• Announcements

    • Revast

      [Read Before Posting] Blade & Soul General FAQ

      Hello Blade & Soul fans, Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions. Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members. For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website. Table of Contents <a href="#1">What is Blade & Soul?</a> <a href="#2">Is there an official site for Blade & Soul's Western version?</a> <a href="#3">What is Blade & Soul's release date?</a> <a href="#4">Has Beta Testing started?</a> <a href="#5">What type of pay model will Blade & Soul use?</a> <a href="#6">Will the Western clients be censored?</a> <a href="#7">Where will the Western servers be located?</a> <a href="#8">Will there be Oceanic/SEA servers?</a> <a href="#9">Will my characters from the other regions be transferable to the Western versions?</a> <a href="#10">Will the Western version be region blocked?</a> <a href="#11">What are the playable races?</a> <a href="#12">Why did they change the name of the Kun race to Yun for the Western release?</a> <a href="#13">What are the playable classes?</a> <a href="#14">Are there race and class restrictions?</a> <a href="#15">What will be the Western versions initial level cap?</a> <a href="#16">Will there be a vigor/fatigue system the the Western versions?</a> <a href="#17">What systems will this game be released on?</a> <a href="#18">What are the required PC specs for Blade & Soul?</a> <a href="#19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> <a href="#20">Will there be founder packs for the Western versions?</a> <a href="#21">Will Blade & Soul be on Steam?</a> <a href="#22">Will Windows 10 be supported?</a> <a name="1">What is Blade & Soul?</a> Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT. <a name="2">Is there an official site for Blade & Soul's Western version?</a> You can find the official Blade & Soul West site here. <a name="3">What is Blade & Soul's release date?</a> The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016. The game has already been officially released in the following regions: Korea: June 30, 2012
      China: November 28, 2013
      Japan: May 20, 2014
      Taiwan: November 20, 2014
      <a name="4">Has Beta Testing started?</a> Yes. CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]* CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]** CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]** CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]** CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]** *NA servers will only support English. **EU servers will support English, French, and German; except on CBTs 1, 2, & 3. <a name="5">What type of pay model will Blade & Soul use?</a> Blade & Soul has been announced as a F2P (free-to-play) title for the West and will have no content limitations. They have also stated that the game will not be "pay-to-win". <a name="6">Will the Western clients be censored?</a> No. <a name="7">Where will the Western servers be located?</a> Blade & Soul's Western servers will be housed in the following location: North America: Dallas, Texas US
      Europe: Frankfurt, Germany.
      <a name="8">Will there be Oceanic/SEA servers?</a> There are currently no plans to support Oceanic/SEA servers. However, NCSOFT has stated that if the community shows enough interest they will reconsider. A petition has been created for NCSOFT to reconsider. <a name="9">Will my characters from the other regions be transferable to the Western versions?</a> No. Transferring accounts is not possible, but transferring the physical appearance of your character from other versions is possible through the profile screenshot function in Character Creation. <a name="10">Will the Western version be region blocked?</a> There are currently no plans for region blocking. <a name="11">What are the playable races?</a> Jin, Gon, Yun, Lyn. Click here for more information. <a name="12">Why did they change the name of the Kun race to Yun for the Western release?</a> In North America, the word "Kun" closely resembles a derogatory racial slur. <a name="13">What are the playable classes?</a> There are currently six confirmed playable classes for the Western versions. The "Warlock" class can be found in the KR, CN, JP and TW clients but have yet to be confirmed for the North American and European release.
      Assassin
      Blade Dancer
      Blade Master
      Destroyer
      Force Master
      Kung-Fu Master
      Summoner
      <a name="14">Are there race and class restrictions?</a> Yes. The playable races in Blade & Soul are indeed restricted to a select few classes. Below you'll find what you can play each race as. Jin: Assassin, Blade Master and Kung Fu Master
      Gon: Destroyer, Force Master and Kung Fu Master
      Lyn: Blade Dancer, Force Master and Summoner
      Yun: Blade Master, Force Master and Kung Fu Master
      <a name="15">What will be the Western versions initial level cap?</a> The initial level cap on release will be 45. <a name="16">Will there be a vigor/fatigue system the the Western versions?</a> No. <a name="17">What systems will this game be released on?</a> Blade & Soul will be released for Windows PC. <a name="18">What are the required PC specs for Blade & Soul?</a> Below are the PC specs taken from Blade & Soul's Korean client. [Minimum Spec] CPU : Intel Dual core/AMD Athlon 64X2 or better RAM : 2G or better VGA : nVidia Geforce 8600GT/AMD Radeon HD4600 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit) DirectX : 9.0c [Recommended] CPU : Intel Quad core/AMD Phenom II X4 or better RAM : 4G or better VGA : nVidia Geforce 8800GTX / AMD Radeon HD4850 or better HDD : 15GB OS : Windows XP (Service pack 2), Vista, Win7 (64bit) DirectX : 9.0c <a name="19">I didn't catch one of Blade & Soul's Livestreams, what did I miss?</a> You can view all past broadcasts here. <a name="20">Will there be founder packs for the Western versions?</a> Yes, you can view their packages here. <a name="21">Will Blade & Soul be on Steam?</a> This has not yet been confirmed. <a name="22">Will Windows 10 be supported?</a> Yes. Updated: December 25th, 2015
    • Urbancowgurl777

