• Announcements

    • Revast

      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

      By using this website ("Blade & Soul Dojo"), you agree that you'll follow these rules, and understand that if we reasonably think you haven't followed these rules, we may (at our own discretion) terminate your access to the site: Navigation GeneralRules Questions & Technical Support Blade & Soul Feedback Clan Discussion & Recruitment Marketplace Guides Roleplay & Fan Fiction Mods & Tools Off-Topic Discussion Reputation System Repeat Offenders Ban Appeals Staff Contact General Rules You will not post hate speech, personal attacks or private information. You will not "name & shame" any cheaters, exploiters, hackers or any other rather unpleasant players. Please use the in-game Report and Block features instead. You will not post extremely explicit text or images such as pornography or gore. All content should be safe-for-work. Borderline posts should be hidden with spoiler tags to maintain a SFW (safe-for-work) environment. Please do not post links or images from Imgur. Imgur blocked the Dojo from hotlinking their images with no warning or negotiation offers so any posted Imgur images or avatars will be broken or appear "white". You will not post off-topic discussion or derail threads. Memes, macros and other unrelated content should be hidden with spoiler tags. You will not create posts with the intention of flame-baiting, “circlejerking” or anything else that could be considered low-quality. You will not post images containing additional data such as embedded sounds or documents. You will not ask for free in-game items, NC Coins or gold (“begging”). You will not impersonate Dojo staff, Curse staff or NCSoft staff. You will not flood or spam threads. At the current level of Dojo activity, bumps will only be allowed once every three days. You will not bump old threads that have not been posted on for at least 30 days (“necro”). This does not include guides, mods, tools or clan threads. You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. Erotic roleplay (“ERP”) will not be tolerated and will result in a hidden post or deleted thread. Mods & Tools You will not post mods or tools that could be used to give you an advantage over other players (i.e. speedhacks). You will not post extremely explicit mods, such as nudity mods. You will not steal work created by another user. All work must be original unless you are given permission by the original creator of the work to post it on the Dojo. You will not submit mods that infringe on the copyrights of companies (i.e. Sanrio outfits, etc.). You will not submit mods that require users to bypass GameGuard, nor will you that teach users how to bypass GameGuard. Off-Topic Discussion Forum rules #3, #4, #8 and #9 will be loosely enforced on the Off-Topic Discussion board. You will not need to use spoiler tags for off-topic posts, including borderline content, memes, macros, etc. Reputation System You will not use the reputation system in a way that shows bias towards specific members. Repeat Offenders We will no longer be using the warning point system. Instead, temporary bans will be issued to repeat offenders. The decision to ban and the length of the ban will be at the moderators’ discretion. Ban Appeals If you feel you were wrongly banned or that you have changed your ways, you can email me through the Dojo’s contact system (found on my profile underneath “Contact Information”). Your appeal will be discussed by the Dojo staff members before a decision is made. Please note, creating additional accounts (“sockpuppets”) to circumvent a Dojo ban will result in a longer ban of the original account and permanent bans of the additional accounts. Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
Ghastly

P2P or B2P?

   252 members have voted

  1. 1. P2P or B2P?

    • P2P
      90
    • B2P
      162

Please sign in or register to vote in this poll.

562 posts in this topic

Games like League of Legends, POE, Torchlight, what have you are NOT triple A title mmos. They don't cost millions of $ to develop, and as such do not require big name studios and publishers. This is why they can afford to be free to play without pay to win.... Given the sheer cost of a game like Blade and Soul NCsoft could not sustain itself on a F2P model like LoL. I do not believe bringing in these F2P action non-mmo games is beneficial to the debate and topic.

Edited by KTcraft
1

Share this post


Link to post
Share on other sites

P2P -

Reason being is I don't mind a subscription. I also don't have to deal with P2W crap like most MMO's are.

If it goes B2P then sure~ why not, but then they're just going to suck money out of us monthly anyways with cashshop items so its a catch 22.

0

Share this post


Link to post
Share on other sites

If they were to go B2P I hope they'd FLOOD the cash shop with outfits, I'd certainly be up for that ^_^

0

Share this post


Link to post
Share on other sites

Games like League of Legends, POE, Torchlight, what have you are NOT triple A title mmos. They don't cost millions of $ to develop, and as such do not require big name studios and publishers. This is why they can afford to be free to play without pay to win.... Given the sheer cost of a game like Blade and Soul NCsoft could not sustain itself on a F2P model like LoL. I do not believe bringing in these F2P action non-mmo games is beneficial to the debate and topic.

