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      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

      By using this website ("Blade & Soul Dojo"), you agree that you'll follow these rules, and understand that if we reasonably think you haven't followed these rules, we may (at our own discretion) terminate your access to the site: Navigation GeneralRules Questions & Technical Support Blade & Soul Feedback Clan Discussion & Recruitment Marketplace Guides Roleplay & Fan Fiction Mods & Tools Off-Topic Discussion Reputation System Repeat Offenders Ban Appeals Staff Contact General Rules You will not post hate speech, personal attacks or private information. You will not "name & shame" any cheaters, exploiters, hackers or any other rather unpleasant players. Please use the in-game Report and Block features instead. You will not post extremely explicit text or images such as pornography or gore. All content should be safe-for-work. Borderline posts should be hidden with spoiler tags to maintain a SFW (safe-for-work) environment. Please do not post links or images from Imgur. 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You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. 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Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
Revast

Blade & Soul: State of the Game

217 posts in this topic

Blade & Soul: State of the Game

With 2012 coming to a close, NCsoft has reminded us how hard they are working on bringing Blade & Soul to our doorsteps with an outlook on their current status and plans for the localization of Blade & Soul for the western audiences. NCsoft is addressing not only the obvious need to translate the game, but actively addressing potential issues in an effort to make the game as enjoyable as possible for all players in all regions. Take a look at the official announcement below.

NCsoft West
As we approach the start of a new year, we wanted to bring you up to speed with what's been happening with Blade & Soul®, and what happens next.

The game is already in its finished form in the original Korean-language version, but bringing Blade & Soul to the West involves more than simply translating the text and recording new dialogue. Gameplay styles differ greatly in different cultures, meaning that what players in Korea consider fun and balanced might not be as well-received in Europe and America. Addressing considerations like these takes time and NCSOFT® is committed to doing it right--without sacrificing any of the elements that make Blade & Soul as popular as it continues to be in Korea.

The development team at NCSOFT West has been working closely with Team Bloodlust to ensure that we deliver the best, most faithful version of Blade & Soul to Western gamers. We are making progress and plan to reveal more details about the game in the coming year.

In the meantime, our goal is to build excitement for Blade & Soul, by introducing Western audiences to the game's beautiful graphics, compelling story and innovative gameplay. Then, when the time is right, we will release the sorts of details you have been waiting so patiently for.

Thanks for bearing with us, and stay tuned!

With potential changes coming to the game intended to better suit the regions it's released in, we will be interested in seeing Blade & Soul's western development during this exciting time and the community's reaction. Keep a close eye on the Dojo and NCSoft's official site for new developments.

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Thank you but keep it the same! Or please specify what you're changing.

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Thank you but keep it the same! Or please specify what you're changing.

Eh, this info is pretty much a rehash Ghast~ =/ I'm thinking it's just more reflection on what they were saying earlier, about how pretty much the game has to turn into TEACHING us about Asian and/or Korean lore(their child stories, myths and tales, etc) versus 'REFLECTING' on it like the Korean audience~ That and of course we'll get our 'oh too natural' exp curve difference~

But a major change, I'm thinking not~

Edited by ღKurori~Aonaiღ
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Eh, this info is pretty much a rehash Ghast~ =/ I'm thinking it's just more reflection on what they were saying earlier, about how pretty much the game has to turn into TEACHING us about Asian and/or Korean lore(their child stories, myths and tales, etc) versus 'REFLECTING' on it like the Korean audience~ That and of course we'll get our 'oh too natural' exp curve difference~

But a major change, I'm thinking not~

Let's hope, I don't want to reach cap level in one week :cry:

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To what people like to spew out of the mouth holes to me

Korean = Grind in everythong

America = End game / Gear Progression / Raid Progression

I don't know exactly what the difference is.....

