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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

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You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. 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You will not need to use spoiler tags for off-topic posts, including borderline content, memes, macros, etc. Reputation System You will not use the reputation system in a way that shows bias towards specific members. Repeat Offenders We will no longer be using the warning point system. Instead, temporary bans will be issued to repeat offenders. The decision to ban and the length of the ban will be at the moderators’ discretion. Ban Appeals If you feel you were wrongly banned or that you have changed your ways, you can email me through the Dojo’s contact system (found on my profile underneath “Contact Information”). Your appeal will be discussed by the Dojo staff members before a decision is made. Please note, creating additional accounts (“sockpuppets”) to circumvent a Dojo ban will result in a longer ban of the original account and permanent bans of the additional accounts. Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
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Ghastly

Dark Souls II

66 posts in this topic

YEEEEES!!!!!

The first one was rich, console quality, full of lore, story customiation, and so many weapons (unlike mmorpgs). :yes:

Who's ready for it!?

To be completely honest B&S can take as long as it wants, Dark Souls has all the weapon types and all the creepy horror I love in games.

It's literally the reincarnation of Ghouls N Ghosts! :love: :love: :love:

Spike is too greedy to let the trailer stay up on any video sites so there's only GIFs. Found these 2

93397411.gif

iQOXI3UiVxM4U.gif

:joss_stick:

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Dark Souls was one of the worst ports from console to the PC, waste of my $40, but don't get me wrong the game is great on the consoles, nevertheless it was unbearable on the PC.

I can see how devoted the PC community would be if they took the time to develop it for PC, then port it to the console. Just like the Witcher games, one of the best games I have ever played, with a huge fanbase that keeps it running.

Edited by Blissed
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The gaming industry has been backwards for a while now, as far as development goes.

Piracy is often what's to blame, but in reality the problem lies with service/quality in the games. Most quality PC games sell like cupcakes on Steam and other similar game hubs.

But console ports usually reek of low/poor quality or they retain the same console quality (Which frankly, isn't going to fly with the PC community); thus they never get the sales they could, unless they're enhanced properly for PC or modding is allowed (See the GTA series).

I hope the delay they have on the game, is more so they can properly adapt it for the PC platform.

However, few companies actually do that properly.

Anyway.

A new DS game is welcomed, but I'll likely get it for PS3 again, unless some miracle happens.

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They confirmed that it's being developed for everything but the WiiU.

I liked Dark Souls and Demon Souls even though I never finished any of them (Have been working on that)

I hope that they take there time because there was alot of stuff that was suppose to be in Dark Souls and wasn't. I have high hopes for the game and hope they really put time into it and make it good....And fix the damn PvP and Co-op.

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Two of the best games to grace us this generation. Demon Souls and Dark Souls are everything that current games should be striving for.

Immersive Gameplay

Gripping story (if you can find its hidden truths)

High quality production

A product that developers can actually put "Proudly Presents" before the title.

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Amazing trailer Veritas! :adore:

Not much one can take away from the trailer other than they won't butcher the series by "trying to be new."

Instead they'll give us more of what was great about the original Dark Souls. More worlds, more weapons, deeper strategies, more paths. More thought!

That's how you make sequels/prequels, giving us more of what was great about the original with a few new things. There's no need to try to completely remake the game and make it something completely different.

/rant over :laugh:

Ah I just can't wait to learn more about this sequel, what kinds of worlds we can expect, and I'm a weapons person, I really want to see what weapons we can expect, and how they'll make them this time. That's still Demon's Souls/Dark Souls second best aspect in my opinion, the number of weapons/fighting styles are limitless. I've seen ninjas, sorcerers, knight warriors, blunt/primitive warriors, Royal swordsmen (rapiers), even some insane meat cleaver people :laugh: The amount of customization just blows me away.

There just can't be enough praise for this series, props to Namco for following through. I'm ashamed that Sony didn't have the balls to the same for Demon's Souls at the time.

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hmmm, I wonder what would happen if they held back development for the next-gen consoles?

Which is something I hope for.

Edited by Blissed
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All i want is two things from this game;

1)A bow that also functions as a melee weapon.

2)Fix lagstabs.

I kind of wish they would use the Demon souls travel system again, like with the 1-1,1-2 etc. archstones, but i don't see that happening.

Firelink shrine always felt so lonely :(

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I too wish for a clearer path or some marker or imminent clue of danger so that we avoid areas in which we're not supposed to be in.