      Dojo Rules & Guidelines   09/29/16

      By using this website ("Blade & Soul Dojo"), you agree that you'll follow these rules, and understand that if we reasonably think you haven't followed these rules, we may (at our own discretion) terminate your access to the site: Navigation GeneralRules Questions & Technical Support Blade & Soul Feedback Clan Discussion & Recruitment Marketplace Guides Roleplay & Fan Fiction Mods & Tools Off-Topic Discussion Reputation System Repeat Offenders Ban Appeals Staff Contact General Rules You will not post hate speech, personal attacks or private information. You will not "name & shame" any cheaters, exploiters, hackers or any other rather unpleasant players. Please use the in-game Report and Block features instead. You will not post extremely explicit text or images such as pornography or gore. All content should be safe-for-work. Borderline posts should be hidden with spoiler tags to maintain a SFW (safe-for-work) environment. Please do not post links or images from Imgur. Imgur blocked the Dojo from hotlinking their images with no warning or negotiation offers so any posted Imgur images or avatars will be broken or appear "white". You will not post off-topic discussion or derail threads. Memes, macros and other unrelated content should be hidden with spoiler tags. You will not create posts with the intention of flame-baiting, “circlejerking” or anything else that could be considered low-quality. You will not post images containing additional data such as embedded sounds or documents. You will not ask for free in-game items, NC Coins or gold (“begging”). You will not impersonate Dojo staff, Curse staff or NCSoft staff. You will not flood or spam threads. At the current level of Dojo activity, bumps will only be allowed once every three days. You will not bump old threads that have not been posted on for at least 30 days (“necro”). This does not include guides, mods, tools or clan threads. You will not create threads with the intention of causing unrest (“baiting”). You will not discuss any private servers, cheating, account selling, real money trading (“RMT”), trust trading or related activities. This does not include mods or tools that do not break Dojo rules. False reports will result in a warning or ban. Please read the rules carefully before sending in reports. Backseat (“pocket”) moderation will be hidden to keep the forum clean. If you find a post or thread that you believe needs to be moderated, use the report function. You will not edit your post if it has been edited by a moderator for rule-breaking. You will obey moderator warnings. If you are privately messaged by a moderator for rule-breaking and you wish to contest it, you may do so in the private message but remember that moderator decisions are final. Complaints about Dojo rules, Dojo staff members or the Dojo itself on the forum will be hidden and further action may be taken against your account. If there are changes you wish to see, use the Site Feedback & Support board. Topics and posts may be edited or altered by Dojo staff members due to bad formatting. This can include things such as posts typed in capslock or posts that have content that needs to be hidden with spoiler tags. Moderators may delete or hide posts without warning if the post was not worth writing a warning for. If your post is hidden or deleted and you were not notified, it was done so because it broke a simple forum rule and required removal. Questions & Technical Support Misinformation will be hidden. Constant spreading of misinformation or lazy replies will result in a warning or ban (i.e. “search it yourself”). Blade & Soul Feedback You will not beg NCSoft staff, Curse staff, Dojo staff or Dojo members for gifts, keys, NC Coins, etc unless participating in a specific giveaway. Clan Discussion & Recruitment Forum rules #3, #4 and #9 will be loosely enforced on the Clan Discussion & Recruitment board. Do not create new clan threads over and over to advertise the same clan. Request for an old thread to be locked if you need to create a new one. Attacking other clans for their management or playstyles will not be tolerated and will be treated the same way as personal attacks. If your clan uses a language other than English, use [XX] in the beginning of your topic title (i.e. [FR] for French clans). Marketplace You will not attempt to buy, sell or trade NCoin or items from the Hongmoon Store. You will not participate in any real-money trading ("RMT") transactions, such as selling gold. You will not attempt to buy or sell premium membership. You will not participate in trust trades, such as selling services, trading cross-server, or selling items from the Hongmoon store. Guides You will not create any threads on the Guides board that could not be considered guides. Roleplay & Fan Fiction You will not roleplay in any board outside of the Roleplay & Fan Fiction board. Erotic roleplay (“ERP”) will not be tolerated and will result in a hidden post or deleted thread. Mods & Tools You will not post mods or tools that could be used to give you an advantage over other players (i.e. speedhacks). You will not post extremely explicit mods, such as nudity mods. You will not steal work created by another user. All work must be original unless you are given permission by the original creator of the work to post it on the Dojo. You will not submit mods that infringe on the copyrights of companies (i.e. Sanrio outfits, etc.). You will not submit mods that require users to bypass GameGuard, nor will you submit mods that teach users how to bypass GameGuard. Off-Topic Discussion Forum rules #3, #4, #8 and #9 will be loosely enforced on the Off-Topic Discussion board. You will not need to use spoiler tags for off-topic posts, including borderline content, memes, macros, etc. Reputation System You will not use the reputation system in a way that shows bias towards specific members. Repeat Offenders We will no longer be using the warning point system. Instead, temporary bans will be issued to repeat offenders. The decision to ban and the length of the ban will be at the moderators’ discretion. Ban Appeals If you feel you were wrongly banned or that you have changed your ways, you can email me through the Dojo’s contact system (found on my profile underneath “Contact Information”). Your appeal will be discussed by the Dojo staff members before a decision is made. Please note, creating additional accounts (“sockpuppets”) to circumvent a Dojo ban will result in a longer ban of the original account and permanent bans of the additional accounts. Staff Contact Administrator @Urbancowgurl777 News & Translations @AquariusHaken Di'el Wiki Guardian @and_rea @Tei Moderators @Aari @BulletSin @Jem @Kycir @Lithia @Sekuiya @Shinaji Last updated: February 5th, 2016
Sign in to follow this  
Followers 0
7thseeker

