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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
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      Dojo Rules & Guidelines   09/29/16

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Ghastly

What interests you more in B&S?

   69 members have voted

  1. 1. Which are you looking forward to?

    • PVE
      43
    • PVP
      26

Please sign in or register to vote in this poll.

53 posts in this topic

I just have to ask this question because it's coming to a point where I really want to understand what the majority of the B&S fanbase in the West is actually looking for in B&S. This can also help NCWest collect information.

So it's simple, a lot might say they like both and don't mind either. But there's a tendency or preference for one. Which is yours? What do you want to play more, the pvp or the pve?

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PvE. I'm usually terrible at PvP, or it's unbalanced. So I mean unless it's focused on PvP and they put a lot of work into it (not what BnS is focusing on so) I'm not gonna bother with it.

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I like both, but I prefer PvE. I have always found the many different creatures in games interesting, and I think having them allows for an expansive world (whereas if Blade & Soul was solely PvP, I doubt there would be any use in having a big, open world). It all adds to the feel of adventure. Competition between players, if done well, is a plus.

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Generally speaking I'm after the experience---so it's both PvE and PvP. Overall what I expect to experience most is PvE though so I guess that's going to be where the brunt of my interests are gonna be, considering how much PvE affects PvP.

In games like this...unless you can buy items or work up points through PvP to further your ability along....PvE is extremely important. Even still---without that PvE is where you LEARN to use your character and figure out how everything works in the first place.

\Guess with that....PvE is most important.

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I enjoy both but for now i prefer PvE. I have to admit i didnt try out the new PvP thing yet, not much time to play at the moment but when i find myself in too much freetime i definitly try it.

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PvP. PvE can only be fun for a short time and will be clreaed within a week or so. Devs cant make it challenging enough because that would leave the overall playerbase behind and would deny them content.

PvP is were it really is.

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I prefer PvE in mmorpgs, I find it to be more flexible for builds. In my opinion PvP in many mmorpgs cater to certain builds/classes a bit more, thus restricting me.

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PvP - only play with other human may be real challenge, not repeatable and really fun.

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PvE .. i have never really been into PvP in any game.

Ofc i pvp sometimes but is rare, hell might even only be for daily quest or something like that.

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I generally suck at pvp and have never really gotten into it, but after seeing the new 1v1 3v3 arena I think I may have to get into it ^_^ So I spend most of my time in pve which in a story-based game like B&S is quite important, but alas we have another MMO conforming to the bad, poorly designed mechanic known as the fetch quest.

I think I'm gonna go with pve however, as the world in B&S is simply astounding. ^_^

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My personal preference has always been PvE. However ever since I stopped playing WoW (my first major MMO), I never really devoted my time and made it to late game content and PvP with a new MMO.

But since then I've been playing a lot of League. And with BnS I intend on making it to late game, and that would include PvP, so perhaps with the experience I have gotten from League ABOUT PvP.... I can learn to like it more and more importantly be a lot better at it when I was playing WoW..

But I was pretty good at them low level BG's

roguesftw

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I enjoy both, but...

If I had to pick one, I would pick PvP. I could play a game with 100% pvp and no pve content, but I could never play a game with 100% pve content and no pvp. However obviously I prefer it when games have copious amounts of both.

There's just something more visceral, and real to me, about fighting living, breathing, thinking human beings that can learn and adapt instead of scripted computer generated events. It's also an easier outlet to fuel my... competitive nature I guess. I like being the best at whatever I put effort into, and it's faster and ultimately more rewarding to get that satisfaction in PvP than in PvE for me.

TBH my only concern for B&S is the PvP content. I already know I'll enjoy the PvE aspects. I'm glad they recently added the 1v1 and 3v3 battles, and I'm hoping they have more in store for the future, even for before it's finished being westernized.

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PVE, can't play a game without a good story for too long, it gets boring quickly.

never really been good at or interested in PVP, though I might try it again when the game is out.

