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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

      By using this website ("Blade & Soul Dojo"), you agree that you'll follow these rules, and understand that if we reasonably think you haven't followed these rules, we may (at our own discretion) terminate your access to the site: Navigation GeneralRules Questions & Technical Support Blade & Soul Feedback Clan Discussion & Recruitment Marketplace Guides Roleplay & Fan Fiction Mods & Tools Off-Topic Discussion Reputation System Repeat Offenders Ban Appeals Staff Contact General Rules You will not post hate speech, personal attacks or private information. You will not "name & shame" any cheaters, exploiters, hackers or any other rather unpleasant players. Please use the in-game Report and Block features instead. You will not post extremely explicit text or images such as pornography or gore. All content should be safe-for-work. Borderline posts should be hidden with spoiler tags to maintain a SFW (safe-for-work) environment. Please do not post links or images from Imgur. Imgur blocked the Dojo from hotlinking their images with no warning or negotiation offers so any posted Imgur images or avatars will be broken or appear "white". You will not post off-topic discussion or derail threads. Memes, macros and other unrelated content should be hidden with spoiler tags. You will not create posts with the intention of flame-baiting, “circlejerking” or anything else that could be considered low-quality. You will not post images containing additional data such as embedded sounds or documents. You will not ask for free in-game items, NC Coins or gold (“begging”). You will not impersonate Dojo staff, Curse staff or NCSoft staff. You will not flood or spam threads. At the current level of Dojo activity, bumps will only be allowed once every three days. You will not bump old threads that have not been posted on for at least 30 days (“necro”). This does not include guides, mods, tools or clan threads. You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. 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You will not need to use spoiler tags for off-topic posts, including borderline content, memes, macros, etc. Reputation System You will not use the reputation system in a way that shows bias towards specific members. Repeat Offenders We will no longer be using the warning point system. Instead, temporary bans will be issued to repeat offenders. The decision to ban and the length of the ban will be at the moderators’ discretion. Ban Appeals If you feel you were wrongly banned or that you have changed your ways, you can email me through the Dojo’s contact system (found on my profile underneath “Contact Information”). Your appeal will be discussed by the Dojo staff members before a decision is made. Please note, creating additional accounts (“sockpuppets”) to circumvent a Dojo ban will result in a longer ban of the original account and permanent bans of the additional accounts. Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
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Shifty

Blade & Soul Graphics

22 posts in this topic

Hey all. I've read a lot about the game, and understand that the game has relatively high end graphics for an MMO. Youtube videos, however, tend to be "nerfed" and don't truly show the quality of the game, even in 1080p. So I was wondering if anyone who's played it could tell me how good they really are? How do they compare to soemthing like Guild Wars 2?

I understand graphics isn't everything, I'm simply curious ^.^

Thanks

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100x better than Guild Wars.

And no the maxed graphics are the same in trailers and in gameplay.

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Effects wise, GW2 has far better effects than B&S.

Texture wise it's about the same.

The only real difference comes down to the art/style. They're completely different.

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Whatever you see in pictures is how B&S looks. Videos are lower quality.

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Effects wise, GW2 has far better effects than B&S.

Texture wise it's about the same.

The only real difference comes down to the art/style. They're completely different.

I don't play gw2 on high graphics but b&s has far better graphics.

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You probably prefer the aesthetic/art better in B&S; but graphically, as the term is definined, GW2 has better graphical fidelity and far more attention to detail.

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BnS's models have some odd pixellation issues, from what I've seen. And some of the modeling on things like some of the Lyn ears are really wonky-looking and spiky when it's supposed to be fur. The physics on the clothes are also weirdly set up sometimes, like a dangly part of an outfit sticking to a leg and then suddenly just dropping downwards halfway through.

Otherwise, it looks pretty nice. The environments are pretty, the models need some anatomy work but that's because that's Hyung-Tae Kim's style. You end up getting some really messed up-looking bodies at angles, though, and you can end up with boobs you can stab people with on some outfits.

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I would have thought B&S had better graphics with it's attention to detail. For example the life like fur and the way the clothes move.

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Thanks for all the replies, it's great hearing that it is indeed a great looking game :D .

I'm eagerly awaiting the western release... I hope it comes during the first quarter

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BnS's models have some odd pixellation issues, from what I've seen.

