Questions & Technical Support Blade & Soul Feedback Clan Discussion & Recruitment Marketplace Guides Roleplay & Fan Fiction Mods & Tools Off-Topic Discussion Reputation System Repeat Offenders Ban Appeals Staff Contact General Rules You will not post hate speech, personal attacks or private information. You will not "name & shame" any cheaters, exploiters, hackers or any other rather unpleasant players. Please use the in-game Report and Block features instead. You will not post extremely explicit text or images such as pornography or gore. All content should be safe-for-work. Borderline posts should be hidden with spoiler tags to maintain a SFW (safe-for-work) environment. Please do not post links or images from Imgur. Imgur blocked the Dojo from hotlinking their images with no warning or negotiation offers so any posted Imgur images or avatars will be broken or appear "white". You will not post off-topic discussion or derail threads. Memes, macros and other unrelated content should be hidden with spoiler tags. You will not create posts with the intention of flame-baiting, “circlejerking” or anything else that could be considered low-quality. You will not post images containing additional data such as embedded sounds or documents. You will not ask for free in-game items, NC Coins or gold (“begging”). You will not impersonate Dojo staff, Curse staff or NCSoft staff. You will not flood or spam threads. At the current level of Dojo activity, bumps will only be allowed once every three days. You will not bump old threads that have not been posted on for at least 30 days (“necro”). This does not include guides, mods, tools or clan threads. You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. Erotic roleplay (“ERP”) will not be tolerated and will result in a hidden post or deleted thread. Mods & Tools You will not post mods or tools that could be used to give you an advantage over other players (i.e. speedhacks). You will not post extremely explicit mods, such as nudity mods. You will not steal work created by another user. All work must be original unless you are given permission by the original creator of the work to post it on the Dojo. You will not submit mods that infringe on the copyrights of companies (i.e. Sanrio outfits, etc.). You will not submit mods that require users to bypass GameGuard, nor will you that teach users how to bypass GameGuard. Off-Topic Discussion Forum rules #3, #4, #8 and #9 will be loosely enforced on the Off-Topic Discussion board. You will not need to use spoiler tags for off-topic posts, including borderline content, memes, macros, etc. Reputation System You will not use the reputation system in a way that shows bias towards specific members. Repeat Offenders We will no longer be using the warning point system. Instead, temporary bans will be issued to repeat offenders. The decision to ban and the length of the ban will be at the moderators’ discretion. Ban Appeals If you feel you were wrongly banned or that you have changed your ways, you can email me through the Dojo’s contact system (found on my profile underneath “Contact Information”). Your appeal will be discussed by the Dojo staff members before a decision is made. Please note, creating additional accounts (“sockpuppets”) to circumvent a Dojo ban will result in a longer ban of the original account and permanent bans of the additional accounts. Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
Litchi

Dualwield?

135 posts in this topic

Could have the left click/R alternate sword smacks, swinging faster than you would with one sword as each sword swings while you pull the other back, alternating swings, lead up into some combos ya know? Get blocked/parried? Smack em with the other blade.

Don't look at Dual Wield from a Tab-Target game, heck, technically KFMs "Dual Wield" They wear a gauntlet on each hand.

I'm not. As I've mentioned there's no auto attack. Your basic attack combo immediately allows you to swing for the 2nd hit to the combo after a short global cool down (during which the button for the 1st swing transitions into the button for the 2nd swing.) Meaning, that you CAN'T swing any faster than you already can.

0

Share this post


Link to post
Share on other sites

I'm not. As I've mentioned there's no auto attack. Your basic attack combo immediately allows you to swing for the 2nd hit to the combo after a short global cool down (during which the button for the 1st swing transitions into the button for the 2nd swing.) Meaning, that you CAN'T swing any faster than you already can.

When did I say auto attack? I said Left-click/R combo, the mechanics aren't set in stone, otherwise each class wouldn't be unique eh?

Global Cooldown is just a mechanic.

Edited by Ultima
0

Share this post


Link to post
Share on other sites

When did I say auto attack? I said Left-click/R combo, the mechanics aren't set in stone, otherwise each class wouldn't be unique eh?