It isn't just P2P games that cost millions to make. It's not cheap to make an MMO. I don't know about POE, but sure maybe League didn't cost millions or whatever but it still makes tons of money. F2P isn't a poor business model.

Who said Torchlight was an MMO though? It's not even F2P, it's a B2P Single Player/Co-Op.

0

Share this post


Link to post
Share on other sites

P2P -

Reason being is I don't mind a subscription. I also don't have to deal with P2W crap like most MMO's are.

If it goes B2P then sure~ why not, but then they're just going to suck money out of us monthly anyways with cashshop items so its a catch 22.

There is already a Korean cash shop even if you have p2p there will still be a cash shop

0

Share this post


Link to post
Share on other sites

There is already a Korean cash shop even if you have p2p there will still be a cash shop

Yep. I think just about every P2P game has a cash shop nowadays, so there's no escaping them my friend.

0

Share this post


Link to post
Share on other sites

Yep. I think just about every P2P game has a cash shop nowadays, so there's no escaping them my friend.

It's the first forum i see wth such a smart community and i like it.

I see the best choice being B2P with some advantages for cash users(small ones) then turning into F2P. No not because i am cheap. I must say that my country has a fail economy, but i see F2P having more players, with the item shop making profit.

Edited by Pucky-Chan :3
0

Share this post


Link to post
Share on other sites

I rather like Tera's new payment model. You can play the game for free with minor inconveniences like smaller bank space, less character slots etc, buy the game and have more bank space and some other small benefits or you can buy the game AND pay a sub fee and get even better benefits. As long as the benefits arent p2w then I think its a great business model. As far as I can tell tera has is set up pretty well and none of the benefits look p2w to me, just small things like more character slots and inventory space and such. Here is their new payment model for those who havent seen it. Actually the only thing I would change about their model is the subscribers getting extra gold and rep boosts. Everything else looks fine to me.

1

Share this post


Link to post
Share on other sites

I'm ok with anything as long as:

NO FREE 2 PLAY (all kinds of annoying ppl everywhere)

NO CASH SHOP

yeah =D

0

Share this post


Link to post
Share on other sites

It really all boils down to how things are handled under a F2P or B2P environment.

Little things will add up and matter. For instance, we would need a Brazil IP block for sure. If you've played F2P or B2P MMO in the past, you know what I mean here.

Next, the item shop should mirror something like GW2's or similar (Please avoid the model TERA plans to use for item shop).

Quite frankly, the models are all profitable, but regardless of which model they choose, they have to be very cautious on how they pull it.

P2P for example, the expectations here are much, much higher. So content has to be patched in more frequently, customer support has to be triple A and so on and so forth. In return: Steady income.

The other models require balance, to keep users who would otherwise prefer P2P and who would instead invest their monthly fees, in the item shop. More often than not, these same users throw more money at the item shop than they normally would under a P2P model.

2

Share this post


Link to post
Share on other sites

this again? arent there ... like 10 other threads about this already?

Yes there are but if u check the OP date it is the original/one of the first threads on the situation and also the main one utilized.

0

Share this post


Link to post
Share on other sites

I'm ok with anything as long as:

NO FREE 2 PLAY (all kinds of annoying ppl everywhere)

NO CASH SHOP

yeah =D

Well, you're not getting the second one, as has been said already. There's a cash shop in KR, and there's no way they're dropping it.

It really all boils down to how things are handled under a F2P or B2P environment.

Little things will add up and matter. For instance, we would need a Brazil IP block for sure. If you've played F2P or B2P MMO in the past, you know what I mean here.

Next, the item shop should mirror something like GW2's or similar (Please avoid the model TERA plans to use for item shop).

Quite frankly, the models are all profitable, but regardless of which model they choose, they have to be very cautious on how they pull it.

P2P for example, the expectations here are much, much higher. So content has to be patched in more frequently, customer support has to be triple A and so on and so forth. In return: Steady income.

The other models require balance, to keep users who would otherwise prefer P2P and who would instead invest their monthly fees, in the item shop. More often than not, these same users throw more money at the item shop than they normally would under a P2P model.

Yes, exactly, thank you.

