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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
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      Dojo Rules & Guidelines   09/29/16

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Mickey

Gon pvp

30 posts in this topic

This question is directed toward ghastly or anyone who's played destroyer

It just me or is gon class really OP in pvp at least the video i was watching. They seem really strong and i would have played them if they weren't so tall(cus I'm tall irl). They're ofc very spammy though.

Edited by Mickey
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Races have no say in combat (besides the smaller hitbox of lyn). Each class has the same base stats as each other.

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Well when I think about it, most people don't post vids of them losing anyway. there are some but really this game is in most cases about skill.

timing and all.

everything relates to how well your build is.

Not to say that everything is perfectly balanced.

Cause it's not.

But as I said before skill plays a big factor regardless of race.

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yeah no race is "better" than any other.

On the topic of destroyers though, which is exclusive to gon, they are pretty annoying to kill. They are good at pvp because, if you have decent gear, they are almost impossible to kill in the 5 min time frame you are given in arena. If time runs out, its a draw. So basically destroyers either win or draw lol.

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Surprised nobody plays them if they're this good.

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Surprised nobody plays them if they're this good.

Because everyone plays 3on3. And in 3on3 SMN, Sin and LBM dominate.

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Why it does not surprises me?

One with invisibility and broken DPS

One with invincibility, broken DPS, CC and hitboxes.

Only summoner make me wonder what it have except hitboxes.

Edited by Zenek
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Zenek PLEASE, stop with your stereotype hating on all classes you dislike. In every thread you just hate around disliking them because of mechanics and its getting really tireing...

Ah btw. Summoner has invisbility

Edited by Aari
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Only class what I rly hate is range DPS. But things what I pointed out are mechanics what have nothing to do with classes but specific mechanics. For example I have nothing agains assasins as long as they do not use stealth - for example L2 had 3 assasins classes what worked very well without stealth.

It your words this classes dominate 3v3. I just type reasons - broken mechanics what should not have place in games. Invincibility, invisibility, immunity etc.

But ok, I'm going to stf myself here...

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i think its better if you play the game before commenting on things you think are worse and better... For assassins, they are completely reliant on stealth. LBM's aren't even good in 1v1 lol, top 1v1 classes are kfm/sin/summoner.

Guess what, kfm's have a billion moves where they are immune to cc when they use it, i don't think its fair. They also have a 9 second slow which makes you unable to use dash attacks, and also have alot of moves that can stun. oh and also a 0 chi counter to generate chi, as well as 2 dash attacks to gain chi. and if you use your stun break too early, you'll get 2 fire fists to the face.

Edited by jokerstar
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Hey Hey.

We've got to realize the awesome job done to keep the classes balanced.

Sure in some cases one class might have a slight advantage over another.

But in most cases each class is capable of holding it's own.

Besides...

It'd be unrealistic to have every person enter a battle on perfectly even grounds.

There is always some one more skilled or etc.

I say use your skill and adapt.

I'm sure that everyone here has that ability.

:doubt:

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Only class what I rly hate is range DPS. But things what I pointed out are mechanics what have nothing to do with classes but specific mechanics. For example I have nothing agains assasins as long as they do not use stealth - for example L2 had 3 assasins classes what worked very well without stealth.

It your words this classes dominate 3v3. I just type reasons - broken mechanics what should not have place in games. Invincibility, invisibility, immunity etc.

But ok, I'm going to stf myself here...

Well its pretty stupid to have an assassin that cant stealth that's one of the reasons they are assassins.

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Well its pretty stupid to have an assassin that cant stealth that's one of the reasons they are assassins.

Stupid is implement this mechanics in to the game. And assassin does not means stealth - Look at old good

. Yes, they have shadow walk but it only do not agro mobs. Anyway Archeage have similar mechanics - allow for hide and move certain distance from enemy, but not allow for fight in this. Edited by Zenek
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No1 gives the slitest fuck about L2 or Archage. If you dislike the class mechanics on this game so much then go to another game forum and stop being an annoying prick. Its not gonna change, either deal with it or leave. Fuck sake you are annoying.