PvP and PvE Gear

48 posts in this topic

Hello guyz!

I would like to know something more about PvE and PvP gear in Blade and Soul.

How the PvE gear influence the PvP?

Have we 2 kinds of different gears (one for PvP and another for PvE)?

How the gears and the drops works?

I m a bit confused^^

Thanks !
0

Share this post


Link to post
Share on other sites
There is not such a clear break between pvp and pve gear in BnS like in other mmos (eg. aion).
There are some gear that have critical resit as stat (that automatically means there is no crit rate + stat one the same gear). Imo you can consider critical resist as a some form of pvp reduction because critcal hit combined with high ap and critical bonus damage is what really hurts in pvp (normally with good pve gear you have very high stats in all of these three areas). But in my impression it seems you can´t stack enough critical resistant to negate the critical chance of your oppnonent completely. Than there are some necklaces which you can buy for 10g if you have pvp rank3 but I don´t know what they do.

I noticed many koreans are stacking defensive stats on their gear when they want to pvp. Using purple defensive diamond (600 def) and stacking defense on your bo-pae can net you somewhat between 30-40% damage reduction (depends on class). Same goes for autoevade and autoparry.
Combine these with "pvp" gems like heal on autoevade / heal on autoparry, stun / slow / free gem.

Currently working towards such a combination: Aiming for 30% damage reduction, 35-40% evade, as much crit resistance as possible and about 18k life with my sin. Critical chance should still be at approximately 25%. Best Bo-Pae for such a purpose seems to be BSH but I have no time and no ppl to do BSH so I´ll use powahran instead. I expect that additional gear that more suits for pvp will be added once the duel / 1on1 arena is introduced.

I wish they´ll introduce a bo-pae set that has a lot critical resistance (there is already one with critical resist but its only a blue bo-pae set) and weapons that have the same AP like the best PvE-weapon but instead of crit chance it has critical resistance. It should be possible to complete or nearly complete negate the critical chance of your opponent with "PvP" gear. That decrease burst damage and makes fights longer and more challenging. Edited by Janshi
0

Share this post


Link to post
Share on other sites
And how about items distribution? Is it possible to to get all top items necessary to PvP only via PvP, or game force to farm PvE instances?