I know open-world is for the player to explore but there's also a point where getting lost takes away from the game. My first playthrough was a real wander and could've been more enjoyable (like my second playthrough) if I had a better understanding of where to go.

I like both the open world of Dark Souls and the structured world of Demon's Souls at the end of the day.

I'm also puzzled like you Ururu, why hasn't there been a true archer system in DS where you can play with the bow/crossbow through and through?

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The trailer looks amazing

Can't wait for some gameplay footage

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There was talk that there going to make the exploration a little easier for people this time around. Alot of people complained about running into the graveyard and dieing and thinking "So this is the game? damage sponges that 1 shot you?" Some even just quit and returned the game at that point because they also ran down into the ghost town.

IMO I like that there making the path a little more detailed on where to go but I hope they don't pull you by the hair. Like the criest fallen warrior can tell you that you should head up to the undead berg and such and then your going to want to head down. Nothing talking about the parish or blighttown and such, just info that dosen't direct you to the ghost town.

I also hope they fix the PvP and co op finder.

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That's great news Garzel. Fromsoftware is a smart company and they love their fans so I'm sure they'll make sure we have a clearer sense of direction this time around.

You should've seen me on my first playthrough...I went straight to Blightown and the swamp :laugh: then preceded to head towards the tree trunk level which leads to the dragon covenant lol...yeah I must have died a hundred times just in that journey from Blighttown to the dragon covenant dragon.

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I didn't know you can get to ash lake from blighttown. Man i have put so much time into this game and still haven't seen everything

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lol yeah :laugh:

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I'm ready to die again! :misdoubt: :bowling:

Can't wait! Loved Demon Souls and Dark Souls.

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Played Dark Souls on the PC and loved it. Course I also optimized it and used Motioninjoy so that I could play it with my PS3 controller.

While I'm mildly excited for the new DS I'm hoping to enjoy the DS1 servers longer than I did the Demon Souls servers. xD I got that game two months before the servers closed.

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Every playthrough is different and fun, you'll enjoy DS2 Kogane. Don't let the dying deter you from playing the game, after all that dying we learn to not fear it...it's funny :laugh:

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And once you learn not to fear death there is nothing in the game that can stop you. It's like a mental block everyone has that the soul series challenges you with.

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Heh.

I've put a lot of time in this (the first) game. Admittedly, at first, it turned me off because of how crazy unintuitive it was (like others, I went down the wrong way at first - heading towards the catacombs rather than the undead parish, plus I was dealing with a bit of a culture shock going from Dragon's Dogma). Eventually, however, I did persevere, and the flames did fade, and only dark remained.

Also I took a thousand screenshots of this game... (Seriously, it look ridiculously good on PC thanks to Durante Edition):

Screenshot255299.jpg?psid=1

Screenshot232951.jpg?psid=1

Screenshot16764.jpg?psid=1

Screenshot108328.jpg?psid=1

Edited by Zyrusticae
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Every playthrough is different and fun, you'll enjoy DS2 Kogane. Don't let the dying deter you from playing the game, after all that dying we learn to not fear it...it's funny :laugh:

Eh dying was never a problem for me in games. xD I had that beaten out of me via S4.

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Heh.

I've put a lot of time in this (the first) game. Admittedly, at first, it turned me off because of how crazy unintuitive it was (like others, I went down the wrong way at first - heading towards the catacombs rather than the undead parish, plus I was dealing with a bit of a culture shock going from Dragon's Dogma). Eventually, however, I did persevere, and the flames did fade, and only dark remained.

Also I took a thousand screenshots of this game... (Seriously, it look ridiculously good on PC thanks to Durante Edition):

lol I took the wrong way on my first try too but I prefer that I did go the wrong way because it was actually more fun and found the weapon I wanted to find (hammer) :laugh:

Hey nice character and screenshots. Looks just like my ps3 version :yes:

Eh dying was never a problem for me in games. xD I had that beaten out of me via S4.

Good, the Souls series is for those with a strong soul :laugh:

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I really really really hope pyromancy stays for this one. I was basically a god with that shit. I didn't even start as a Pryromance, I was a knight and I found it by chance, trained it, and as soon as I got Iron Flesh, Jesus. I never had so much fun before, using it on unsuspecting players that attacked me and just bounced off me while I laughed and burned them with Great Fireball. Of course later when people knew about it, it became useless, but I was crushing bosses like nothing, and doing that in this kind of game just multiplied the excitement. It was like I conquered the fate that my character had been cursed with.

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