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Zenek why do you even post in here? you look like you hate the game.... i've seen you in most posts expressing your hate... and i think me and many ppl want to say this to you... WE KNOW ALREDY , GET LOST DUDE!

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srsly, as someone said, most important factor is skill. Any class can beat any class, just have to know what you're doing and you'll win(or get carried by a half-mushin half-spiral hp set with a 283 6 chi weapon with the black regen gem.)

i've played 1000+ arena games of 1v1, you learn how to deal with all the individual traits each class has with time. if you just complain you'll never improve. Although I still rage alot about kfms.. heh

Edited by jokerstar
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No1 gives the slitest fuck about L2 or Archage. If you dislike the class mechanics on this game so much then go to another game forum and stop being an annoying prick. Its not gonna change, either deal with it or leave. Fuck sake you are annoying.

-sigh- the vocal minority speaks out again! People like you are the ever degenerating populace of uneducated speaking on matters they know nothing of; advising how a game should be balanced is not your job quite clearly. You literally have no understanding of basic game mechanics, race/class interaction, or game balance. This is made very evident from your posts. You rage on this guy, perhaps rightly so if he simply complains, but have not addressed anything he said about how the game is actually made.

IF you've ever looked at BnS, or played it for that matter, you'd know that right now PvP is a mess. Of course they DO have time to fix it, but when someone brings up VERY valid questions on how the game is designed you shouldn't brush them aside simply because you "don't like it".

The argument you make of "If you don't like it go play another game" is about as horrendous of an argument as you could make. The other poster simply proposes balance in the game, though stealth is core to what the assassin is in this game, he believes there are many issues with how skills operate. Telling him to play a different game because there are clear imbalances does not address the problem, clear imbalances, and only provides NCSoft with a reference to an ill-informed user base.

Let me tell you a secret! If you want a truly good game you tell the game developers there are problems with their game. You don't just bend over and take what you get. They make you a product you pay for; and you therefore have a say into how the game is made. If the company does not listen, as we've seen with aion, tera and many others, people have this fantastic option you mentioned called: Don't like the product don't play the game. Know what that does? Destroys your oh so precious Blade and Soul because you didn't actually help the developer change anything, and instead just sat there like a little sheep and prayed they would mouth feed you everything you wanted.

It is for these reasons either you should keep your ad-hominems to yourself, or actually educate yourself on game design, balance, or developer creation of a game.

edit: I shall make myself a little more clear. I'm not saying you are not right in shunning him away aari, as I know you do in fact play the game. However, you're simply not addressing the concern over linear balance whether it is applied to 1v1 or 3v3 through whatever class skills. I agree that "actual player skill" will always play a role in a game; however, there are simply certain things skill cannot overcome if you assume people have the same level of competence as another competitive player. This is the issue that needs to be addressed in any game not just BnS. I'm almost positive you agree with this as I've watched you PvP a few times with commentary :P

Edited by kyo7763
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in-game mechanics are the best of any mmo I've played. It's hugely skill based. There isn't really any class that has a "class advantage" over another.

Each class has their own unique style they excel at, why would you want to take away what makes each class different. As long as there are ways to overcome it, there isn't a problem.

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Sorry but I can't share your point. Raging over him was definitly not the right way to go but simply calling everything broken without any kind of construcive feedback is just a useless as my post was.

If people still believe that developers actually change a whole game mechanic simply because of community feedback are blind fools.

Its also as jokerstar said, the mechanics are perfectly fine and it does not depend on what class you play.

He is blindly raging on ranged and stealth classes without having actually expirences the game. Sin doing full combat in stealth in PvP? A simple lie. They mearly open up out of stealth, but all the following combos require them to be visible and be attackable more then any other class out there. Their highest damage combo is so easily interrupted in a 3on3 (Air into Web into Landmine) thats its quite impossible to pull that off against a Team that communicates.