Global Cooldown is just a mechanic.

You didn't, I thought you were referring to my mentioning of it when you said to not treat this as a tab targeting game. I haven't been. And yes, the Global Cooldown IS just a mechanic, but it's an inherit one in combos since you have to wait for your button to turn into the next button in the combo before you can press it.

If you're saying that Blade Masters dual wielding should have a faster button transition than single sword blade masters, not only will that make dual blades pretty ridiculous, but at the same time, BMs would also have a faster button transition than every other class in game, which is a pretty unfair advantage.

0

Share this post


Link to post
Share on other sites

You didn't, I thought you were referring to my mentioning of it when you said to not treat this as a tab targeting game. I haven't been. And yes, the Global Cooldown IS just a mechanic, but it's an inherit one in combos since you have to wait for your button to turn into the next button in the combo before you can press it.

If you're saying that Blade Masters dual wielding should have a faster button transition than single sword blade masters, not only will that make dual blades pretty ridiculous, but at the same time, BMs would also have a faster button transition than every other class in game, which is a pretty unfair advantage.

I'm pretty sure Destroyers are slower than most swinging a huge axe, or it'd be unfair to do alot of damage with a big axe in a quick period of time, so is it unfair that they are possibly slower? There's plenty of ways to make anything fair.

0

Share this post


Link to post
Share on other sites

I think destroyers actually have a cooldown on their basic combo, which would make sense for how slow it is.

But I'm trying to say that BM's attack speed is limited to how fast the buttons transition into the next button. You can't really make the BM's basic combo be any faster

0

Share this post


Link to post
Share on other sites

I think destroyers actually have a cooldown on their basic combo, which would make sense for how slow it is.

But I'm trying to say that BM's attack speed is limited to how fast the buttons transition into the next button. You can't really make the BM's basic combo be any faster

Proof?

0

Share this post


Link to post
Share on other sites

You didn't, I thought you were referring to my mentioning of it when you said to not treat this as a tab targeting game. I haven't been. And yes, the Global Cooldown IS just a mechanic, but it's an inherit one in combos since you have to wait for your button to turn into the next button in the combo before you can press it.

If you're saying that Blade Masters dual wielding should have a faster button transition than single sword blade masters, not only will that make dual blades pretty ridiculous, but at the same time, BMs would also have a faster button transition than every other class in game, which is a pretty unfair advantage.

Even though it doesn't make sense with irl logic, maybe you could have faster button transitions and what not for dual wielding, but it would also have lower damage than a single BM. Or the other way around, slower transitions and attack speed (which makes more sense irl terms since you'd be using more energy) but stronger attacks.

Edited by Yox
0

Share this post


Link to post
Share on other sites

Should make it so they can attack faster or heck, slow em down so they can coordinate both swords into proper combos, making them less dodge-oriented more dual sword blocking/parrying while slashing.

0

Share this post


Link to post
Share on other sites

I thought they were pretty block/parry oriented as it was...

Also Ultima, I stand corrected, their basic combo has a 1 second cooldown between using it, and being able to use the next one in the combo. So it COULD be faster, I just don't think it's all that necessary. I think they're already the fastest attacker in the game. To make them even faster doesn't really feel like it'd do too much for the class.

I mean, they already have 4 stances. And unless the 4th stance IS duel wielding, I don't see them giving BMs another one... especially when the other classes don't have as many as the BMs do as of right now.

I mean, what it comes down to is, what does Duel Wielding give BMs?

I'll assume that they just get two of the same sword like how BMs get 5 of the same sword for Summon Sword form. So statistically, all that off-hand/main-hand crap is just out the window. To me, it seems like it'd just be normal stance, but with two swords...

Would this second form be on a timer? or would it just last until you want it to last? And if so, why would people want to switch back to normal stance after they get duel swords?

Edited by RamenNoodles452
0

Share this post


Link to post
Share on other sites

^ correction, assassins r faster in terms of attack speed if u wanna go into details.

and if the devs make dual wield an option for bms, realistically speaking, they will simply change the animation around and keep the basic combos the same imo...making left click/right click to control each sword arm sounds...like too much work~ lol.