35-40% evade - is it not suicide? [url=http://www.bladeandsouldojo.com/topic/4705-guide-list-of-gems-ver-20/]Sapphire Gem[/url] - "Applies a slow effect and deals damage to the target who blocks or evades an attack. Target will be immobilized when the slow effect has been applied up to 3 times." I have no idea how it work in practice, but description seems as invest in to evade build with something like this in game is self CC.
0

Share this post


Link to post
Share on other sites
Actually the only thing you can farm with "pvp" is your pvp rank which allows you to buy stuff for pvp. But you have to buy it with gold. Tbh atm this game is absolutely not a good pvp game and open pvp actually does not exist. I hope this change when the duel / 1on1 arena is introduced. You´re forced to do A LOT pve to get your bo-pae enchanted, do get gold, to get gems etc.

Good point with the sapphire gem, tbh I dont´know, these are all things that are on my to-do list. By now i thought the sapphire gem only works if you actively parry or evade (eg. to prevent a blademaster permanently parry range attacks from a forcemaster) and is not working against autoparry/evade but perphaps there is someone who already tested it. Annother big question is, if the sapphire gem works on autoparry/evade too, how does the beryl gems works against the sapphire gem? Because the other berly gem makes you 3s cc immune upon an succesfuly evade and the sapphire gem applies a slow (cc) on you. Edited by Janshi
0

Share this post


Link to post
Share on other sites
[quote name='Janshi' timestamp='1354626434' post='129203']
Actually the only thing you can farm with "pvp" is your pvp rank which allows you to buy stuff for pvp. But you have to buy it with gold. Tbh atm this game is absolutely not a good pvp game and open pvp actually does not exist. I hope this change when the duel / 1on1 arena is introduced. You´re forced to do A LOT pve to get your bo-pae enchanted, do get gold, to get gems etc.

Good point with the sapphire gem, tbh I dont´know, these are all things that are on my to-do list. By now i thought the sapphire gem only works if you actively parry or evade (eg. to prevent a blademaster permanently parry range attacks from a forcemaster) and is not working against autoparry/evade but perphaps there is someone who already tested it. Annother big question is, if the sapphire gem works on autoparry/evade too, how does the beryl gems works against the sapphire gem? Because the other berly gem makes you 3s cc immune upon an succesfuly evade and the sapphire gem applies a slow (cc) on you.
[/quote]


i used that blue gem before. it would only be used effectively for FMs and Summs. i don't see any point for melee classes to use that gem.

and that immunity thing, i think it is immune to stuns trips and smashes.... you know, purple, red, and yellow synergy shadow. roots dont make a boss synergy shadow so i think they dont consider root a crow control.
0

Share this post


Link to post
Share on other sites
[quote name='DayBreeze' timestamp='1354656906' post='129259']
i used that blue gem before. it would only be used effectively for FMs and Summs. i don't see any point for melee classes to use that gem.[/quote]

Hm...why not? If the target is immobilized you can go behind him and he can´t face to you anymore (and therefore can´t parry or evade a upcoming attack), assumed the immobilized effect works like summoner root or fm ice dragon.
So the gem is working against auto parry/evade?

[quote]
and that immunity thing, i think it is immune to stuns trips and smashes.... you know, purple, red, and yellow synergy shadow. roots dont make a boss synergy shadow so i think they dont consider root a crow control.
[/quote]

Sounds reasonable, have to test it.


@Zenek:

[quote]It make me sad, seems as game going to be pure PvE :/[/quote]

Wait until the other waves are out. 1on1 / Duel arena and 36 vs 36 battleground will come. Perhaps these are first steps towards more pvp content. Edited by Janshi
0

Share this post


Link to post
Share on other sites
[quote name='Janshi' timestamp='1354657234' post='129260']
Hm...why not? If the target is immobilized you can go behind him and he can´t face to you anymore (and therefore can´t parry or evade a upcoming attack), assumed the immobilized effect works like summoner root oder fm ice dragon.
So the gem is working against auto parry/evade?
[/quote]

ya it works for parry block counter dodge.
as one who live for the thrill of PVP i figured out early on [color="#FF0000"]you can escape roots easily.[/color] jump back (SS), slide left/right (QQ/EE) . [color="#FF0000"]any [/color]skill that puts you into stealth mode also lets you escape root. this means all classes can escape root except destroyer, but destroyers can still spin while rooted, so attacking a rooted destroyer is still not practical for melee classes. not only that, caster classes are the only ones that can spam attacks without worrying about hitting air, auto targeted skills ffs. so caster classes can attack frequently enough to make the gem actually work, freeze.
0