The things he is blindly suggesting from other MMO's simply don't apply in this game. For his "dream" to come true it would be needed to completly rework the assassin class and they would probably end up like something similar to KFM/BM.

And I might be the vocal minority here, but quite frankly I dont give a damn about it. People are whining over things they don't know anything about.

And its not like this is his only post, its also not like he ever gave a good suggestion how to change the classes in THIS game. He only ever said, omg please make it like L2 or AA. This DOES NOT work.

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You also have to go on the assumption that because the game is based in the east at the moment that most people posting here have probably never even touched the game and that the only things they are basing their "Solid" evidence on is the video's people are posting.

Now don't get me wrong it's a great way to obtain information about the game but lets face it. There are 2 major factors that come into play.

1) You may not have any first hand experience.

2) It's very rare for someone to upload a video of themselves doing poorly.

This isn't that case for everyone but you can't really complain about imbalance even more so when this game comes to the west.

The developers are sure to make the game more "Westernized" anyway, even if it's only slightly.

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This question is directed toward ghastly or anyone who's played destroyer

It just me or is gon class really OP in pvp at least the video i was watching. They seem really strong and i would have played them if they weren't so tall(cus I'm tall irl). They're ofc very spammy though.

Basically because spinning(cyclone) is the answer for everything:

Knocked down!? spin to wake up

under attack!? spin to win

afraid of counters/stuns? spin to win

surrounded!? spin to win

Dying!? spin away and use shield.

I just wish they replace/remove the cyclone (tab) skill and buff other skills instead (like reducing cooldowns or something)... that would put an end to aaall the complaining about destroyers. Or they could just remove the fast version of cyclone (defUP, stun, knockback invul) and just the leave the slower (high damage) version. : :bowling:

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Basically because spinning(cyclone) is the answer for everything:

Knocked down!? spin to wake up

under attack!? spin to win

afraid of counters/stuns? spin to win

surrounded!? spin to win

Dying!? spin away and use shield.

I just wish they replace/remove the cyclone (tab) skill and buff other skills instead (like reducing cooldowns or something)... that would put an end to aaall the complaining about destroyers. Or they could just remove the fast version of cyclone (defUP, stun, knockback invul) and just the leave the slower (high damage) version. : :bowling:

You really play a destroyer and complain about the spin? It's THE staple move of that class. Destroyers have no backstep, sidestep, parries, or blocking moves. We rely on our spins to get us out of jams and move us faster to our targets. If you don't like the speed and defense increase of the spin then do not put skill points into the skill tree.

As for the discussion about class balance and devs listening to the customers for changes. Have you people who have been playing since the Arena's release not seen the class/skill changes for balancing purposes? I see new changes to classes weekly due to player feedback and complaints. Here are just a few off the top of my head: Destroyers now start arenas at 100% rage power instead of 0% and they regen rage out of combat instead of staying level. All classes can now break out of the LBM's force hold instead of being helplessly grabbed every 60s. So keep complaining please cause this is how changes are made. But stop being dicks while doing so.

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Yes and that is exactly everyone's complain (unless you haven't talked to other players about destroyers) not just mine. Spin is destroyers ONLY truly reliable move and on top of that is spammable... in fact you just spin like 70% of your way trough the game and that was exactly my point. They can just nerf or remove the 'fast spin' and buff the other skills instead (or give them new skills).

Ever wondered why no one goes for the slower-highDamaging spin or replace the shield with the highDamaging stab move?? because they are useless compared to the fast spin and healing shield, so your "if you don't like it don't spend points on it" is just not an option.

Edited by Phangs
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its not just spinning, its also stun them when they got no stun break and start autoattack canceling like there's no tomorrow

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Oh my goodness... guess i really can't talk about these things anymore because judging by this video some things are a lot different from when i used to play. Skill changes, monster hp (almost 40k )... that cancelling madness @03:37.

Guess we need new destroyers :sob:

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