0

Share this post


Link to post
Share on other sites

I'm low on ideas honestly, I don't know how BnS works entirely, after some hands-on experience I'd be able to say more, so for now I'm stumped. I do have an idea for all classes, how about a use for their Qing Gong/resource bar in combat? Like for some special abilities.

0

Share this post


Link to post
Share on other sites

From what I've seen Qing Gong is basically disabled upon entering combat... which is a shame IMO.... there are so many cool ways to incorporate it... but at the same time, if you could use Qing Gong while fighting, it'd be a massive pain to hit anyone lol

Maybe some other way of using Qing Gong as opposed to super speed?

0

Share this post


Link to post
Share on other sites

From what I've seen Qing Gong is basically disabled upon entering combat... which is a shame IMO.... there are so many cool ways to incorporate it... but at the same time, if you could use Qing Gong while fighting, it'd be a massive pain to hit anyone lol

Maybe some other way of using Qing Gong as opposed to super speed?

No see not Qing-Gong in battle, use the bar in combat for something else.

0

Share this post


Link to post
Share on other sites

the stamina bar is strictly for dashing/jumping, nothing else. You don't use up that bar when you are attacking. This isn't Vindictus people....

enabling Qui Gong in combat will make battles too...chaotic. I guess it COULD be sorta realistic since in martial arts movies you see characters flying all over the place while fighting...but this isn't reality lolz.

if they made Qui Gong not use up any stamina out of combat but use up a whole lot while in combat...limiting its uses, maybe.

0

Share this post


Link to post
Share on other sites

1) this is something that came up earlier about duel wielding having equal swing power and what not.

-dual wielding doesn't automatically mean using weapons of the same size/kind and same goes with the skill/power of each weapon

-you can have 2 different weapons in each hand and it's still duel wielding

-you can have same weapon type ( ex. swords in both hand) but different size. like Leonardo's samurai friend Usagi-san form Teenage Mutant Ninja Turtle. Usagi uses a long and short katana.

-there are advantages and disadvantages to to ANY style of fighting. It's simply user preference and availability.

-ex) long/short katana: use the long katana as the main attack and use the short for a fatal blow when there's an opening

there are swords specifically made for dual wielding and r practically useless if used individually and they don't require equal strength in each hand

( I apologize to people that are aware of this already. It just pissed me off how some implied the strength in both hands in duel wielding must be equal. People that still think that, go and expand your world bro/sis.)

2) IMO the reason some prefer dual swords versus a single sword regardless of whether or not the swing of a single dual sword is equal to the swing of a one sword is

A) it's just for the looks. I personally prefer the animations of dual swords despite the weaker attacks of each individual weapon b/c I love spin techniques and dual swords tend to use that a lot. I've played Dynasty Warriors and seen videos of Bladedancer ( sub-class of Witchblade i think) from Continent of the Ninth (C9). I love the combos from both to the point if "jizz my pants" epic.

B) different fighting style and therefore different skills.( Zoro from One piece uses 3 katanas but he has skills from1-2-3 sword styles. 3-sword is strongest b/c that's what Zoro specializes in.

Kanda Yu from D. Gray Man has one katana but has a stance/technique that uses his life force to let him use a 2nd katana which is a different skill set or a varied skill set from his single katana.)

this post has no purpose. SKIP if you like

sorry for the long post and sorry if i offend anyone as it's often turned out that i have in this forum

0

Share this post


Link to post
Share on other sites

1) this is something that came up earlier about duel wielding having equal swing power and what not.

-dual wielding doesn't automatically mean using weapons of the same size/kind and same goes with the skill/power of each weapon

-you can have 2 different weapons in each hand and it's still duel wielding

-you can have same weapon type ( ex. swords in both hand) but different size. like Leonardo's samurai friend Usagi-san form Teenage Mutant Ninja Turtle. Usagi uses a long and short katana.

-there are advantages and disadvantages to to ANY style of fighting. It's simply user preference and availability.