That has to do with the game not supporting AA natively.

It can be forced in, though. Upon forcing in AA, all of that jagginess and pixelation goes away :3

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That has to do with the game not supporting AA natively.

It can be forced in, though. Upon forcing in AA, all of that jagginess and pixelation goes away :3

Ah, that's pretty dumb :/'' Considering how heavily they're relying on aesthetics to draw in players, you figure they'd have that native instead of it being all gross until you fix it yourself.

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Yeah whatever, I'm just going to run this at 3200x1800 resolution with driver forced ambient occlusion and some SweetFX anyways. Like I do with every game.

It's going to look absurd. Kind of like TERA does now, really.

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That has to do with the game not supporting AA natively.

It can be forced in, though. Upon forcing in AA, all of that jagginess and pixelation goes away :3

How come you say this? BnS has FXAA support in the options. You can simply activate it. There is nothing to do yourself like forcing it via drivers or injection.

I for myself think that BnS grafics are far superior to GW2. The Models in BnS are not as high resolution as they are in Tera tho.

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A quick search online will yield similar results to what I'm about to write. Keep in mind I am just a regular gamer like you or anyone else.

I don't spend more time than I have to on these things :3

FXAA is not the same as AA.

While FXAA is less taxing and sometimes faster than normal AA; it blurs more than it sharpens. So instead of seeing real AA, what you see with FXAA is "blur". This can also affect textures and have a negative impact on other details (Such as bluring textures/images).

But if you need something that can pass for an OK filter, personally, I'd inject MSAA instead of FXAA. MSAA is superior to FXAA IMO and even less taxing from past experience.

The downside to MSAA is that it can miss some edges.

However, true AA is the best as far as sharpening images/edges and removing jagginess goes.

But on the downside, it's the most resource consuming.

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I'll post this forever until everyone is educated!

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A quick search online will yield similar results to what I'm about to write. Keep in mind I am just a regular gamer like you or anyone else.

I don't spend more time than I have to on these things :3

FXAA is not the same as AA.

While FXAA is less taxing and sometimes faster than normal AA; it blurs more than it sharpens. So instead of seeing real AA, what you see with FXAA is "blur". This can also affect textures and have a negative impact on other details (Such as bluring textures/images).

But if you need something that can pass for an OK filter, personally, I'd inject MSAA instead of FXAA. MSAA is superior to FXAA IMO and even less taxing from past experience.

The downside to MSAA is that it can miss some edges.

However, true AA is the best as far as sharpening images/edges and removing jagginess goes.

But on the downside, it's the most resource consuming.

Yea I know about that more or less (Nothing more then a gamer myself). As far as I know, FXAA just puts a filter on top of your picture rather then actually sharpening things. Wich is basicly blurring. However its still better then what BHS did in Tera with their "Light Enrichment".

Is there a way to force true AA with Nvidia Drivers rather then using FXAA? Ill have to test that out. In Tera I used a FXAA injector and it looked a lot better then anything I could achieve with the Teras options.

I heard of MSAA before, didnt know any real difference compared to FXAA apart from less resource consiming.

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Guild Wars on high settings is a worthy match for B&S. Here's one screen to show character armor detail, and another to show envirenment (both in 1080p). B&S has better face options if you ask me and shinier clothes (everything on girls shines), but that's different art style of a different themed mmo.

gw098.jpg

gw264.jpg

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I have no idea how some of you can even compare B&S graphic to GW2. GW2 graphic look almost old as GW1. B&S is far superior to GW2, but still behind Tera.

From art style B&S can seems a bit absurd... but that why I do like this style.

I heard of MSAA before, didnt know any real difference compared to FXAA apart from less resource consiming.

MSAA - same blur as FXAA. But FXAA is for Nvidia cards, while MSAA for AMD (Radeon).

Overall I hate how developers are lazy this days. Even games from 90's had true AA...

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ok., prob. a stupid question. :oops:

I know AA thats Anti Alias, to smoothen out the edges.

But whats MSAA or FXAA? :ouch:

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After GPU finish single frame, starting filtration it for give fake AA effect. Algorithms of it are called FXAA from Nvidia and MSAA from AMD. But that is nothing more than hight quality blur, not true AA.

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