Share this post


Link to post
Share on other sites
[quote name='DayBreeze' timestamp='1354658127' post='129266']
ya it works for parry block counter dodge.
as one who live for the thrill of PVP i figured out early on [color="#FF0000"]you can escape roots easily.[/color] jump back (SS), slide left/right (QQ/EE) . [color="#FF0000"]any [/color]skill that puts you into stealth mode also lets you escape root. this means all classes can escape root except destroyer, but destroyers can still spin while rooted, so attacking a rooted destroyer is still not practical for melee classes. not only that, caster classes are the only ones that can spam attacks without worrying about hitting air, auto targeted skills ffs. so caster classes can attack frequently enough to make the gem actually work, freeze.
[/quote]


Yeah but you can´t spam SS/QQ/EE and some classes dont have all three available, though cd is quite short. Even if you don´t get the slow stack three times, slow effect apart seems to be super annoying for a melee.
I admit that this gem has most impact on summoner and fms but if this gem is really working on auto evade / parry, I´m really not sure if it´s so wise to stack evade / parry to such an extent. Edited by Janshi
0

Share this post


Link to post
Share on other sites
[quote name='Janshi' timestamp='1354658447' post='129267'] but if this gem is really working on auto evade / parry, I´m really not sure if it´s so wise to stack evade / parry to such an extent.
[/quote]


heh.

i take my chances with dodge/parry stats + dodge heal + parry heal any day.

http://youtu.be/mcxYrrHpgOc?hd=1
0

Share this post


Link to post
Share on other sites
[quote name='DayBreeze' timestamp='1354659022' post='129268']
heh.

i take my chances with dodge/parry stats + dodge heal + parry heal any day.

http://youtu.be/mcxYrrHpgOc?hd=1
[/quote]

[color="#00BFFF"]And now I know what to stack, ohhhhhohoohoho godflashing, stacking heals oh the fun that awaits me in NA BnS~[/color]
0

Share this post


Link to post
Share on other sites
[quote name='DayBreeze' timestamp='1354658127' post='129266']
caster classes are the only ones that can spam attacks without worrying about hitting air, auto targeted skills ffs. so caster classes can attack frequently enough to make the gem actually work, freeze.
[/quote]

If it work as you said, this gem seems to make range classes completly OP if other classes can only take on face burst DMG or get themself in to slow/root...
0

Share this post


Link to post
Share on other sites
[quote name='Zenek' timestamp='1354704569' post='129350']
If it work as you said, this gem seems to make range classes completly OP if other classes can only take on face burst DMG or get themself in to slow/root...
[/quote]

[color="#00BFFF"]Welp never played the game to know if this will work or not, but if they can just hurp durp spam skills and always hit, then does that mean I can hurp durp always substitute to get in for lovely damage? ;o [/color]
0

Share this post


Link to post
Share on other sites
[quote name='Nekuraba' timestamp='1354704923' post='129353']
[color="#00BFFF"]Welp never played the game to know if this will work or not, but if they can just hurp durp spam skills and always hit, then does that mean I can hurp durp always substitute to get in for lovely damage? ;o [/color]
[/quote]

For me it seems like... nevermind what will happen, once range DPs press button it have effect: DMG or CC. All while range classes do not need even to aim. If inforamtion in this topic are correct, it means this game is just hard broken.
0

Share this post


Link to post
Share on other sites
[quote name='Zenek' timestamp='1354705546' post='129354']
For me it seems like... nevermind what will happen, once range DPs press button it have effect: DMG or CC. All while range classes do not need even to aim. If inforamtion in this topic are correct, it means this game is just hard broken.
[/quote]

[color="#00BFFF"]Dont have to aim? swinnng~ even better, sooooo sounds like I can dooooooo THIS

godflash> mage goes mad from sight loss* *spams skillz* > sub> styles mage? > profit? [/color]
0

Share this post


Link to post
Share on other sites
http://youtu.be/pGkAK4DlAt4?hd=1

http://youtu.be/9a6Vij_8NtM?hd=1

yea. strong.

but FMs lose to assassins. if your assassin loses to a FM your assassin is purely incompetent.
0

Share this post


Link to post
Share on other sites
[color="#00BFFF"]Until I actually play the game, Ill still have to say F tiers, I still think a good FM that knows the ins and outs of their class can outplay a sin that also has a fine grasp of their own class BUT....BUUUUUUUUUUT im now like 100% sure I can godflash into sub awwwwwwwww yes gonna lotus people in the back sooooo hard~[/color]
0