-ex) long/short katana: use the long katana as the main attack and use the short for a fatal blow when there's an opening

there are swords specifically made for dual wielding and r practically useless if used individually and they don't require equal strength in each hand

( I apologize to people that are aware of this already. It just pissed me off how some implied the strength in both hands in duel wielding must be equal. People that still think that, go and expand your world bro/sis.)

2) IMO the reason some prefer dual swords versus a single sword regardless of whether or not the swing of a single dual sword is equal to the swing of a one sword is

A) it's just for the looks. I personally prefer the animations of dual swords despite the weaker attacks of each individual weapon b/c I love spin techniques and dual swords tend to use that a lot. I've played Dynasty Warriors and seen videos of Bladedancer ( sub-class of Witchblade i think) from Continent of the Ninth (C9). I love the combos from both to the point if "jizz my pants" epic.

B) different fighting style and therefore different skills.( Zoro from One piece uses 3 katanas but he has skills from1-2-3 sword styles. 3-sword is strongest b/c that's what Zoro specializes in.

Kanda Yu from D. Gray Man has one katana but has a stance/technique that uses his life force to let him use a 2nd katana which is a different skill set or a varied skill set from his single katana.)

this post has no purpose. SKIP if you like

sorry for the long post and sorry if i offend anyone as it's often turned out that i have in this forum

About the same weapons thing for duel wielding BMs. I said that because if you allowed BMs to have two different weapon items as a main/off-hand it wouldn't be fair for them because to make use to this stance, it would force BMs to waste an additional inventory slot for it.

My whole argument against dual wielding was against it's practicality from a gameplay perspective. Obviously a BM dual wielding isn't going to be like how a real person does it. And I probably should have made that point clearer.

0

Share this post


Link to post
Share on other sites

About the same weapons thing for duel wielding BMs. I said that because if you allowed BMs to have two different weapon items as a main/off-hand it wouldn't be fair for them because to make use to this stance, it would force BMs to waste an additional inventory slot for it.

My whole argument against dual wielding was against it's practicality from a gameplay perspective. Obviously a BM dual wielding isn't going to be like how a real person does it. And I probably should have made that point clearer.

I've been thinking on this matter about that it'd need another inventory slot to dualwield, but that might not be neccesary, what if it creates a smaller weapon for the left hand, that matches the original sword, just for the stance, as the 6 flying swords doesn't take 5 additional slots in the backpack, I don't think this would have to do so either.

And of-course they won't do it like a real person, as their original skills aren't quite real to begin with.

0

Share this post


Link to post
Share on other sites

if it's about practicality and fairness then GAWD I HOPE BnS does Subclass and one choice for BM is dual wielding.

not many ppl like subclasses but i like how C9 did it and my preference of subclass is b/c of C9

just for clarification, i wasn't picking on anyone in particular. my post was just something that dawned on me while reading through the other posts and just thought i'd point it out.

@RamenNoodles452

the practicality you mention. something can be done about it if ppl rly want to and still make things fair. just saying. don't wanna argue over this so imma leave at that on practicality.

my thought process is simple " I want my f***ing twin swords" (twin meaning same size and type of sword)

0

Share this post


Link to post
Share on other sites

I guess dual wield would fit assasin better. the only way i immagine blademaster using more then one sword is while using flying swords skillset but it would be great if he would mix those 6 floatign swords in a mele-ish combat

0

Share this post


Link to post
Share on other sites

Yeah it's not the first time that i see a dual Blade Master. Look at this one:

125t1cg.jpg

I think they're preparing a big surprise. I love this adult Lyn by the way, so classy <3

EDIT: Weird thing, this outfit is only available for Jin actually...

Edited by Maeko
0

Share this post


Link to post
Share on other sites

maybe there's a blademaster somewhere that has a unique dual wield skill but is hiding it... *heh*

0

Share this post


Link to post
Share on other sites

if there is something like a dual wield class in the game, I don´t think im gonna sleep once it´s released

Edited by Kirito Kazuto
0

Share this post


Link to post
Share on other sites

^ This. Your video and your avatar and your signature. But be prepared for a thousand xXKiritoXx jumping around.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.