Edited by Garzel
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Let's hope, I don't want to reach cap level in one week :cry:

That's the one fear I have of them changing our leveling curve as usual >w<

What's most amusing is, they usually change it thinking we'll be all 'NUUUUUUU!!! to much grind!' only to find out we don't mind, and end up changing it back~ =X

Worse case is, turns out to easy, Ghast gets to cap in a week and then they're all 'wow, that's easy, lets pump it up for the next gen of BnS gamers'~

xD

Makes me almost sad I spent day after day pressing F5 on the news page >w< just for this~ :gloomy:

WHELP *runs off to press F5 on the news page* x3~

To what people like to spew out of the mouth holes to me

Korean = Grind in everythong

America = End game / Gear Progression / Raid Progression

I don't know exactly what the difference is.....

Comes down to mindset I suppose~ Most put the field of grinding in pure 'I run out and fight everyday mobs until I level'

then you have 'farming' Gear Progression/Raid Progression/End Game, kind of fall under what most would put as 'farming' even though in a technical sense...it's still grinding.

I would prefer the game isn't easy to get to cap, because as you boot up an online game, that's the initial default goal anyway~ The true task, is to find a way for an mmo to have something for you to do, something that you WANT to do, outside of getting to cap and finding the next game~

Edited by ღKurori~Aonaiღ
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That's the one fear I have of them changing our leveling curve as usual >w<

What's most amusing is, they usually change it thinking we'll be all 'NUUUUUUU!!! to much grind!' only to find out we don't mind, and end up changing it back~ =X

Worse case is, turns out to easy, Ghast gets to cap in a week and then they're all 'wow, that's easy, lets pump it up for the next gen of BnS gamers'~

xD

Makes me almost sad I spent day after day pressing F5 on the news page >w< just for this~ :gloomy:

WHELP *runs off to press F5 on the news page* x3~

Comes down to mindset I suppose~ Most put the field of grinding in pure 'I run out and fight everyday mobs until I level'

then you have 'farming' Gear Progression/Raid Progression/End Game, kind of fall under what most would put as 'farming' even though in a technical sense...it's still grinding.

I would prefer the game isn't easy to get to cap, because as you boot up an online game, that's the initial default goal anyway~ The true task, is to find a way for an mmo to have something for you to do, something that you WANT to do, outside of getting to cap and finding the next game~

As long as the button smashing is fun, that's all I care about :)

Sadly, there's many who think they have to rush to get to cap, get the best gear, then go "There's nothing left!" :/

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I capped in Tera in like a week =/ god I hope its not like that. >_>

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I capped in Tera in like a week =/ god I hope its not like that. >_>

But how long were you playing a day?

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But how long were you playing a day?

With working killing me I'd say about 5 to 6 hours

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I capped in Tera in like a week =/ god I hope its not like that. >_>

Lvling in B&S is allready faster or at least the same speed to hit max lvl in the Korean Version then it is in Tera. If they make it even faster, we are gonna have a bad time.

To the other things, I also really really hope they dont nerf it down like EME did with Tera. But it was not only nerfing content to no end, EME also destroyed Tera with all the other changes they did, messing around with mechanics and removing Key-Elements that used to be in place in KTera, making Tera a lot less enjoyable.

I really hope that NCSoft will not make the same mistake. Currently, I dont see any problem with the level speed (It could even be slower imo), overall difficulty of the game or gear "grind".

As with the current content, talking about PvE only now, B&S offers ways to get gear for all kinds of people. You don't have to be a hardcore gamer, you dont need to have a group. B&S offers a great way to aquire gear even if you are solo, while not giving solo players to much of an advantage as they will have to grind a lot more for what a group will be able to get.

As an example, Pohwaran 4/6 and Stormy Pohwaran (Open "Raid" dungeon). While you do not need a group for Stormy Pohwaran and you can just go in there alone it will take you a lot longer to get the perfect weapon out of that dungeon, simply due to Pohwaran not spawning as fast as a solo group would clear Pohwaran 4 man. Additionally to that the weapons in Pohwaran 4man have a higher chance to more damage on them compared to the Stormy Pohwaran ones. But a solo player can still get the same gear as the group players at that stage of the game.

"Gameplay styles differ greatly in different cultures, meaning that what players in Korea consider fun and balanced might not be as well-received in Europe and America."

I really dislike this sentence at it allready implies that they will make changes depending on how NCWest thinks its best. I don't think they have any feedback from western players about the game and might do the same mistakes EME did, changing game elements without knowledge about the game.