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This is a hard one, but i'm leaning more toward PVE. There are times when I just want to take it easy and do my own thing or feel really powerful and take down difficult bosses, i find that a bit more rewarding. PVP however is a good pass-time if you aren't focused on endgame dungeons/raids. And In my opinion, pvp is beneficial to pve because i treat both forms of combat equally, so if i'm pvping i could use some things I've learned in pve.

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This thread makes me think if I really want to play BnS o.O

Oh well, everyone has their own taste afterall xD

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I hate pvp because I get so frustrated so easily. I might still try it if there is some structured pvp but if not then I'll probably stick with pve.

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PVP is usually my "end game" thing; for when I level alts or log on to pass the time.

Given that this is what I do the most, I'd say PVP is my orientation.

However, PVP content as someone noted, is seriously lackluster in B&S, so I am not going in with any hopes or high expectations as far as PVP goes. It'll likely be mostly for the PVE.

So my PVP vote might as well be void.

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PvP, but from all the things I'm reading here and there it seems like there's not a lot to actually look forward to.

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I'm personally a pvp sorta guy BUT this pve is sorta like killing another player that's a robot and i like the way the dungeons look on youtube at least Steparu and Daybreeze channel make the dungeons looks REALLY cool flying or gliding from platform to platform until u get to the boss.

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This thread makes me think if I really want to play BnS o.O

Oh well, everyone has their own taste afterall xD

I think it's safe to say that Western players tend to enjoy PvE more than PvP, compared to Eastern players

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Prefer PVP looking at all the vids I can tell I am going to end up doing what I usually do I'll do 1-2 dungeons then go to town/the arena for like 3 hours and just duel people non stop

I think it's safe to say that Western players tend to enjoy PvE more than PvP, compared to Eastern players

You'd say that but look at EvE online its nothing BUT PVP and alot of its player base is the western market, it holds a decent amount of players alot of which have been loyal to the game for a LONG time. Open world PVP = dynamic gameplay allows you to create your own ingame stories to tell to friends or you and your friends can setup interesting experiences for other people to enjoy, I believe there is a video of DayZ where 4 guys are in a bus shouting party bus continuously as they run along a man on the side of the road the 4 men get out of the bus and demand the travel gets in the party bus or dies. These sorts of things can ONLY happen thanks to Open world PVP, heck even with Dueling you can setup bets with handy-caps etc.

Edited by Mythicalbrit
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I feel like having more PvE oriented players than PvP players is the norm for mmorpg's.

In reality though, the idea behind these games is that they aim to have a broad spectrum of activities to appeal to large audiences. PvP or PvE, casual or hardcore, vanity collecting or stat crunching, solo'ing or grouping, in the end the best games are the ones have something for everyone.

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You'd say that but look at EvE online its nothing BUT PVP and alot of its player base is the western market, it holds a decent amount of players alot of which have been loyal to the game for a LONG time. Open world PVP = dynamic gameplay allows you to create your own ingame stories to tell to friends or you and your friends can setup interesting experiences for other people to enjoy, I believe there is a video of DayZ where 4 guys are in a bus shouting party bus continuously as they run along a man on the side of the road the 4 men get out of the bus and demand the travel gets in the party bus or dies. These sorts of things can ONLY happen thanks to Open world PVP, heck even with Dueling you can setup bets with handy-caps etc.

I agree compeltely, and love sandbox PvP. However I feel like games specifically have to be designed with those ideas in mind for them to take root. The best example I can think of having played is Warhammer online. The game is compeltely based on large scale Realm vs Realm PvP content. The developers provide the tools, like keeps, forts, objectives, siege weapons, ect, but It's completely up to the players in the game world to create their own battles and fights and make their own end game content.

However both EvE and Warhammer were designed with those ideas in mind from the drawing board, and offer practically nothing for people who don't like PvP or sandbox games. That doesn't mean they aren't good games, it just means they are niche games targeted at specific audiences.

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