Share this post


Link to post
Share on other sites
Sin is designed to counter FM. If both player are on equal skill level and have same gear, it´s very unlikely sin will lose against fm.
Though 1 on 1 class balance should be a big issue and I expect and demand from team bloodlust that the carefully look on the classes and try to balance them out. They gonna introduce a 1on1 / duel arena, so 1 on 1 balance is a issue.
0

Share this post


Link to post
Share on other sites
[quote name='Janshi' timestamp='1354751709' post='129481']
Sin is designed to counter FM. If both player are on equal skill level and have same gear, it´s very unlikely sin will lose against fm.
Though 1 on 1 class balance should be a big issue and I expect and demand from team bloodlust that the carefully look on the classes and try to balance them out. They gonna introduce a 1on1 / duel arena, so 1 on 1 balance is a issue.
[/quote]


[color="#00BFFF"]Perhaps you can tell me what skills an assassin learns by cap? been wandering so I can think of tactics but I dont know all of sins skills.[/color]
0

Share this post


Link to post
Share on other sites
[quote name='Nekuraba' timestamp='1354752630' post='129483']
[color="#00BFFF"]Perhaps you can tell me what skills an assassin learns by cap? been wandering so I can think of tactics but I dont know all of sins skills.[/color]
[/quote]

Look here:
http://www.bladeandsouldojo.com/topic/4348-cbt3-skill-information/

It´s not up to date anymore though many skills are still correct. If you have specific questions about some skills or some talents (you can see the talent tree for example here: http://bns.inven.co.kr/dataninfo/train/view.php?idx=6548) feel free to ask.
0

Share this post


Link to post
Share on other sites
[quote name='Nekuraba' timestamp='1354746147' post='129466']
[color="#00BFFF"]Until I actually play the game, Ill still have to say F tiers, I still think a good FM that knows the ins and outs of their class can outplay a sin that also has a fine grasp of their own class BUT....BUUUUUUUUUUT im now like 100% sure I can godflash into sub awwwwwwwww yes gonna lotus people in the back sooooo hard~[/color]
[/quote]

assassins are built to slaughter FMs. i don't see how killing a FM as an assassin can be called an 'accomplishment'.

its like being asked to kick a soccer ball into the goal-net, with the ball less than 1 meter away from the net, and no goal keeper......

yea you have to be completely incompetent to screw THAT up.
0

Share this post


Link to post
Share on other sites
[quote name='DayBreeze' timestamp='1354780477' post='129612']
assassins are built to slaughter FMs. i don't see how killing a FM as an assassin can be called an 'accomplishment'.

its like being asked to kick a soccer ball into the goal-net, with the ball less than 1 meter away from the net, and no goal keeper......

yea you have to be completely incompetent to screw THAT up.
[/quote]

[color="#00FFFF"]lol I hear what your saying, and Im not saying your wrong~

Im just saying until I play the game and completely destroy FMs like your saying, I wont be able to fully understand just how bad they are.[/color]
0

Share this post


Link to post
Share on other sites
[quote name='Nekuraba' timestamp='1354785120' post='129626']
[color="#00FFFF"]lol I hear what your saying, and Im not saying your wrong~

Im just saying until I play the game and completely destroy FMs like your saying, I wont be able to fully understand just how bad they are.[/color]
[/quote]

FM's are not bad.
They are simply lacking ways of defending themselves against the stun our of stealth from assassins.
And they lack the durability needed to withstand the combo afterwards (The one I explained in the other thread).
Another problem they have is, if they actually get on range, Assassins still got their Smoke Bomb to make all targeted skills miss and their Log skill to instantly stealth behind the FM or Tab on ranged to swap positions and then stealth on them as well.
0

Share this post


Link to post
Share on other sites
[quote name='Aari' timestamp='1354787320' post='129631']
FM's are not bad.
They are simply lacking ways of defending themselves against the stun our of stealth from assassins.
And they lack the durability needed to withstand the combo afterwards (The one I explained in the other thread).
Another problem they have is, if they actually get on range, Assassins still got their Smoke Bomb to make all targeted skills miss and their Log skill to instantly stealth behind the FM or Tab on ranged to swap positions and then stealth on them as well.
[/quote]

[color="#00FFFF"]lol sorry didnt mean Bad in gen, I meant lacking compared to sin~

should have explained better, also god sin is awesome...that is all~[/color]
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0