For some reason western develepors think that gamestyle of Asian and Western Gamers differ greatly, wich is actually not the case, at least not in my opinion.

The biggest difference between Asia and West is, and im sad to say this, the community. Usually Western communities are a lot more whiny compared to Asia. Koreans especially, adapt a lot more to what happens in the game while Western people tend to rather go into the forum and whine about it.

Edited by Aari
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Lvling in B&S is allready faster or at least the same speed to hit max lvl in the Korean Version then it is in Tera. If they make it even faster, we are gonna have a bad time.

To the other things, I also really really hope they dont nerf it down like EME did with Tera. But it was not only nerfing content to no end, EME also destroyed Tera with all the other changes they did, messing around with mechanics and removing Key-Elements that used to be in place in KTera, making Tera a lot less enjoyable.

I really hope that NCSoft will not make the same mistake. Currently, I dont see any problem with the level speed (It could even be slower imo), overall difficulty of the game or gear "grind".

As with the current content, talking about PvE only now, B&S offers ways to get gear for all kinds of people. You don't have to be a hardcore gamer, you dont need to have a group. B&S offers a great way to aquire gear even if you are solo, while not giving solo players to much of an advantage as they will have to grind a lot more for what a group will be able to get.

As an example, Pohwaran 4/6 and Stormy Pohwaran (Open "Raid" dungeon). While you do not need a group for Stormy Pohwaran and you can just go in there alone it will take you a lot longer to get the perfect weapon out of that dungeon, simply due to Pohwaran not spawning as fast as a solo group would clear Pohwaran 4 man. Additionally to that the weapons in Pohwaran 4man have a higher chance to more damage on them compared to the Stormy Pohwaran ones. But a solo player can still get the same gear as the group players at that stage of the game.

I really dislike this sentence at it allready implies that they will make changes depending on how NCWest thinks its best. I don't think they have any feedback from western players about the game and might do the same mistakes EME did, changing game elements without knowledge about the game.

For some reason western develepors think that gamestyle of Asian and Western Gamers differ greatly, wich is actually not the case, at least not in my opinion.

The biggest difference between Asia and West is, and im sad to say this, the community. Usually Western communities are a lot more whiny compared to Asia. Koreans especially, adapt a lot more to what happens in the game while Western people tend to rather go into the forum and whine about it.

I randomly found Tera on a mmo site when I was looking for a new mmo to play so unlike BnS I wasnt really that hype about it first nor did any research on it, so im unsure of what changes your talking about? please tell me tho

and yes I agree with you 100% western games whine so much once something doesnt go their way

"omfg this mage just 70% my hp that class is so broken nerf it plz" I cant express how many threads Ive read like that on different forums for different games.

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I'm really frightened now. >_> I really wanted BnS to stay the same, that was like one of my number one concerns. It's not nice finding out that they're only taking ages to release the EU/NA version because they want to make it easier. I actually wanted them to make it harder, heh..

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"Gameplay styles differ greatly in different cultures, meaning that what players in Korea consider fun and balanced might not be as well-received in Europe and America"

''by introducing Western audiences to the game's beautiful graphics, compelling story and innovative gameplay''

i still find these comments so funny

what i would like to see in any mmo gone would be bound item system and server separation (pve pve rp), let me do whatever i want with my items and one server type

yeah doomsday coming

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Oi~.

NCSoft---stop assuming you know what your player-bases know and don't know & the ways they play and don't play. For one we all know how to google and research---I myself will STUDY something before I hop away not knowing what it is and just cramming info down my throat. Secondly even if the western audience is whiney---you'll find they're actually pretty great at adapting when forced.

Not allowing growth and adaptation is what's killing MMOs in the west. Get it through your skulls!

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I'm really frightened now. >_> I really wanted BnS to stay the same, that was like one of my number one concerns. It's not nice finding out that they're only taking ages to release the EU/NA version because they want to make it easier. I actually wanted them to make it harder, heh..

My guess is increased drop rate.