0

Share this post


Link to post
Share on other sites

I find it sad how such a topic is still being debated and its still the same responses as before. "p2p or b2p but no f2p because it sucks"! Before anyone posts again please remember that each pay model is equally valid and all it comes down to is preference. Lets say with any payment plan you the consumer for such a game would spend the same amount of money within a year as you would with any of the 3 payment plans(though this topic is specific to 2 the third should still be discussed). Now lets think are any of the payment plans that different? The difference mostly is how you pay or when you pay not always how much you pay because like some before me said p2p also has cash shop now. Again if managed right each one of them could work very well however which one would work best is based on the audience that would pay more overtime. Each one has its benefits, p2p guarantees steady income for the company which usually means they work harder to keep and get more players. b2p is more accessible to people who have to save up to get these kind of games especially when they first come out, similar to both f2p and p2p which is why it seems more popular and even if I like f2p more I admit b2p might be better for this game specifically. f2p are for the people who can only pay once in a while but don't feel like dropping money into the game every month especially when they got work or school related stuff to do and they will be wasting there monet for that month which is another reason why b2p works. So sum it up anyone saying that f2p sucks are probably using bad examples because there are a lot of games that don't have half the problems that people say f2p has and b2p is somewhere in between p2p and f2p which is what makes it more accessible so why make p2p an option over f2p. This thread should be b2p or f2p!

1

Share this post


Link to post
Share on other sites

I will repeat myself, B2P is a good idea but as i think about it i would do this if i released the game B2P:

Release the gamen (buy!)

play for free....

then oh shit we need to make a steady income to keep it running... lets have main focus on developing stuff for cash shops so ppl pay money! future patches and more content can wait til next big expansion (which u have to buy aswell!

Thats why i think i prefer P2P because then they have the steady "income" each month. and can focus on maintaining issues and develop game first then whip out some cash items things in between.

Cause who are we kidding if its f2p or b2p there are nothing but cash shops/micro transactions that brings money each month

So they would be stupid not to focus on developing more on this as it is the only income besides selling the game one time (if b2p)

Does this sound insane or would you have the same focus if you had a buissnes to run and the goal was to make money (yes they want to provide a awesome game bla,bla,bla )

-Nattsu Out :spiderman:

0

Share this post


Link to post
Share on other sites

^ GW2 hasn't had this problem and they've been mainly focused on content. This is not an issue as long as the company behind the game knows what they're doing.

1

Share this post


Link to post
Share on other sites

To be honest I'm not entirely sure why there is so much debate about this at all :confuse:

The game is guaranteed to be P2P. It's also guaranteed to have a cash shop. There's absolutely zero reasons why the game payment method would change from the East to the West. In fact it would be completely unfair to their entire Eastern player base if the west had a cheaper payment model for the same game.

1

Share this post


Link to post
Share on other sites

I believe the chances of P2P + Item shop are the highest as well, but it's something that needs to be taken into consideration. The market for games in general, is changing. Specially in the MMO field.

As for it not being fair, take this for instance: Japan pays $30/Month on some subscription based games (See: Aion/TERA/FFXI(Previously) and some others), while we and the rest of the world pays $9-16 USD.

Different models for different markets.

0

Share this post


Link to post
Share on other sites

I believe the chances of P2P + Item shop are the highest as well, but it's something that needs to be taken into consideration. The market for games in general, is changing. Specially in the MMO field.

As for it not being fair, take this for instance: Japan pays $30/Month on some subscription based games (See: Aion/TERA/FFXI(Previously) and some others), while we and the rest of the world pays $9-16 USD.

Different models for different markets.

I see hat they are focusing on the playerbase the most.

It isn't important what payment kr bns has. They already stated that they want to make it better for the west style, and i see B2P with. 20-30 as price the most apealling.

0

Share this post


Link to post
Share on other sites

I'm really starting to not want to play this game if they're just going to leave us with questions.

Edited by Stacked Ares
0

Share this post


Link to post
Share on other sites

I'm really starting to not want to play this game if they're just going to leave us with answers.

you mean questions right?

0

Share this post


Link to post
Share on other sites

Pretty sure if they go with B2P, it'll be the same price as GW2 ($60 USD).

Wasn't Tera B2P 30$ on steam?

0

Share this post


Link to post
Share on other sites

TERA initially launched with a digital sale price tag of $49 USD for standard and $59 USD for digital collector's edition.

Keep in mind TERA NA was P2P initially. Only in Feb, 2013, will it be F2P.

TERA is another example of market change and it symbolizes something that was noted before: Developers focusing more on the item shop than on content.

Content in TERA is very limited/washed and bland. It all revolves around a broken enchanting system as well, plus many other things that added to the formula that led to it's ultimate demice and model convertion.

1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.