It's the only thing I can think of, right off the bat that they would change to suit the western audience, who do in fact, whine a lot when they don't get their gear fast or upgrade it fast (TERA had a lot of people whine about having to hunt down material and then have a chance to not get the upgrade).

Personally, I think, what else are you going to do when you're maxed out?

Also, PvP leaves a lot of the western audience whining. I'd just leave it alone. People will whine when they lose and think they're great when they're winning.

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My guess is increased drop rate.

It's the only thing I can think of, right off the bat that they would change to suit the western audience, who do in fact, whine a lot when they don't get their gear fast or upgrade it fast (TERA had a lot of people whine about having to hunt down material and then have a chance to not get the upgrade).

Personally, I think, what else are you going to do when you're maxed out?

Also, PvP leaves a lot of the western audience whining. I'd just leave it alone. People will whine when they lose and think they're great when they're winning.

-COUGHCOUGH-S4 League-COUGHHACKGCOUGH.-

I say let 'em whine.

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-COUGHCOUGH-S4 League-COUGHHACKGCOUGH.-

I say let 'em whine.

^so much truth its blinding

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NCs make the game , we play.

just no SHi t xD

if some1 need to know or learn about kung fu's , go play RUMBLE FIGHTER

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i think they change will be : in the last boss of raids when is dead the drop rate will be all party recive a weapon , or 100% they will make more easy the bosses , who want that , not me for sure.

The game is already in its finished form in the original Korean-language version

why they dont make a cbt or obt , and if players say something about gameplay or drop rate , exp , etc they read that and before the game release they make that changes , not now , not when no one have play the EU/US Servers.

Gameplay styles differ greatly in different cultures, meaning that what players in Korea consider fun and balanced might not be as well-received in Europe and America

in what ? im not from korean and the gameplay i saw and play was unique and fun , so don't make any conclusions before time.

Edited by LightningKiller
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Few month ago everyone scared for that Nexon will touch B&S (we know what that mean...).

Now it looks like that NCSoft may not be better.:gloomy:

Edited by Dobijasek
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god people stop crying like little babys!

you dont even know if and what kind of changes are they making, so chill

and give them a chance. they not stupid and know what to do

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god people stop crying like little babys!

you dont even know if and what kind of changes are they making, so chill

and give them a chance. they not stupid and know what to do

Good one! You nearly got me there, haha.

More srsly now... Thats what people said about other publishers as well. EME is a prime example of the most recent one. Many publishers have tought us that they actually do not know all to much of what they are doing so I can definitly understand peoples fear.

Edit: However, you are of course right about overreacting and crying before anything has happened. But I can still understand people that have their fears.

Edited by Aari
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god people stop crying like little babys!

you dont even know if and what kind of changes are they making, so chill

and give them a chance. they not stupid and know what to do

Maybe not stupid...but they aren't exactly giving us the impression that they're willing to give us half the credit you'd like us to give them.

I apologize but after being rather jaded from various experiences I can understand why everyone is so easily bothered by the sound of this. More often than not a lot of unnecessary changes in games occur because of assumptions like 'This is too hard for the average American gamer'.

Considering the only people whom would truly be concerned about this kind of thing are those whom wish to make money off of the game---you might understand why so many feel cheapened by the act.

This isn't to say that I don't understand the logic---I very well do: In order for a game to be successful people have to be willing to play it. If the audience you're trying to sell something to finds something too difficult and thus 'rage quit' because they're unable to adapt---that's a loss in profit.

But then what of all the others whom actually WANT a challenge? Isn't that what skill based games are all about?

No I don't know what they intend to change---but their tone suggests balance in a way that implies that they're tuning the game in a way that we're more accustomed to. Quite frankly this is a common thing in the video game industry as well. If BnS WAS made easier for the sake of those whom aren't participating on the Korean server---It wouldn't be the first time as this has happened in just about every genre of video-game both offline and online for years.

So don't be so surprised that many will take offense.

It's a logical assumption---an assumption all the same, but still it's one that can be expected.

We can only hope that NCsoft won't do what many other companies have done.

Even though for the most part I don't see much trust in the ability (Or knowledge) of their player-base to be.

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